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Animation Master Creating 3-D Animated Characters.

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Presentation on theme: "Animation Master Creating 3-D Animated Characters."— Presentation transcript:

1 Animation Master Creating 3-D Animated Characters

2 Animation Master – Cartoon Makers How do the Hollywood filmmakers create cartoons? Movie makers and cartoon animators have a special vocabulary of their own. Get familiar with the terms! Movie makers and cartoon animators have a special vocabulary of their own. Get familiar with the terms! Learn to animate existing 3-D characters by applying actions from the existing Animation Master libraries. Learn to animate existing 3-D characters by applying actions from the existing Animation Master libraries. Learn to animate a library character by teaching and recording a whole new action (like pitching a ball) Learn to animate a library character by teaching and recording a whole new action (like pitching a ball) Save your new action and apply it to other characters Save your new action and apply it to other characters Use what you have learned to make a short 30-60 sec. movie with two library characters interacting on stage. Use what you have learned to make a short 30-60 sec. movie with two library characters interacting on stage. Overview: Concepts you will become familiar with…

3 How to Get Started? Read The Manual and Do The Beginning Exercises The most important thing is to do all of the tutorials in the Art of Animation: Master manual that came with your software. Each lesson builds on the last one, so it is very important to do the tutorials in order. Many tools and techniques that will become second nature to you are covered in the earlier chapters, so don't skip them. Watch the Video Tutorials Sometimes you just want to look over somebody's shoulder and have them show you how they use the program. We have made Video Tutorials of each lesson in the manual, so you can follow along with it. As humans, we learn much more by doing rather than watching, so it important that you actually do the tutorials. The manual exercises are labeled "Exercise" and are in the same order as the manual.

4 Animation Master 1. Watch the fantastic demo movie first! This will launch a web page with hyperlinks to all the practice exercises and the demo. – Click the Yellow bubble! – Open the link in Google Chrome 2. Get the Animation Master book and begin doing the exercises 1-7 3. If you have more time and artistic talent, you can do the rest of the exercises. Watch the Demo Getting Started with Animation Master…

5 About the Book… The manual is divided into three parts: Anyone can Animate is for those who want a quick shallow animation experience without having to learn how to create 3D models. Modeling takes Talent is for those with more artistic talent who want to learn how to create 3D computer models of people, creatures, etc. Technical Directors Training appeals to specialists who want and need to know how everything works. You night be all three!

6 Anyone Can Animate Creating Characters Takes Talent You need these resources to get started. The Animation Master software always requires you to have the CD in the CD-ROM drive.

7 Finding Animation Master Click Start > Programs > Hash Inc > V15.0 > AM v 15.0

8 Watch for these Vocabulary Words… Models Actions Lights Choreography Cameras Keyframe Animation Concepts Anticipation Follow-through Exaggeration Draftsman Pencil Sketcher Render Cameras Shot Volume Reveal Dolly Pan Inertia Point of View POV Talent Pool Straight Ahead Animation Pasted Mirrored Reusable Actions In-between Frames HOLDS EASE 10 Animation Ingredients Pose to Pose Anticipation and Overshoot Follow Through Exaggeration Timing Balance and Weight Secondary Action Attitude Staging Squash & Stretch Zoom Pose Cinematic Technique Pose Slider Depth-of-field Flowing Arcs Asymmetry Line-of-Action Action Window SMPTE Time-code Frame Rate Constraints Timing Emotions Stride Length Pre-Production Production Post-Production

9 More Vocabulary Words to watch for… Animation Concepts Anticipation Follow-through Exaggeration Cameras Shot Volume Reveal Dolly Pan Inertia Point of View POV 10 Animation Ingredients Pose to Pose Anticipation and Overshoot Follow Through Exaggeration Timing Balance and Weight Secondary Action Attitude Staging Squash & Stretch Pre-Production Production Post-Production Character Design Script Writing Storyboards Dialog Recording Story Sequences Lighting Rendering Recombining Dialog Tracks Giving Credits Adding Sound FX Adding Music Burning DVD

10 Animation Master 1. Go to the Tutorial Website and complete Tutorials 1, 2 & 3. 2. Create a video utilizing all three concepts you have learned and save these video into your group’s file. Requirements

11 Research/Questions 1. Describe five (5) of the different tools you used 2. Define the following terms 1. Render 2. Animation 3. Depth of Field 4. Point of View 5. Choreography 3. Formulate at least three (3) different questions with answers that future teams should be able to answer about Animation Master. Requirements


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