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Activities Number scheme- Numicon Boo and the Lost Bamboo & Kevin’s Missing Buns Make and count Kevin’s buns- touch to distinguish difference between warm & cold Track the story characters Find story characters/shapes hidden under containers Match characters- object to object/object to picture/picture to picture Explore different shaped objects/toys Sort 2D shapes e.g. Characters in the story have a favourite shape Match 2D and 3D shapes Create pictures using 2D shapes Explore 3D shapes through stacking and sorting into containers Shape sorter activities Play positional language games using characters e.g. hide & seek Make different shaped buns/biscuits for Kevin (also in dough) ICT Boo Zoo interactive stories 5 Little Speckled Frogs 5 Little Ducks 10 Naughty monkeys Use Shape computer drawing package NGFL Cymru Mathematical Development activities RE/SMSC Welsh/Curriculum Cymreig Songs & Nursery Rhymes ‘Bws Cyfri’, ‘Cyfri’ Thinking Skills Topic: Traditional Tales & Rhymes Area: Mathematical Development Class: Blue Date : 05/01/15 Talk about the feeing of the characters form the ‘Boo Zoo’ scheme in relation to the story To model asking for help during group & individual activities
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ICT Skills Experiment with new learning opportunities including ICT To develop gross and fine motor skills through ICT activities To see links between cause an effect RE/SMSC Skills To express and communicate different feelings and emotions To concentrate for lengthening periods To ask for assistance when needed Welsh/Curriculum Cymreig Skills To view an listen carefully to a variety of visual and audio-visual stimuli To listen to familiar and unfamiliar voices Thinking Skills Class: Blue Date: : 05/01/15 Topic: Traditional Tales & Rhymes Area: Mathematical Development : Foundation Phase Skills Number To develop an interest in numbers To begin to use number names To begin to match the symbol to the sound Shape, Position & Movement To begin to develop an understanding of mathematical language e.g. relating to shape & position e.g. shape names, corner, straight, round To play with shapes making models and pictures, exploring the properties of 3D shapes To estimate shape in meaningful situations To begin to recognise shapes in the environment To begin to sort shapes according to one or more criteria To begin to follow instruction for simple movements e.g. on, on top in, under, behind, in front next to To listen to and begin to link movement to a story or rhyme which involves movement e.g. over, under, through LNF Skills Speaking To show behaviour which can be interpreted as rejection to some stimuli (RfL 11) D.B., A.R. To redirect attention to a second object (RfL 18) A.J., L.R. Communicates ‘more’/’no more’ through two different consistent actions [RfL 28] J.G.,M.R. To give a symbol/picture as a ‘token’ for a desired item (doesn’t distinguish representation) (A Steps) A.H., M.B., P.S. To use a few very familiar words/signs or symbols (A Steps) J.M., L.W. To find symbol/picture for a desired item and add to phrase on sentence strip or tablet computer (C Steps) E.T. Using Measuring Skills To respond consistently to one stimulus (RfL 9) D.B., A.R. Selects from two or more items [RfL 36] A.J., L.R. To explore the distinctions between objects by putting/holding them together, joining/stacking/breaking them apart/putting them into containers. (A Steps) J.M., L.W., M.B., J.G., M.R., P.S. To find one the same from a small collection of objects when the activity is structured by an adult. (B Steps) A.H., E.T.
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