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Cabrillo College Ch. 4 - OSPF, Single Area
Building Scalable Cisco Networks Rick Graziani, Instructor with Mark McGregor Sep 1, 2001
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Format of the presentation
Combined different sections of McGregor’s Ch. 4 on OSPF, to create a single flow of information. (Tried to.) Added some information from Jeff Doyle’s “Routing TCP/IP Vol. I,” John Moy’s book on OSPF and RFC 2328, OSPF version 2 (current version) For more information see above references.
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OSPF Exam Objectives Explain why OSPF is better than RIP in large internetwork Explain how OSPF discovers, chooses, and maintains routes. Explain how OSPF operates in a single area NBMA environment Configure OSPF for proper operation in a single area Configure a single-area OSPF environment Configure OSPF for an NBMA envrionment
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OSPF Overview OSPF does not gather routing table information, but routers and the status of their connections, links. OSPF routers use this information to build a topological data base (link state database), runs the Shortest Path First (SPF), Dijkstra’s algorithm, and creates a SPF tree. From that SPF tree, a routing table is created.
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OSPF is a link state protocol
Link: interface on a router Link state: the status of a link between to routers.
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OSPF vs RIP (no contest)
OSPF is link-state, where RIP is distance-vector. OSPF has faster convergence - Because of RIP’s hold-down timer, RIP can be quite slow to converge. OSPF has no hop restriction - RIP to limited to 15 hops, OSPF does not use hops. OSPF supports VLSM; RIPv1 doesn’t Cisco’s OSPF metric is based on bandwidth, RIP’s is based on hop count Update efficiency - RIP sends entire routing table every 30 seconds, where OSPF only sends out changes when they occur. OSPF also uses the concept of area to implement hierarchical routing
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Cisco’s OSPF’s metric is based on cost
Cost: The outgoing cost for packets transmitted from this interface. Cost is an OSPF metric expressed as an unsigned 16-bit integer, from 1 to 65,535.
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Cisco’s OSPF’s metric is based on cost
Cisco uses a default cost of 108/BW, where BW is the configured bandwidth (bandwidth command) of the interface and 108 (100,000,000) as the reference bandwidth. Example: A serial link with a configured bandwidth of 128K would have a cost of: 100,000,000/128,000 = 781 More on the cost metric later… Note: Bay and some other vendors use a default cost of 1 on all interfaces, essentially making the OSPF cost reflect hop counts.
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RFC 2328 on OSPF cost RFC 2328, OSPF version 2, J. Moy
“A cost is associated with the output side of each router interface. This cost is configurable by the system administrator. The lower the cost, the more likely the interface is to be used to forward data traffic.” RFC 2328 does not specify any values for cost.
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Areas make OPSF scalable
Area: collection of OSPF routers.
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OSPF Areas Every OSPF router must belong to at least one area
Every OSPF network must have an Area 0 (backbone area) All other Areas should “touch” Area 0 There are exceptions to this rule Routers in the same area have the same link-state information Much more on areas in the next chapter, OSPF Multiple Areas
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OSPF neighbor relationships
OSPF is capable of sophisticated communication between neighbors. OSPF uses 5 different types of packets to communicate.
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OSPF Packet Header
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The OSPF Hello Protocol
OSPF routers send Hellos, usually every 10 seconds by default. HelloInterval - Cisco default = 10 seconds and can be changed with the command ip ospf hello-interval. RouterDeadInterval - The period in seconds that the router will wait to hear a Hello from a neighbor before declaring the neighbor down. Cisco uses a default of four-times the HelloInterval (4 x 10 sec. = 40 seconds) and can be changed with the command ip ospf dead-interval. For routers to become adjacent, the Hello, DeadInterval and network types must be identical!
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The Hello Packet
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A Type-1 Hello packet
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OSPF packet types OSPF Type-2 (DBD) OSPF Type-3 (LSR)
OSPF Type-4 (LSU) OSPF Type-5 (LSAck)
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OSPF packet types OSPF Type-4 packets have 7 LSA packets (later)
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Steps to OSPF Operation
1. Establishing router adjacencies 2. Electing DR and BDR 3. Discovering Routes 4. Choosing Routes 5. Maintaining Routing Information
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OSPF States OSPF router interfaces can be in one of seven states:
Down State Init State Two-way State ExStart State Exchange State Loading State Full Adjacency State
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Steps to OSPF Operation with OSPF States
1. Establishing router adjacencies Down State Init State Two-way State (ExStart State unless DR/BDR election needed) 2. Electing DR and BDR ExStart State with DR and BDR Two-way State with all other routers 3. Discovering Routes ExStart State Exchange State Loading State Full State 4. Choosing Routes 5. Maintaining Routing Information
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1.Establishing Adjacencies
Initially, an OSPF router interface is in the down state. In the down state, the OSPF process has no exchanged information with any neighbor. OSPF is waiting to enter the init state. An OSPF router tries to form an adjacency with at least one neighbor for each IP network it’s connected to.
