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TO COOPERATE OR NOT TO COOOPERATE REGIONAL ACADEMY FOR DEMOCRACY, 30.6.2013.

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Presentation on theme: "TO COOPERATE OR NOT TO COOOPERATE REGIONAL ACADEMY FOR DEMOCRACY, 30.6.2013."— Presentation transcript:

1 TO COOPERATE OR NOT TO COOOPERATE REGIONAL ACADEMY FOR DEMOCRACY, 30.6.2013

2 UNDERSTANDING COOPERATION? Who we are? Why we behave the way we do? How to be more efficient in our cooperative efforts?

3 (EVOLUTION OF) COOPERATION

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11 A cooperator is someone who pays a cost, for another individual to receive a benefit

12 (EVOLUTION OF) COOPERATION

13 Cooperation is the process by which the components of a system work together to achieve the global properties. In other words, individual components that appear to be “selfish” and independent work together o create a highly complex, greater-than-the-sum-of-its-parts system

14 (EVOLUTION OF) COOPERATION

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16 ‘‘No hint of genuine charity ameliorates our vision of society, once sentimentalism has been laid aside. What passes for cooperation turns out to be a mixture of opportunism and exploitation...Scratch an altruist, and watch a hypocrite bleed.’’ Ghiselin (1974, p. 247)

17 (EVOLUTION OF) COOPERATION

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19 Mistake? Heart in a sleeve? Manipulation? Moralistic reciprocity? Cultural group selection?

20 TASK 1

21 DICTATOR GAME

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23 TASK 2

24 ULTIMATUM GAME

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26 TASK 2

27 Homo economicus?

28 TASK 3

29 PRISONERS DILEMMA

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31 HAWK DOVE

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34 FISHPOND In this role-playing game, players are asked to fish in a pond.  At the beginning of the game, the pond contains four fish per player (e.g. 20 players = 80 fish).  The game is played in rounds. In each round, every player may catch between zero and three fish.  The remaining fish multiply between rounds.  The game lasts for a maximum of ten rounds.

35 TRAGEDY OF THE COMMONS

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37 COOPERATION RULES AND GUIDELINES In summary, success in an evolutionary "game" correlated with the following characteristics: Be nice: cooperate, never be the first to defect. Be provocable: return defection for defection, cooperation for cooperation. Don't be envious:: be fair with your partner Don't be too clever: or, don't try to be tricky

38 COOPERATION RULES AND GUIDELINES [T]here must be some coercive power to compel men equally to the performance of their covenants by the terror of some punishment greater than the benefit they expect by the breach of their covenant.... (Hobbes 1651, p. 120

39 COOPERATION RULES AND GUIDELINES Credibility enhancing display – credible commitment “actions speak louder than words?”

40 COOPERATION RULES AND GUIDELINES Group identity and Identiy fusion

41 COOPERATION RULES AND GUIDELINES Group identity and Identiy fusion

42 COOPERATION RULES AND GUIDELINES Group identiy and Identiy fusion

43 AND SOME GOOD NEWS FOR THE END


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