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Published byElmer Austen Harvey Modified over 9 years ago
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Organisms learn by associating an action or behavior with a reward or punishment
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Behaviorist psychologist who is most famous for his experiments with rat and pigeons Developed the “Skinner Box” to prove that learning is encouraged through reinforcements
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Anything that increases the chances that a behavior will be repeated Primary Reinforcers: Reinforcers that function due to the biological make-up of an organism
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Secondary Reinforcers: Reinforcers that must be learned to acquire their value by being paired with primary reinforcers
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Positive Reinforcers: Any reinforcers that increase the frequency of a behavior (food, fun activities, social acceptance) Negative Reinforcers: Any reinforcers that increase the frequency of a behavior when the reinforcement is removed
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Rewards: Increase the frequency of a behavior by “awarding” something pleasing for that behavior (and “A” for hard work in class, a pay raise for a job well done)
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Punishments: Aim to decrease the frequency of a behavior when they are applied
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Does not teach appropriate, alternate behaviors Works only when ALWAYS given Can create anger or hostility May be imitated as a way of solving problems Sometimes can be seen as an effective way to get attention
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Continuous Reinforcement: The reinforcement of a behavior every time it occurs This is very effective when you are just learning something new
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Partial Reinforcement: A behavior that is NOT reinforced EVERY time Behaviors tend to last longer
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Fixed Ratio: Reinforced after a fixed number of events (Getting a bonus after fixing 10 cars) Variable Ratio: Reinforced after a changing number of events Slot Machine
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Fixed Interval: Reinforced after a fixed amount of time has passed (Getting paid every Friday) Variable Interval: Reinforced after a changing amount of time (Unpredictable pop quizzes in class)
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Extinction may occur after a repeated performance of a behavior without reinforcement
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Shaping: A way of teaching complex behaviors by reinforcing small steps in the right direction Programmed Learning: Assumes that any task, no matter how complex, could be learned (“teaching machines”)
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Discipline: Sometimes doesn’t work to reinforce or punish inappropriate behaviors because this can give attention for bad behavior Suggests that isolation from others and ignoring a child works best (“Time-Out”)
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Albert Bandura Suggested that we acquire knowledge and skills by observing others Ex: Media Violence Ex: Child Abuse Patterns
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Preview: Getting a general picture of what is covered in the chapter before really “starting” it (warm-up activities, Vocab exercises, pre-tests) Question: Learning is easier when we have goals in mind and there is something particular we want to learn (Chapter questions, reading guide)
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Read: Once you have questions, read the material to find the answers (Relating to the previous questions will give the reading a sense of purpose and help you to focus on key points) Reflect: Reflect to be sure you understand the subject matter (Relate new information to old information, to events in your personal life, or to the lives of others)
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Recite: Once you have read the material and have answered your questions, recite the information aloud or silently) Review: Review the material each day; distributed information is much more effective than “mass learning”
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