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Carlotta Eaton New River Community College 1 Game Maker Demonstration Carlotta Eaton Professor of Information Technology New River Community College IT.

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Presentation on theme: "Carlotta Eaton New River Community College 1 Game Maker Demonstration Carlotta Eaton Professor of Information Technology New River Community College IT."— Presentation transcript:

1 Carlotta Eaton New River Community College 1 Game Maker Demonstration Carlotta Eaton Professor of Information Technology New River Community College IT Peer Conference - October 2006

2 Carlotta EatonNew River Community College2 Demo  Evil Clutches game  Game Maker Interface  Sprites  Objects  Events & Actions  Instances & Rooms  Background Graphics  Sound Effects

3 Carlotta EatonNew River Community College3 Evil Clutches Game  You play a mother dragon who must rescue her hatchlings from an unpleasant band of demons that have kidnapped them.  The band's boss sends a stream of demons to destroy the dragon as the hatchlings make their escape.  The mother can fend off the boss's minions by shooting fireballs, but must be careful not to accidentally shoot the hatchlings!

4 Carlotta EatonNew River Community College4 Game Maker Interface

5 Carlotta EatonNew River Community College5 Sprites  A sprite is a two-dimensional image or animation that is integrated into a larger scene.  Sprites needed for game objects  Dragon  Boss  Demons  Fireball  Baby Hatchlings

6 Carlotta EatonNew River Community College6 Sprites for Evil Clutches Game

7 Carlotta EatonNew River Community College7 Objects  An object is an individual unit of run-time data storage that is used as the basic building block of Object Oriented Programming  An object is the part of the game that controls how the elements move around and react to each other

8 Carlotta EatonNew River Community College8 Events & Actions  Events & actions specify the behavior of objects.  Events are important things that happen such as when objects collide or when a player presses a key.  Actions are things that happen in response to an event, such as changing the score, changing direction, or playing a sound.

9 Carlotta EatonNew River Community College9 Create Object #1 - Boss The boss object randomly moves up and down the screen. When the boss hits the edge of the screen it moves in the opposite direction.

10 Carlotta EatonNew River Community College10 Create Object #2 - Dragon Use the up and down keys to move the dragon vertically on the screen.

11 Carlotta EatonNew River Community College11 Rooms - Objects and Instances  We have created objects  Now we need to create instances of the objects to utilize them  Create a room and place instances  Create another room for each level in a game

12 Carlotta EatonNew River Community College12 Rooms & Instances Create an instance of the dragon object Create an instance of the boss object

13 Carlotta EatonNew River Community College13 Test Evil Clutches Version 1 Game Maker Game Evil Clutches #1.exe Move the dragon using the up & down keys. The boss changes direction when it hits a room boundary.

14 Carlotta EatonNew River Community College14 Add Object #3 Fireball Dragon object creates an instance when player presses spacebar Fireball instance destroyed when it moves off screen

15 Carlotta EatonNew River Community College15 Add Object #4 Demon Instances randomly created by the boss Demons fly from right to left Reverse direction when hit room boundary Restart game if hits the dragon

16 Carlotta EatonNew River Community College16 Add Object #5 Baby Hatchling Rescue a baby and earn 500 points Rescue a baby and earn 500 points Shoot a baby and lose 300 points

17 Carlotta EatonNew River Community College17 Test the Evil Clutches Version 2 Game Maker Game Evil Clutches #2.exe Move the dragon using the up & down keys. Earn 500 points if you rescue a baby hatchling. Lose 300 points if you shoot a baby hatchling. Game ends if you hit a demon.

18 Carlotta EatonNew River Community College18 Add Background Graphic

19 Carlotta EatonNew River Community College19 Add Sound Effects

20 Carlotta EatonNew River Community College20 Add Game Information Screen

21 Carlotta EatonNew River Community College21 Add Credits

22 Carlotta EatonNew River Community College22 Test the Evil Clutches Version 3 Game Maker Game Evil Clutches #3.exe Background cave image displays. Background music plays. Sound effect when you shoot a demon. Crying sound effect when you accidentally shoot a baby. Hit F1 to view the credits screen.

23 Carlotta EatonNew River Community College23 Student Project – Slider Game Educational Slider Game by Lauren and Dusty.exe First original project by 2 person team Created 3 rd week of class after a single Game Maker lesson. Create a slider game with an educational purpose. Could use any artwork since creating for learning (not to sell or distribute).

24 Carlotta EatonNew River Community College24 Game Maker  Easy to use  Students visually understand  Objects  Events  Actions  Instantiate objects  Destroy instances  Design, code, test cycle

25 Carlotta EatonNew River Community College25 For More Information Carlotta Eaton Professor of IT Director, Game Technology Programs www.nr.edu/eatonwww.nr.edu/eaton or www.nr.edu/eaton www.nr.edu/itp195 (540) 674-3600 x4250 www.gamemaker.nl nreatoc@nr.edu


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