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1. Establishing Adjacencies
RTB perspective and assuming routers are configured correctly. Trying to start a relationship and wanting to enter the init state RTB begins multicasts OSPF Hello packets ( , AllSPFRouters), advertising its own Router ID. : All OSPF routers should be able to transmit and listen to this address.
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1. Establishing Adjacencies
Router ID = Highest loopback address; highest active IP address. Loopback address has the advantage of never going down, thus diminishing the possibility of having to re-establish adjacencies. (more in a moment) Use private ip addresses for loopbacks, so you do not inadvertently advertise a route to a real network that does not exist on your router.
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1. Establishing Adjacencies
RTA and RTC receive Hello packets from RTB RTA and RTC add RTB’s Router ID to the Neighbor ID field of the Hello packet its sends back to RTB, at the same time entering the init state. Init State Init State - OSPF routers sent Type 1 Hello packets at regular intervals (10 sec.) to establish neighbors. When a router receives its first Hello packet, it enters the init state, meaning the router is ready to take the relationship to the next level.
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1. Establishing Adjacencies
From init state to the two-way state RTB receives Hello packets from RTA and RTC (its neighbors), and sees its own Router ID ( ) in the Neighbor ID field. RTB declares takes the relationship to a new level, and declares a two-way state between itself and RTA, and itself and RTC.
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1. Establishing Adjacencies
Two-way state (and adjacency) Using Type-1 Hello packets every OSPF router tries to establish a two-way state or bi-directional communication with every neighbor router on the same IP network. Among other information, these Hello packets include a list of the sender’s known OSPF neighbors. A router enters the two-way state when it sees itself in a neighbor’s Hello packet. To learn about other routers’ link states and eventually build a routing table, every OSPF router must form at least one adjacency and involve a series of progressions that will not just rely just on hellos, but the other four kinds of OSPF packets.
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1. Establishing Adjacencies
Two-way state to ExStart state? RTB now decides who to establish a full adjacency with depending upon the type of network that the particular interfaces resides on. If the interface is on a point-to-point link, the routers becomes adjacent with its sole link partner (aka “soul mates”), and take the relationship to the next level by entering the ExStart state. If the interface is on a multi-access link (Ethernet, Frame Relay, …) RTB must enter an election process to see who it will establish a full adjacency with, and remains in the two-way state. (Next!)
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Steps to OSPF Operation with OSPF States
1. Establishing router adjacencies Down State Init State Two-way State (ExStart State unless DR/BDR election needed) 2. Electing DR and BDR ExStart State with DR and BDR Two-way State with all other routers 3. Discovering Routes ExStart State Exchange State Loading State Full State 4. Choosing Routes 5. Maintaining Routing Information
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2.Electing a DR and BDR On point-to-point links adjacencies (don’t get this confused with being “fully adjacent” or the full state) are established with all neighbors, because there is only one neighbor. On multi-access networks,OSPF elects a DR and BDR to limit the number of adjacencies. Reduce routing update traffic
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2.Electing a DR and BDR DR - Designated Router
BDR – Backup Designated Router DR’s serve as collection points for Link State Advertisements (LSAs) A BDR back ups the DR. If the IP network is multi-access, the OSPF routers will elect 1 DR and 1 BDR (unless there is only 1 router on the network).
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2.Electing a DR and BDR The formation of an adjacency between every attached router would create many unncessary LSA (Link State Advertisements), n(n-1)/2 adjacencies. Flooding on the network itself would be chaotic. A router would flood an LSA to all its adjacent neighbors, which in turn would flood it to all their adjacent neighbors, and so on, creating many copies of the same LSA on the same network. To prevent this problem, a Designate Router is elected on multi-access networks.
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2. Electing a DR/BDR Designated Router
A DR (Designated Router) and perhaps a BDR (Backup Designated Router) is elected for every multi-access network, using Hello packets as “ballots.” Router with the highest Router ID is elected the DR. But like other elections, this one can be rigged. The router’s priority field can be set to either ensure that it becomes the DR or prevent it from being the DR. The router can be assigned a priority between 0 and 255, with 0 preventing this router from becoming the DR (or BDR) and 255 ensuring at least a tie. (The highest Router ID would break the tie.)
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2. Electing a DR/BDR Backup Designated Router
BDR (Backup Designated Router) is elected in addition to the DR in case the DR fails. The BDR is the router that wins second place in the previous process. If a multi-access network only has one router, it will be the DR and there will be no BDR.
