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Injury Prevention Zach DvorakDeven DesaiKevin Aguilar
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The Project We’re building a serious game to teach children about injury prevention Specifically, we’re focusing on helmet safety and water safety
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Demo We’re building off of an existing game that was built last semester The existing game focuses on helmet safety We’re improving it, and then adding a level on water safety http://www.mid-carolina-rac.com/games/index.html http://www.mid-carolina-rac.com/games/index.html
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Our Plan Create new sprites/backgrounds Make the interface and animations cleaner Make the game more fun to play Animations Sound Effects Improved scoring
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New Graphics
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More Graphics
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Sample Screen Bigger characters More obvious whether safe/unsafe More “random” paths
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Our Development Environment We’re bundling Server-Side NodeJS code using Browserify This makes the server-side code into a self-contained, client side script that can then be deployed to a website In other words, the game runs in a browser, so it can be played on computers, phones, and tablets
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Our Server We’re hosting our dev environment on bluefish.cs.unc.edu Production will be on the client’s own server of choice The tricky part is integrating a custom html page with Wordpress Our current plan is to redirect a Wordpress page to an external website that hosts the game
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Our Platform The existing project was written in NodeJS and Phaser, therefore we will be using the same frameworks Originally we wanted to rewrite the existing game using Unity to support multiple platforms We settled on Phaser when we found a more recent version of last year’s project – we could accomplish more during the semester by building off of what already existed – but this was at the expense of supporting offline play We also considered Cordova, but that was rejected because it does not run well in non-mobile platforms and game performance suffers
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