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E-Stamp Client Software Prototype 1 Nikhil. R Bandodkar Charles Weddle Jidong Long.

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Presentation on theme: "E-Stamp Client Software Prototype 1 Nikhil. R Bandodkar Charles Weddle Jidong Long."— Presentation transcript:

1 E-Stamp Client Software Prototype 1 Nikhil. R Bandodkar Charles Weddle Jidong Long

2 Goals for Prototype 1 Study the Pooka E-Mail Client Software source code. Learn the technology used in the software. Modify the source code to: – Incorporate the E-Stamp option. – Buy E-Stamp from vendor. – Send E-Mail with E-Stamp. – Receive E-Mail with E-Stamp.

3 Study the Pooka Source Code Add Links Here

4 Learning the Technology involved Pooka is written in Java. Obtaining all necessary library files. Compiling the Code Using Ant. Understanding Swing.

5 Modify the source code to Incorporate the E-Stamp option This Menu item provides 3 options, namely; – ‘Configure’ E-Stamp Purchase – ‘Help’ topics on E-Stamp. – ‘About’ E-Stamp.

6 Buying the E-Stamp from Vendor The software uses the vendor information that is provided at the configure screen. The software provides the following information to the vendor; – The Receiver E-Mail address. – The Sender E-Mail address. – Password and Credit Card Information The vendor returns a digitally signed E-Stamp.

7 Send E-Mail with E-Stamp The Client Software sends the E-Stamp along with the E-Mail as an attachment. Attachment#1 is by default set as the E-Stamp. The Stamp is recognized by its.est extension.

8 Receive E-Mail with E-Stamp The E-Mail is received with the E-Stamp. It is put in the Client Inbox.

9 Future Directions Implementing the Sort and Check Stamp mechanism. Replying to Stamped E-Mail. Configuring the Stamp as Single Use or Multi Use.


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