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Mobile Computing and Wireless Networking
CS 851 Seminar 2002 Fall University of Virginia
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First Thing to Do ! http://www.cs.virginia.edu/~cs851-2/course.html
Everything is in the Web Syllabus, materials,
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What Are We Going to Learn?
What are the challenges facing Mobile Computing? What are fundamental principles in Mobile Computing What is the state-of-the-art research for Mobile Computing? What are the open problems?
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Selected Topics Vision and Challenges Wireless Medium Access Control
IEEE Mobile Ad Hoc Routing Mobile IP TCP over Wireless Link Energy Efficient and Power Aware Protocols Capacity of Wireless Network Mobile Data Access/Dissemination Address auto configuration Location Discovery/Tracking Multicast in Mobile Ad Hoc Network (option) Security (option)
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How Are We Going to Learn?
Select new and representative papers for each topic Each student needs to do two presentations Each presentation will cover one or two papers (begin at Sep 10) Before each lecture, every student needs to hand in a simple summary about the presented papers (begin at Sep 10) Term project performed in small group which consists of two students. (Suggested topics will be provided before Sep. 15)
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Challenges of Mobile Computing
[1] “Some computer science issues in Ubiquitous Computing” by M. Weiser 1993 [2] “The challenges of Mobile Computing” by G. H. Forman & J. Zahorjan 1994 [3] “On some principles of Nomadic Computing and Multi-Access Communications” by L. Kleinrock 2000 [4] “Pervasive Computing: Vision and Challenges” by M. Satyanarayanan 2001
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What is Mobile Computing?
Building distributed systems with portable computers and wireless communications to allow mobile users to access services and resources at anytime from anywhere Advances of wireless communication & portable computers make computers users do not need to maintain a fixed position in the network and enables almost unrestricted mobility. However, network resources and application software do not follow mobile users. There are many problems to provide computing and communication capacities to mobile users.
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Buzzwords Nomadic Computing, Pervasive Computing
Ubiquitous Computing, Mobile Computing, Nomadic Computing, Pervasive Computing Mobile Computing and Nomadic Computing are about building distributed systems with portable computers and wireless communications Mobile Computing: focus on out-door mobility with pedestrian or vehicular speed Nomadic Computing: focus on in-door mobility with pedestrian speed Ubiquitous Computing ==Pervasive Computing (AI + Mobile Computing) creating environments saturated with computing and communication capacity yet gracefully integrated with human users (or enhancing computer use by making many computers available throughout the physical environment, but making them effectively invisible to the users)
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Many Applications Military environments Civilian environments
soldiers, tanks, planes Civilian environments taxi cab network meeting rooms sports stadiums boats, small aircraft Emergency operations search-and-rescue policing and fire fighting Killer application Anywhere and anytime access to the Internet
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Evolution of Computing
Freedom from Collocation (space & time) Flexible Resource Usage Single User OS Time Sharing Networked Computing Mobile Computing Pervasive Computing
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Three Challenges Wireless communication Mobility
Poor local resources due to portability
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Wireless Communication
Limited transmission range (IEEE < 300 meters) Limited bandwidth IEEE ~ 2 mbps IEEE a ~54 mbps IEEE b ~ 11 mbps IEEE g ~ 20mbps Frequent disconnections or network partitions Uncertainty of performance Variance of bit error Variance of latency Variance of bandwidth Easier for intruders to insert themselves into networks
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Mobility Mobility Dynamic Environment Network
Address migration (network access point varies) High performance variability (error rate, latency, cost, connectivity …) Hardware Lighter More robust Lower power Available resources change Correctness of information changes
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Poor local resources due to portability
CPU Memory limited battery life time All these challenges are instinct and need innovative and system-wide solutions
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Five Areas for Achieved Results
Mobile networking Mobile information management Adaptive techniques Power management and energy saving Location sensitivity
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Mobile Networking Mobile Ad-Hoc networks Mobile IP Wireless TCP
Multiple Access Control Distributed scheduling algorithms Mobile ad-hoc routing Security Mobile IP Wireless TCP I-TCP Snoop TCP
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Mobile Data Management
Data delivery modes Server push Client pull Hybrid Data organization Data consistency management Disconnected operation Weak connected operation
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Adaptive Techniques Exploiting dynamical (networking, physical, users) information to perform effective mobile computing Adaptive resource management Adaptive networking Application-aware adaptations Example: a videoconferencing application can display only the speaker if bandwidth is low, else all participants
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Power Management and Energy Saving
Topology control of ad-hoc networks using transmit power adjustment Power aware routing protocols Power aware MAC protocols
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Location Sensitivity Location-aware applications
Discover and take advantage of contextual information such as user location, nearby people and devices, and user activity Ex. What resources (printers, ect.) are available “here”? Where is the “nearest” hospital? How do I get from “here” to the nearby public library Location information systems Indoor location tracking system Outdoor logical location determination system without GPS
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Summary Dedicate your time and make contributions Mobile computing
Very active and evolving research field Plenty of interesting research problems We will learn a lot in this course Understand the state of the art New ideas and new results New ways of using mobile computing It will be Very Rewarding Dedicate your time and make contributions
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Evolution of Computing
Freedom from Collocation (space & time) Flexible Resource Usage Single User OS Time Sharing Networked Computing Mobile Computing Pervasive Computing
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