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PROJECT PRESENTATION 2.5D Matte Painting Mikael Widegren gsCEPT 2007.

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Presentation on theme: "PROJECT PRESENTATION 2.5D Matte Painting Mikael Widegren gsCEPT 2007."— Presentation transcript:

1 PROJECT PRESENTATION 2.5D Matte Painting Mikael Widegren gsCEPT 2007

2 INTRODUCTION - Matte paintings are used to create virtual movie sets or extend current sets. - They can be either hand-painted or a composite of existing photographs. - A technique used to add a third dimension to a flat photo or picture, allowing camera movement within it. “2.5D” - This makes it necessary to add animated objects inside the photo, to enhance the illusion of life (such as birds, clouds and other elements).

3 - To create an impressive establishing shot of an environment. PROJECT GOALS - Learning more about the matte painting techniques used in modern films today. - Apply the concept of 2.5D imagery to a landscape. PHASES PHASE 1:Concept art. PHASE 2:Research. PHASE 3:Production.

4 PHASE 1 – Concept Art Goal: to decide the setting and mood of the final piece.

5 PHASE 1 – Concept Art Goal: to decide the setting and mood of the final piece.

6 PHASE 1 – Concept Art Goal: to decide the setting and mood of the final piece.

7 PHASE 1 – Concept Art Goal: to decide the setting and mood of the final piece.

8 PHASE 1 – Concept Art Goal: to decide the setting and mood of the final piece.

9 PHASE 2 – Camera mapping / 2.5D Research Goal: to become familiar with the use of camera mapping and 2.5D images. Original photo

10 PHASE 2 – Camera mapping / 2.5D Research Result: -> Original photo3D scene set up to match redbox.mov Goal: to become familiar with the use of camera mapping and 2.5D images.

11 PHASE 2 – Camera mapping / 2.5D Research Result: -> Original photo3D scene set up to match Applying this technique to a landscape was one of the major goals of this project, as it’s used heavily in modern post-production. redbox.mov Goal: to become familiar with the use of camera mapping and 2.5D images. Advantages - Faster than building the entire scene in “proper” 3D. - It’s easy. - More direct control over the piece, from an artist’s point of view.

12 PHASE 3 – Production See clip: How it was made

13 FINAL RESULT The final clip in High Definition See also:

14 Mikael Widegren gsCEPT 2007


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