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Adaptive Location Management Model for Manet (ALM) Navid NIKAEIN Christian BONNET http://www.eurecom.fr/~nikaeinn
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Outline Introduction Motivation Intuition and Basic Ideas Adaptive Location Management Model Conclusion
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Introduction Routing: How to achieve scalability? Topology-based Hierarchical Architecture Position-based Location Management Location Management Location Directory Location Update Location Search Design choice of Location Directory Reactive: e.g. LAR[Ko&Vaidya] Flooding Proactive: e.g. DREAM[Basagni] Flooding Hybrid: e.g. GLS[Li]
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Flooding Overhead Number of nodes Avg. packets transmitted per node per second Ref. GLS[Li]
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Motivation Scalability in routing for Manet Flooding-based routing protocols fail to achieve scalability as the: Frequency of end-to-end connections increases Frequency of topology changes increases Total number of nodes increases
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Intuition & Basic Ideas I Provide multiple location servers replicated at several geographical positions Hierarchical Grid: GLS, SLURP, SLALoM, DLM Graph-based: Archimedean Spiral, Concentric circles, Epi Spiral: ALM
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Grid vs. Graph-based Architecture L 0 L 1 L 2 Hierarchical GridGraph-based L 3
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Archimedean Spiral: -id can be the origin or origin=Hash(id) -R=aθ, where θ= θ + / 2 Distribution of Location Servers Location Sever 4a4a 2a2a 6a6a Y X
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Intuition & Basic Ideas II Mobility RateDistance ALM Location update / Search interval Location update /search Zone Inputs Outputs Our location update/search procedures employ an Adaptive time-based scheme on node granularity
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Spread load evenly among servers Degrade gracefully as servers fail The communication overhead is optimized on the distribution Location Update LU, A> 9 m/s 3a m speeddistance ALM 26 s5 # timezone LU Updated Servers
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Location Search I LS Queries for nearby nodes remain local Avoid the overhead of servers’ search LR , A> 17 m/s 2a m speeddistance ALM 15 s3 # timezone, B> b
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Location Search II, B> LS Queries for far away nodes remain in the neighborhood Load balancing among servers LR , A> 0 Searched Servers
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Conclusion We present a graph-based model to distribute location servers We also present an adaptive time- based scheme on per-user basis Fuzzy logic process is used to deal with imprecise and uncertain information
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Future Work Consider call arrival rate for location update procedure Study the performance of different distributions (graphs) Evaluate the performance of our approach with the related works
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Location Search III, B> LS Location servers remains active for location search time interval, here 15 seconds, A> 0
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Location Search III, B>, A>
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Intuition & Basic Ideas III As the mobility rate increases: the location update/search message have to be sent more frequently to the small number of location servers. As the distance increases: the location update/search message have to be sent less frequently to the large number of location servers
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Node Addressing An address represents: Position is a location dependent address and reflects the current Geo-spatial position of nodes A Position represents: id is a location independent identifier which is unique and well-known in the network
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