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Published bySharon Harrison Modified over 9 years ago
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1 Giga Era is more than 50 years old. Backplane designs grew at 1 Gigabit Per year. We are now at 60 Gigabits
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2 Only Fibers & Waves 98% of the world is interconnected via the UltraNET: Glass fiber Plastic fiber – a nano material Wireless is the final link. Satellite used for remote areas and the oceans The entire system is cellular-ized. Everyone has a unique number based on their DNA
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3 Long-Haul Fiber Backbone Metro Ring Submarine Fiber Link gilleo RF Wireless Satellite RF Regional Ring Free Space Photonics amplifiers Submarine Fiber Link Still a Net-Centric World RF Wireless
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4 Personal Gear Personal Interface (PI) Yes, you can store your 20,000 songs but why bother. Just buffer as you go Storage is mainly solid- state including rewritable photonic crystals iPodder
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5 Personal Interface (PI) The optional HUB. Use like watch or clip on iHUD RF/ID Ring – transactions, etc.
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6 PI Continued computer see talk books E-Zines navigation transactions hear TV training/edu work music Uses for: Personal cinema Music TV ; wireless link UtraNET text/voice/video Conferences Photography Maps/guide Books Instructions Computation Transactions Security Data Bank Heath monitor Security data
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7 Hardware Implants Audio and RFID were 1st before 2010 Computer/storage now common Retinal is possible, but not common Direct to brain still in lab
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8 Gadgets Mostly personal Design your own is popular Very trendy Not too expensive Parts libraries Great simulation software Companies will buy good ideas
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9 “We need a knowledge-based society more than a knowledge-based economy”
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10 2-way distance learning is popular. It became true “hands on” pioneered in the at the turn of the century. Education The late Dr. Robert Ballard, oceanographer, explorer and educator, started a revolution, now called the Ballard System
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11 Distance Learning Early Ballard Enchanted Learning: 2-way distance; see, hear, control and this is still today’s model. Highly personalized and adaptive.
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12 SimEd “Super Simulation” - 3D virtual reality – students produce virtual outcome. “Real Time Reality” – Students/team produces real outcome. “Apprenticeship” – Certification - successful remote job
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13 Super Simulations
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