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Chapter 3 Honors Physics
Vector Addition Chapter 3 Honors Physics
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Types of Quantities Scalar - Magnitude Only Vector - Magnitude and Direction
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Vector Quantities Displacement Velocity Acceleration Force Momentum
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Representing Vectors Boldface (in print) Arrows (length and direction)
Arrow over Symbol
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Vectors Equal Vectors Equal Length Equal Direction Non-Equal Vectors
Different Direction
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Vector Addition Graphical Methods - ruler / protractor Polygon
Parallelogram Mathematical Methods - sketch / calculator Triangle Components
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Adding 2 Vectors - Polygon
R = A + B A B
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Adding Vectors Polygon Method
Lay out the first vector Lay the remaining vectors out tip to tail Draw the resultant from the Tail of the First to the Tip of the Last
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Order of Operations
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Subtracting Vectors A - B = A + (-B) B -B
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Subtracting Vectors R = A - B
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Multiplying Vectors B 3 B
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Adding Vectors - Parallelogram
R = A + B A B
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Right Triangle B c a A C b
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Adding Vectors - Triangle Method
Sketch the vector addition using the Polygon Method Solve for the Magnitude Right Triangle - Pythagorean Non-Right Triangle - Law of Cosines Solve for Direction Right Triangle - SOHCAHTOA Non-Right Triangle - Law of Sines
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Law of Cosines A c b B a C
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Law of Sines A c b B a C
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Problem A person walks 5 km, East and then 8 km, North. What is their displacement?
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Problem A person walks 25 km, 180° and then 15 km, 135°. What is their displacement?
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Using the Calculator 89 Model 85 / 86 Model 83 / 84 Model
Use Parenthesis ( ) 85 / 86 Model Use Brackets to enter Vector [ ] Use Vector Button (2nd --> 8) OPS --> into either Rectangular or Polar 83 / 84 Model Use Science Tools App
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