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Representation in Video Games LO- to discuss and analyse representation in VCG
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What we must consider: Who is represented and how are they represented? What messages are read by the audience through this representation? How/why are stereotypes used? Is representation important in the text? How are genders represented in video games? Who has created the representation? How is the user/player represented?
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Representation of Classic Characters
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SIMS/Avatars?
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Lara Croft Consider the following: Costume/make-up/hair Values of character Facial expression Genre How is femininity being represented? How is Lara Croft being represented?
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Dan Marshall Consider the following: Costume/make-up/hair Values of character Facial expression Genre How is masculinity being represented? How is Dan Marshall being represented?
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Other aspects to be considered: Representation of violence: – Does it sensationalise violence? – Does it make the use of weapons appealing? Representation of settings: – Glorify exotic – Glorify deprived areas Representation of stereotypes: – Are all stereotypes presented? – Are stereotypes fair or even accurate?
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Activity of three! Identify three prominent characters from three different video or computer games for three different audiences Find an image of each character On each slide, do a representation analysis of each character like we did for the two previous characters
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