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TEXTURING AND MODELING Build-It-Yourself.com. Simple Dice 1) Start a new blender project 2) Make sure the cube is selected 3) Go into edit mode 4) Choose.

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Presentation on theme: "TEXTURING AND MODELING Build-It-Yourself.com. Simple Dice 1) Start a new blender project 2) Make sure the cube is selected 3) Go into edit mode 4) Choose."— Presentation transcript:

1 TEXTURING AND MODELING Build-It-Yourself.com

2 Simple Dice 1) Start a new blender project 2) Make sure the cube is selected 3) Go into edit mode 4) Choose EDGE select mode 5) Select a side Build-It-Yourself.com

3 Unwrap a Model? Complex, Organic meshes are unwrapped to be textured. An image is made that matches the unwrapped model. Build-It-Yourself.com

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5 This technique unwraps the faces of a mesh into a flat surface. You can draw a texture on this map, and the 3D program (Blender) will map the image back onto the model. Build-It-Yourself.com

6 Make a “Seam” to Unwrap Around The mesh will “unfold” from this seam. Build-It-Yourself.com

7 Select all edges Build-It-Yourself.com

8 Choose to unwrap Go to mesh, select UV Unwrap, choose smart projection, and click ok. Build-It-Yourself.com

9 Go to the UV/Image Editor Build-It-Yourself.com

10 Add a Blank Image By adding a new image, the enabling texture painting, you can draw on the mesh in a way. Try drawing on the texture. Now go to the 3d work area to see its effect! Build-It-Yourself.com

11 Go back into the 3d view to see this texture (or what you made) on your cube! Build-It-Yourself.com

12 Make sure your in textured mode. Build-It-Yourself.com

13 Add YOUR Name to YOUR Rocket! Now that you know how to make a texture, let’s label your rocket. Remember, this is only on of many ways to texture. Keep practicing to learn them all. Build-It-Yourself.com

14 Now Let’s Add Some Detail Now you know the basics of blender: 1.Modeling (object/edit modes) 2.Texturing (UV/Image editing) 3.Materials (basic changes to surfaces) 4.Game Engine (intro to logic) Add some cool designs to your rocket. Maybe a texture of metal for the hull or screws for the cockpit? You’re the builder so you decide! Build-It-Yourself.com

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16 Want more Blender? Email John or myself if you want to keep learning. We may lead interns further into this software if anybody is interested. I hope you all have enjoyed learning Blender 3D as much as I have enjoyed teaching it. Build-It-Yourself.com


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