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Published byTabitha Henry Modified over 9 years ago
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Development and Design of Multimedia
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Planning Your Title 1)Develop the concept or idea – a multimedia project starts with an idea that supports a vision 2)State the purpose (goals and objectives) – what do you want to accomplish? 3)Identify the target audience – who will use the title?
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Planning the Title 4)Determine the treatment – how the title will be presented to the user 5)Develop the specifications – what does the title include and does it work? 6)Storyboard and Navigation – what do the screens look like and how are they linked? 7)Develop the content – create the pieces
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Planning the Title 8)Author the title – bring it all together 9)Test the title – does it work the way it was designed to?
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Storyboard Example Image: scanned from Multimedia Concepts – James Shuman
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Navigation Example Image: scanned from Multimedia Concepts – James Shuman
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Sequential Navigation Scheme Image: scanned from Multimedia Concepts – James Shuman
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Topical Navigation Scheme Image: scanned from Multimedia Concepts – James Shuman
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Basic Design Principles Appearance Objects: heading, text, graphics, navigation buttons Consistency of each screen
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Multimedia Design Principles Balance Balance – distribution of optical weight in the layout Optical weight – ability of an element to attract the user’s eye
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Multimedia Design Principles Balance Symmetrical balance – arranging the elements as horizontal or vertical mirrored images on both sides of a center line Asymmetrical balance – arranging non- identical elements on both sides of a center line No balance – elements arranged on the screen without regard to the weight on both sides of the center line
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Balanced Layout Image: scanned from Multimedia Concepts – James Shuman
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Asymmetrical Design Image: scanned from Multimedia Concepts – James Shuman
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Multimedia Design Principles Unity Unity – a design goal achieved by maintaining consistency in shapes, colors, text styles, and themes Intra-screen unity – how the various screen elements relate - do they all fit in? Intra-screen unity – how the various screen elements relate - do they all fit in? Inter-screen unity – the interactive design that users encounter as they navigate from one screen to another Inter-screen unity – the interactive design that users encounter as they navigate from one screen to another
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Unity in Design Image: scanned from Multimedia Concepts – James Shuman
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Multimedia Design Principles Movement Movement – how the user’s eye moves through the elements on the screen Optical center – a point somewhat above the physical center of the screen Optical center – a point somewhat above the physical center of the screen
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Designing For Interactivity Three things effect the Interactive design of the title 1) Audience 2) Type of title 3) Content
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Guidelines for Interactive Design Make it simple, easy to understand and use Build in consistency Use design templates Provide feedback Provide choices and escapes
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Tips on Designing Multimedia for the Web 1) Users should be able to display any page within 3 to 5 clicks of the mouse button and return to the home page in one click 2) Navigation options should be clearly labeled 3) Text links should be color-coded 4) A site map that list and provides links to major topical areas is a quick reference for the viewer 5) A search feature is a useful tool for finding desired information
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The End University of North Texas Dr. Vicky Cereijo
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