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Introduction to Graphic Design Unit
Principles of Design Introduction to Graphic Design Unit
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Balance The distribution of an an image. Think of a scale. If a scale is BALANCED, both sides are EQUAL. We call this SYMMETRICAL.
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Balance If the balance is UNEQUAL in an image we call it ASYMMETRICAL
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Examples of Symmetrical Balance
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Examples of Asymmetrical Balance
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Balance Radial Balance is when elements radiate out from the center and are equal all around.
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More Examples of Radial Balance
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Contrast Contrast is the DIFFERENCE between elements in an image.
It can be shown by color, shapes, size, or location.
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Contrast using Color
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Contrast Using Shape
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Contrast Using Size
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Patterns Patterns can be made by repeating lines, shapes, and colors
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Rhythm Visual rhythm is the repetition of lines, shapes, and forms.
It is the perception of MOVEMENT in a still image.
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Rhythm Regular Rhythm-Identical repeating pattern
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Rhythm
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Rhythm Progressive Rhythm
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Rhythm Flowing Rhythm
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Rhythm Jazzy Rhythm
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Emphasis Emphasis is creating a focal point. It is something that is important. This is where you want your viewer to look.
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Unity Unity means that the elements of a image work well together
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