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Chi-Cheng Lin, Winona State University CS 313 Introduction to Computer Networking & Telecommunication Introduction – Part I
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2 Topics l Introduction l Metric Units l Network Hardware l Network Software l Reference Models l Example Networks l Standards and Standards Organizations
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3 Introduction l First two decades of computing Highly centralized computer systems l Now A large number of SEPARATE but INTERCONNECTED computers Computer networks
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4 What is Computer Network? l An collection of AUTONOMOUS computers INTERCONNECTED by a single technology Interconnected: Able to EXCHANGE INFORMATION via transmission media Media: copper wire, fiber optics, microwaves, communication satellites Autonomous: no master/slave relation NOT autonomous: One computer can control another one e.g., a large computer with remote printers and terminals l Network of networks: internetwork
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5 What is Telecommunication? l What is data communication? Exchange of data between two devices via some form of transmission media Data are represented by bits – 0s and 1s l What is telecommunication? Exchange of information over distance using electronic equipment
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6 What is Telecommunication? l Components of data communication Sender, receiver, medium, message, and Protocol: set of rules governing data communication l Key elements of a protocol Syntax Structure/format Semantics Meaning Timing When and how fast
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Data Communication l Components of data communication 7 SenderReceiver Medium Message Step 1: … Step 2: … : Protocol Step 1: … Step 2: … : Protocol
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8 Distributed System vs. Computer Network l Distributed system TRANSPARENCY A collection of independent computers appear as a single coherent system Single model/paradigm to users Middleware on top of OS Example? l Computer network No such coherence, model, middleware Machines visible to users Users log onto remote machines
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9 Distributed System vs. Computer Network l A distributed system is a SOFTWARE system built on top of a network l Distinction between network and distributed system Software (especially OS) rather than hardware l However, considerable overlap between the two subjects
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10 Uses of Computer Networks l Business applications Resource sharing Communication medium E-commerce l Client-server model Client requests, server performs & then replies Example?
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11 Business Applications of Networks l A network with two clients and one server.
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12 Client-Server Model 1 2 3
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13 Uses of Computer Networks l Home applications Access to remote information On-line publishing, digital library, WWW Person-to-person communication Email, instant messaging, videoconferencing, Internet phone, E-learning, multi-person messaging Interactive entertainment Video on demand (VOD), games E-commerce Home shopping, electronic banking and investment, on-line auction Social network applications Collaborative content creation
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14 Home Network Applications (2) l Besides client-server model Peer-to-peer system: there are no fixed clients and servers.
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15 Mobile Users l Notebooks, PDAs, cellular phones l Smart phones: convergence of telephones and Internet l M-commerce, texting l Sensor networks l Wearable computers l Wireless networking and mobile computing
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16 Metric Units l The principal metric prefixes l b: bit l B: byte = 8 bits
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17 Metric Units l Computer storage size power of 2 mega = 2 20 =1,048,576 1 MB = 1 mega bytes = 1,048,576 bytes 1 GB = l Computer networking speed not power of 2 mega = 10 6 =1,000,000 1 Mbps = 1 mega bits per second = 1,000,000 bits / sec 1 Gbps =
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