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Published byCaren Quinn Modified over 9 years ago
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1 Real-Time Traffic over the IEEE 802.11 Medium Access Control Layer Tian He
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2 Outline Motivation & Research issues Existing Solutions Access Procedures of Real-Time Station Dynamics of Real-Time station Simulation Result Conclusions
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3 Motivation Real time traffic is ever more important – VOIP Market $5b by 2005 – Videoconferencing ever more popular – Myriad of streaming services: VOD, Video Phone, D-Sharing. Major service under wireless network. – Currently data is dominate service in wired network, while Data is “special service” in wireless network. real-time streaming is dominate market in wireless environment IP networking towards wireless, mobile environment. Inherently it is a Interesting research problem
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4 Required QoS Real time traffic is not too sensitive to delay – ~400ms for VOIP, ~250ms for video conferencing Very sensitive to jitter – As little as 150ms can be unpleasant Effect of lost packets is strongly codec dependant.
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5 Even harder in wireless Narrow bandwidth available – 802.11a:54Mbps 802.11b:11Mbps 802.11g/e:22Mbps – IEEE 802.3ae : 10Gbps 909 times faster High control overhead – large synchronization fields – larger MAC headers 34B vs 14B in 802.3 – more management packets (AP registration) Inherent contention media (open space)
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6 Why not 802.11 DCF A wants to transmit but channel is busy B A C Packet to Node C RTS CTS Contention slots ACK positive acknowledgment
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7 Existing solution 802.11 centralized approach: PCF to guaranteed QoS.
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8 Why not 802.11 PCF Centralized Scheme – Single point of failure – Single media, no space multiplexing – High overhead. (Registration, Polling ) – In-compatible with multi-cell setting.
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9 Other Solutions for Real-time Time Division Multiple Access (TDMA) – Fixed Slotting: Inefficient – dynamic Slotting: complex scheduling algorithm Code Division Multiple Access (CDMA) – Fixed Coding: inefficient – Dynamic Coding: needs dynamic code assignment Token Ring Passing – Only suitable for single contention media
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10 Key Idea in this paper DCF mode for data stations. Special mode for real-time stations. Real-time stations have priority over data station by using shorter IFS. Real-time stations proactively send “black bursts”, of length proportional to waiting time. Guarantee one and only one wins
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11 Definitions
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12 How it Works: Data Station CSMA/CA as access procedure. Contention Window Backoff-Window T long Busy Medium T long T short
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13 How it Works: Real-time station Prioritization. Contention Window Backoff-Window T long Busy Medium T long T short T med
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14 How it Works (cont.) Round Robin among real-time station T med T long Busy Medium T obs Backoff T med T long Busy Medium T obs Data Real-time Station A Real-time Station B Schedule Time
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15 How it Works (cont.) How to set T obs. – T obs must be shorter than a black burst slot, otherwise we station A will not back off. – Tobs must be shorter than T med, so that no real-time station will access channel during observation. Real-time Station B T med T long Busy Medium T obs Backoff T med T long Busy Medium T obs Data Real-time Station A Schedule Time
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16 How it Works (cont.)
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17 A implicit assumption in the paper No two real-time station schedule packet at same time. T med T obs Data Real-time Station A Schedule Time T med T obs Data Real-time Station B
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18 Negative Acknowledgement Positive acknowledgement occurs an efficiency penalty. The receiver expects a packet after t sch +t obs. When we do not receive the expected packet, we may define t neg to be the time we send a negative acknowledgement. Will contend to send packet in real time.
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19 Negative Acknowledgement Robustness against hidden stations Stations near receiver may not know of the sender, and will block the receiver. Sending negative acknowledgement messages will silence these hidden stations.
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20 InteractionReal-Time station If no data station If there are data stations – Packet from data STA will “perturb” the channel – Real-Time STA will contend the channel by sending black-burst Finally, real-time STA will recover from perturbation to a state with no longer access delay (Stabilization)
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21 Stability Definition 1: – The system is stable if and only if whatever the initial conditions, there is an L >=0, such that the access delay is zero after L rounds Definition 2: – The system is unconditionally stable if and only if it is stable no matter the magnitude of the perturbation, T
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22 Stability (contd)
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23 Nominal values
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24 Simulation Result (1)
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25 Simulation Result (2)
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26 Simulation Result (3)
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27 Simulation Result (4)
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28 Conclusions Distributed access Higher priority to access the channel Can be overlaid on 802.11 without changing data stations Virtual TDM access structure for real- time stations constant access rate. Under stable condition bounded access delay
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29 Unsolved issue Possible contention between real-time stations Fix and signal access interval for real- time station Only consider initial disturbance T. No stable analysis for periodic or sporadic disturbance. It is a open question whether system is stable under such condition
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