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12/6/2015 - Spring 2009Computer Gaming1 COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals sealscd@auburn.edu Shelby Center
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12/6/2015, Spring 2009Computer Gaming2 Topics Following (roughly) the International Game Developers Association Curriculum Framework (http://www.igda.org/academia/curriculum_fra mework.php)http://www.igda.org/academia/curriculum_fra mework.php –One of the reasons your text was chosen Four broad themes: –Social aspects –Technology aspects –Software Engineering aspects –Business aspects
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12/6/2015, Spring 2009Computer Gaming3 Introductions Instructor –Dr. Cheryl D. Seals –sealscd@auburn.edu –Shelby 3101M Research –Artificial Intelligence (in Education) –Games2Educate –Diversity in IT –Human Computer Interaction & User Interface Design
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12/6/2015, Spring 2009Computer Gaming4 Books/media Textbook –Introduction to Game Development Ed. Steve Rabin May 2005 Charles River Media ISBN 1584503777 –Game Design Workshop: Designing, Prototyping, and Playtesting Games (Paperback) Tracy Fullerton, Christopher Swain, Steven Hoffman Software –3D Game Studio, www.3dgamestudio.comwww.3dgamestudio.com –Download 30-day trial version –Available in CSSE lab
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12/6/2015, Spring 2009Computer Gaming5 Related Classes CS Classes –Computer Graphics –Artificial Intelligence –Networking –Human-Computer Interaction –Software Engineering Visual Arts Music
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12/6/2015Computer Gaming6 New Certificate in Gaming Five courses Undergraduate or Graduate Game Design I & II Artificial Intelligence HCI-related class (Virtual Reality, etc) Graphics
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12/6/2015, Spring 2009Computer Gaming7 What you will do Analysis Design Programming User testing Programming! Enjoy!
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12/6/2015, Spring 2009Computer Gaming8 5-Phase Project Build a team –Tell me your team members ASAP Build a game Phases –Settle on a game idea –Formal Game Proposal –Game Design –Progress Report –Alpha Release –Playtesting Results
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12/6/2015, Spring 2009Computer Gaming9 Course Information Grading –Exams 2 20% –Project (5 parts)40% –Assignments & Participation20% –Topic Presentation20% Advice: Learn from past –Content, lectures, projects,... –Read the book, search out other relevant resources
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12/6/2015, Spring 2009Computer Gaming10 Project Teams 4 people (diverse is best!) Consider schedules Cool name
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12/6/2015, Spring 2009Computer Gaming11 Software 3D Game Studio Never Winter Nights Alice 3D Anim8or 3D Studio Max –4D paint Sound Forge Unreal Direct X Others…
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12/6/2015, Spring 2009Computer Gaming12 Hardware Windows computers Other?
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12/6/2015Computer Gaming13 Info I Need Your name Your year of study Relevant classes Your Visual & Audio Art & Design experience Your Computer Science experience
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