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科技英文作業 6 602410054 黃方世 602410087 陳竹軒
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Introduction Talking about video games. Training agents for what. Focus on training Non-player-character (NPC). Training agents offline or online.
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Real-time NeuroEvolution of Augmenting Topologies (1) Based on NeuroEvolution of Augmenting Topologies (NEAT). Evolving neural networks for reinforcement learning tasks using genetic algorithm. Starting with simple networks; expand the search space only when beneficial.
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Real-time NeuroEvolution of Augmenting Topologies (2) The worst individual is removed and replaced with a child of parents chosen from among the best.
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Real-time NeuroEvolution of Augmenting Topologies (3)
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NeuroEvoluting Robotic Operatives (NERO) The exercises are increasingly difficult; the team can learning basic skills and gradually building on them.
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Training Mode Robots have several types of sensors. The standard sensors include enemy radars, object rangefinders. ─ Enemy radar divide 360 degrees around the robot into slices. ─ Rangefinders project rays at several angles from the robot.
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Playing NERO Training to run around walls to approach the enemy. Player incrementally add more walls until the robots can navigate an entire maze without any path-planning.
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