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Published byBasil Weaver Modified over 9 years ago
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Blender has a very unusual interface, highly optimized for 3D graphics production. This might be a bit confusing to a new user, but will prove its strength in the long run. Blender was first conceived in December 1993 and born as a usable product in August 1994 Provides a broad spectrum of modeling, texturing, lighting, animation and video post- processing functionality in one package
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1988: The Dutch animation studio NeoGeo is cofounded by Ton Roosendaal. 1995: NeoGeo commences rewriting its in-house 3D software (to become Blender). 1998: Ton founds a new company, NaN (Not a Number), to further market and develop the 3D tools. NaN hopes to target commercial products and services with the software 2002 (early): After unsuccessful sales, NaN investors decide to shut down operations, including the 3D software 2002 (May): Ton initiates the nonprofit Blender Foundation in support of the large number of community enthusiasts
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2002 (July): Ton convinces NaN investors to agree on open sourcing Blender, provided the public community raise 100,000 euros. This goal is achieved in only seven weeks! 2002 (October 13): Blender is released under the GNU GPL. Development is continued under Ton and a worldwide team of volunteer developers 2005: Project Orange is launched by the Blender Foundation, creating the world’s first Open Movie, Elephants Dream, using Blender as the main tool, alongside other open source software 2007: Ton establishes the Blender Institute office and studio for ongoing Blender-based projects
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2008 (April): Project Peach is completed, resulting in the movie Big Buck Bunny 2008 (September): Project Apricot is completed, creating Yo Frankie!, an interactive game on the theme of the Big Buck Bunny movie. 2009 (July): Ton is awarded an honorary doctorate in technology by Leeds Metropolitan University 2010: Project Durian is completed, releasing the third Open Movie, Sintel, along with an ongoing rewrite of Blender from the ground up
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Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling etc. Cross platform ready to use for all versions of Windows (98, NT, 2000, XP, Vista, 7), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems; High quality 3D architecture enabling fast and efficient creation work-flow More than 200,000 downloads of each release (users) worldwide User community support by forums for questions, answers Small executable size, easy distribution
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Blender is a 3D modeler, which can make characters for movies Blender has powerful texturing tools for painting the surface of the models Blender has powerful animation functions Blender has its own rendering engine and can be thought of as a complete lighting studio for a film. Unlike other 3D packages, Blender has its own compositing module, so movie “shots” can be mixed. Besides all of this it also has a full-blown game creation suite
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A program is licensed under the GNU General Public License (the GPL): ◦ you have the right to use the program for any purpose; ◦ you have the right to modify the program, and have access to the source codes; ◦ you have the right to copy and distribute the program; ◦ you have the right to improve the program, and release your own versions.
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Operating Systems :Blender is available on a wide range of operating systems, including Windows Mac OS X Linux Irix Solaris etc…
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Question ?
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