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HISTORY OF COMPUTERS Sinead Wright 9LAP3. WHAT ARE COMPUTERS?  Quoted by

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Presentation on theme: "HISTORY OF COMPUTERS Sinead Wright 9LAP3. WHAT ARE COMPUTERS?  Quoted by"— Presentation transcript:

1 HISTORY OF COMPUTERS Sinead Wright 9LAP3

2 WHAT ARE COMPUTERS?  Quoted by http://www.techterms.com/definition/computerhttp://www.techterms.com/definition/computer  Technically, a computer is a programmable machine. This means it can execute a programmed list of instructions and respond to new instructions that it is given. Today, however, the term is most often used to refer to the desktop and laptop computers that most people use. When referring to a desktop model, the term "computer" technically only refers to the computer itself -- not the monitor, keyboard, and mouse. Still, it is acceptable to refer to everything together as the computer. If you want to be really technical, the box that holds the computer is called the "system unit."

3 COMPUTERS, THEN AND NOW

4 TIMELINE  Computer History  Year/Enter Computer History  Inventors/Inventions Computer History  Description of Event  1936 Konrad Zuse - Z1 Computer First freely programmable computer.  1942 John Atanasoff & Clifford Berry  ABC Computer Who was first in the computing biz is not always as easy as ABC.  1944 Howard Aiken & Grace Hopper  IBM 701 EDPM Computer IBM enters into 'The History of Computers'.  FORTRAN Computer Programming Language The first successful high level programming language.  1955  VisiCalc Spreadsheet Software Any product that pays for itself in two weeks is a surefire winner.  1984 Apple Macintosh Computer The more affordable home computer with a GUI.  1985 Microsoft Windows Microsoft begins the friendly war with Apple.

5 MICROSOFT  It’s the 1970s. At work, we rely on typewriters. If we need to copy a document, we likely use a mimeograph or carbon paper. Few have heard of microcomputers, but two young computer enthusiasts, Bill Gates and Paul Allen, see that personal computing is a path to the future.  In 1975, Gates and Allen form a partnership called Microsoft. Like most start-ups, Microsoft begins small, but has a huge vision—a computer on every desktop and in every home. During the next years, Microsoft begins to change the ways we work.  The dawn of MS ‑ DOS  In June 1980, Gates and Allen hire Gates’ former Harvard classmate Steve Ballmer to help run the company. The next month, IBM approaches Microsoft about a project code-named "Chess." In response, Microsoft focuses on a new operating system—the software that manages, or runs, the computer hardware and also serves to bridge the gap between the computer hardware and programs, such as a word processor. It’s the foundation on which computer programs can run. They name their new operating system "MS ‑ DOS."  When the IBM PC running MS ‑ DOS ships in 1981, it introduces a whole new language to the general public. Typing “C:” and various cryptic commands gradually becomes part of daily work. People discover the backslash (\) key.  MS ‑ DOS is effective, but also proves difficult to understand for many people. There has to be a better way to build an operating system. windows.microsoft.com/en-us/windows/history

6 APPLE  Steven Wozniak and Steven Jobs had been friends in high school. They had both been interested in electronics, and both had been perceived as outsiders. They kept in touch after graduation, and both ended up dropping out of school and getting jobs working for companies in Silicon Valley. (Woz for Hewlett-Packard, Jobs for Atari)  Wozniak had been dabbling in computer-design for some time when, in 1976, he designed what would become the Apple I. Jobs, who had an eye for the future, insisted that he and Wozniak try to sell the machine, and on April 1, 1976, Apple Computer was born.  Hobbyists did not take the Apple I very seriously, and Apple did not begin to take off until 1977, when the Apple II debuted at a local computer trade show. The first personal computer to come in a plastic case and include color graphics, the Apple II was an impressive machine. Orders for Apple machines were multiplied by several times after its introduction. And with the introduction in early '78 of the Apple Disk II, the most inexpensive, easy to use floppy drive ever (at the time), Apple sales further increased. http://apple-history.com/h1

7 INTEL  In 1968, Robert Noyce and Gordon Moore were two unhappy engineers working for the Fairchild Semiconductor Company who decided to quit and create their own company at a time when many Fairchild employees were leaving to create start-ups. People like Noyce and Moore were nicknamed the "Fairchildren".  Robert Noyce typed himself a one page idea of what he wanted to do with his new company, and that was enough to convince San Francisco venture capitalist Art Rock to back Noyce's and Moore's new venture. http://inventors.about.com/od/ijstartinventors/a /Intel-History.htm

8 IBM  In July of 1980, IBM representatives met for the first time with Microsoft's Bill Gates to talk about writing an operating system for IBM's new hush-hush "personal" computer.  IBM had been observing the growing personal computer market for some time. They had already made one dismal attempt to crack the market with their IBM 5100. At one point, IBM considered buying the fledgling game company Atari to commandeer Atari's early line of personal computers. However, IBM decided to stick with making their own personal computer line and developed a brand new operating system to go with. http://inventors.about.com/od/co mputersandinternet/a/Ibm-Pc.htm

9 CONSOLE GAMING  The history of video games goes as far back as the 1940s, when in 1947 Thomas T. Goldsmith, Jr. and Estle Ray Mann filed a United States patent request for an invention they described as a "cathode ray tube amusement device." Video gaming would not reach mainstream popularity until the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world. There are currently considered to be eight generations of video game consoles, with the seventh and the eighth concurrently ongoing. http://en.wikipedia.org/wiki/History _of_video_games

10 INTERNET  The history of the Internet began with the development of electronic computers in the 1950s. The public was first introduced to the concepts that would lead to the Internet when a message was sent over the ARPANet from computer science Professor Leonard Kleinrock's laboratory at University of California, Los Angeles (UCLA), after the second piece of network equipment was installed at Stanford Research Institute (SRI). Packet switched networks such as ARPANET, Mark I at NPL in the UK, CYCLADES, Merit Network, Tymnet, and Telenet, were developed in the late 1960s and early 1970s using a variety of protocols. The ARPANET in particular led to the development of protocols for internetworking, in which multiple separate networks could be joined together into a network of networks. http://en.wikipedia.org/wiki/Hist ory_of_the_Internet

11 MOBILE & TABLETS  The history of mobile phones charts the development of devices which connect wirelessly to the public switched telephone network. The transmission of speech by radio has a long and varied history going back to Reginald Fessenden's invention and shore-to-ship demonstration of radio telephony, through the Second World War with military use of radio telephony links. Early devices were bulky and consumed high power and the network supported only a few simultaneous conversations. Modern cellular networks allow automatic and pervasive use of mobile phones for voice and data communications.  The tablet computer and the associated special operating software is an example of pen computing technology, and thus the development of tablets has deep historical roots.  The depth of these roots can be surprising to people who are only familiar with current commercial products. For example, the first patent for an electronic tablet used for handwriting was granted in 1888.[1] The first patent for a system that recognized handwritten characters by analyzing the handwriting motion was granted in 1915.[2] The first publicly demonstrated system using a tablet and handwriting recognition instead of a keyboard for working with a modern digital computer dates to 1956.[3] http://en.wikipedia.org/wiki/History_ of_tablet_computers

12 Thankyou


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