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12/6/2015 - Spring 2009Computer Gaming1 COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals Shelby Center.

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Presentation on theme: "12/6/2015 - Spring 2009Computer Gaming1 COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals Shelby Center."— Presentation transcript:

1 12/6/2015 - Spring 2009Computer Gaming1 COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals sealscd@auburn.edu Shelby Center

2 12/6/2015, Spring 2009Computer Gaming2 Topics  Following (roughly) the International Game Developers Association Curriculum Framework (http://www.igda.org/academia/curriculum_fra mework.php)http://www.igda.org/academia/curriculum_fra mework.php –One of the reasons your text was chosen  Four broad themes: –Social aspects –Technology aspects –Software Engineering aspects –Business aspects

3 12/6/2015, Spring 2009Computer Gaming3 Introductions  Instructor –Dr. Cheryl D. Seals –sealscd@auburn.edu –Shelby 3101M  Research –Artificial Intelligence (in Education) –Games2Educate –Diversity in IT –Human Computer Interaction & User Interface Design

4 12/6/2015, Spring 2009Computer Gaming4 Books/media  Textbook –Introduction to Game Development Ed. Steve Rabin May 2005 Charles River Media ISBN 1584503777 –Game Design Workshop: Designing, Prototyping, and Playtesting Games (Paperback) Tracy Fullerton, Christopher Swain, Steven Hoffman  Software –3D Game Studio, www.3dgamestudio.comwww.3dgamestudio.com –Download 30-day trial version –Available in CSSE lab

5 12/6/2015, Spring 2009Computer Gaming5 Related Classes  CS Classes –Computer Graphics –Artificial Intelligence –Networking –Human-Computer Interaction –Software Engineering  Visual Arts  Music

6 12/6/2015Computer Gaming6 New Certificate in Gaming  Five courses  Undergraduate or Graduate  Game Design I & II  Artificial Intelligence  HCI-related class (Virtual Reality, etc)  Graphics

7 12/6/2015, Spring 2009Computer Gaming7 What you will do  Analysis  Design  Programming  User testing  Programming!  Enjoy!

8 12/6/2015, Spring 2009Computer Gaming8 5-Phase Project  Build a team –Tell me your team members ASAP  Build a game  Phases –Settle on a game idea –Formal Game Proposal –Game Design –Progress Report –Alpha Release –Playtesting Results

9 12/6/2015, Spring 2009Computer Gaming9 Course Information  Grading –Exams 2 20% –Project (5 parts)40% –Assignments & Participation20% –Topic Presentation20%  Advice: Learn from past –Content, lectures, projects,... –Read the book, search out other relevant resources

10 12/6/2015, Spring 2009Computer Gaming10 Project Teams  4 people (diverse is best!)  Consider schedules  Cool name

11 12/6/2015, Spring 2009Computer Gaming11 Software  3D Game Studio  Never Winter Nights  Alice 3D  Anim8or  3D Studio Max –4D paint  Sound Forge  Unreal  Direct X  Others…

12 12/6/2015, Spring 2009Computer Gaming12 Hardware  Windows computers  Other?

13 12/6/2015Computer Gaming13 Info I Need  Your name  Your year of study  Relevant classes  Your Visual & Audio Art & Design experience  Your Computer Science experience


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