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Published byWinfred Chad Park Modified over 9 years ago
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Real time strategy game AI
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Developed by Blizzard Entertainment (my favourite game company). Three races: Terran, Zerg, Protoss. Basic controls: mouse and keyboard. Known to be extremely well balanced.
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Given one base and five workers. Use worker units to collect resources (minerals and vespene gas). Develop technologies and manage supplies. Train forces to defeat other players
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Worker(SCV) Technology construction(Robotic Factory) Supply(Pylon) Advanced unit(Lucker)
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Resource management. Strategy decision. Timing. Micro-operation.
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StarCraft Brood War 1.16.1. Microsoft Visual C++. Microsoft Windows XP/Vista (Windows 7 seems usable as well).
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C++ is recommended but Java or other languages like python is also permitted. Using remote AI process to program an AI in other languages. Chaos Launcher and BWAPI.
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Design a good AI bot is very difficult. Winning a game depends on many factors, i.e. operation, strategy, timing… Bots are totally weak now and none of them can defeat expert human players.
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Operation bot. http://www.youtube.com/watch?v=mrbYd4OFrW E http://www.youtube.com/watch?v=mrbYd4OFrW E A whole game played by AI. http://www.youtube.com/watch?feature=player_ embedded&v=IRqAPhSrkjI http://www.youtube.com/watch?feature=player_ embedded&v=IRqAPhSrkjI
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