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Trends in E-Learning: Sharing Resources and Adapting Web 2.0 Culture Norm Friesen Sept. 9, 2009 nfriesen@tru.ca
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Overview Finding ways to share resources over the Internet – Learning Objects – Open Educational Resources Adapting Web 2.0 technologies for educational purposes: – Wiki technology, blogs, RSS feeds, etc. – How this fits with sharing…
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Sharing Resources for Learning & Teaching "stand-alone applications are incompatible with typical production, distribution, and usage patterns for educational software." J. Roschelle, et.al. Learning objects: any digital resource (on the Internet) that can be used and adapted for learning education and training purposes. Learning objects are smaller than a course, and larger than a decontextualized resource (e.g. a photo)
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What resources need to be like to be shared Need some way of understanding resources for education as: – Findable (needs to be described in ways that a teacher will understand or search) – Re-usable: can be used, “as-is” across a variety of contexts, both technical and legal – Adaptable: optimally, can be changed and adapted for different educational contexts – Combinable: different resources can be brought together in order to create a complete lesson or course
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The Copyright Problem Material is automatically subject to copyright Most means of reference and quotation for multimedia are not allowed or problematic All rights reserved: – Re-distribute – share, disseminate, pass on – Re-package – for commercial gain, for public good – Edit, augment, pare down, adapt in any way – Expressed through software designs (pdfs, video formats, locked audio formats)
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The problem will probably get worse… USA has digital millenium copyright act (DCMA): forbids technologies that “liberate” content Makes many conventional uses of online content illegal USA has fair use; also has TEACH Act for digital resources/online teaching Canada may adopt an even stricter “DCMA” (e.g. destroy copies for class made 2 weeks after final exam)
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Open Educational Resources Educational goals can’t be achieved if resources are subject to copyright law and convention Open source law and convention can address this directly Creative Commons: licenses for use of copyright material under particular conditions: – Attribution, no commercial use, no modifications, sharing alike
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Power of Creative Commons & Openness 130,000,000 CC-licensed photos on Flickr.com All of Wikipedia available through a CC BY-SA license MERLOT: 21,000 resources online; shared, peer-reviewed, available via CC BY-SA MIT Open Courseware: 1900 courses, available via a CC BY-SA OER Commons: 12,000 resources for K-12, different CC licenses
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Adapting Web 2.0 for Education Question: What is Web 2.0? 1.Web 2.0 - technologies that: – Are open source (not locked down, being improved) – Let users write on the Web – Emphasize end-user communication 2.Web 2.0 - communities & projects that: – Share similar everyday interests – create online resources collaboratively – Are making these resources available for free*
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What is Web 2.0 3.Web 2.0 –ways to share information: – That can transmit, aggregate and add value to it – That cut out the publishers or “middle-man” – That involve licenses that are alternatives to © 4.Web 2.0 –a politics and a lifestyle: – That celebrates the value of D I Y – That is opposed to traditional copyright regimes – That is against corporate control of knowledge and culture (and anything else?)
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Examples of Web 2.0 Wikipedia: 50 million articles organized and produced for free Flickr: 130 million photos with alternative licensing; tagging of photos with meta-tags RSS feeds & Twitter: ways of letting people know what’s new or happening in ways that users can follow and “aggregate” easily Blogs: you can write and post content, others can write back
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Web 1.0
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Web 2.0
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E.g., WikiEducator course Photos and Diagrams from Flickr or Wikimedia commons Interactive exercise from MERLOT or OER Commons Wiziq used to have live online seminar Users create content as a part of completing course More users attracted to project via blogging, twitter, etc.
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