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2. Electing a DR/BDR
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2. Electing a DR/BDR All other routers, “DRother”, establish adjacencies with only the DR and BDR. DRother routers multicast LSAs to only the DR and BDR ( all DR routers) DR sends LSA to all adjacent neighbors ( all OSPF routers) DRother Routers
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2. Electing a DR/BDR Backup Designated Router - BDR
Listens, but doesn’t act. If LSA is sent, BDR sets a timer. If timer expires before it sees the reply from the DR, it becomes the DR and takes over the update process. The process for a new BDR begins.
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2. Electing a DR/BDR Once a DR is established, a new router that enters the network with a higher priority or router id will NOT become the DR or BDR. (Bug in early IOS 12.0) If DR fails, BDR takes over as DR and selection process for new BDR begins. State of the relationship DRothers enter ExStart state with DR and BDR and two-way state with all other routers
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DR - Summary DR Election Adjacencies and multicasting
Router with the highest interface priority (0 = cannot become DR or BDR) Router with the highest router ID. Loopback address used first IP Address on active interface used second BDR is the second highest Adjacencies and multicasting All other routers, DRother, establish adjacencies with only the DR and BDR. All routers continue to multicast Hello packets to AllSPFRouters ( ) so they can track neighbors. But updates (LSAs) are multicast to DR and BDR only ( AllDRrouters) and in turn DR floods updates (LSAs) to all adjacent neighbors ( AllSPFRrouters)
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BDR Listens, but doesn’t act. If LSA is sent, BDR sets a timer.
If timer expires before it sees the reply from the DR, it becomes the DR and takes over the update process. Timer? The process for a new BDR begins.
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Steps to OSPF Operation with OSPF States
1. Establishing router adjacencies Down State Init State Two-way State (ExStart State unless DR/BDR election needed) 2. Electing DR and BDR ExStart State with DR and BDR Two-way State with all other routers 3. Discovering Routes ExStart State Exchange State Loading State Full State 4. Choosing Routes 5. Maintaining Routing Information
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3. Discovering Routes and reaching Full State
“adjacent” OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-5 (LSAck) OSPF Type-3 (LSR) OSPF Type-4 (LSU) OSPF Type-5 (LSAck)
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3.Discovering Routes ExStart State
ExStart state - prepare for initial database exchange Routers now ready to exchange routing information. Between routers on a point-to-point network On a multi-access network between the DRothers and the DR and BDR. Routers in ExStart state are characterized as adjacent, but have not yet become full adjacent as they have not exchanged data base information. But who goes first in the exchange? ExStart is established by exchanging LSA Type-2 DBD (Database Description) packets. Purpose of ExStart is to establish a master/slave relationship between the two routers decided by the higher router id. Once the roles are established they enter the exchange state.
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3. Discovering Routes and reaching Full State
“adjacent” OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-5 (LSAck) OSPF Type-3 (LSR) OSPF Type-4 (LSU) OSPF Type-5 (LSAck)
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3.Discovering Routes Exchange State
Exchange state - routers exchange one or more Type-2 DBDs (Database Description) packets, which is a summary of the link-state database send LSAcks to verify Routers compare these DBDs with information in its own database. If the router receives information about a link that is not already in its database, the router requests a complete update from its neighbor. Complete routing information is exchanged in the loading state.
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3. Discovering Routes and reaching Full State
“adjacent” OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-5 (LSAck) OSPF Type-3 (LSR) OSPF Type-4 (LSU) OSPF Type-5 (LSAck)
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3. Discovering Routes and reaching Full State
Loading State Loading state If the other router has more updated information, this router sends a LSR (Link-State Request) packet requesting more information Remote router sends the requested information in a LSA Type-4 packet (more on this packet type(s) in next chapter) Router sends LSAck to acknowledge receipt Full State Full state - after all LSRs have been updated. At this point the routers should have identical link-state databases
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3. Discovering Routes and reaching Full State
“adjacent” OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-2 (DBD) OSPF Type-5 (LSAck) OSPF Type-3 (LSR) OSPF Type-4 (LSU) OSPF Type-5 (LSAck)
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4.Choosing Routes The router now has a complete link-state database
Now the router is ready to create a routing table, but first needs to run the Shortest Path First Algorithm on the link state database, which will create the SPF tree.
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4.Choosing Routes Dijkstra’s algorithm is used to calculate the Shortest Path Tree from the LSAs in the link state database. SPF, Shortest Path First calculations places itself as the root and creating a “tree diagram” of the network
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4.Choosing Routes The LSAs that build the database contain three important pieces of generic information: RouterID of the sender of the LSA, the NeighborID, and cost of the link between the Router and the neighbor (I.e the state of the link or link-state). Doyle Chapter 4 and Radia Perlman’s book, Interconnections, has some excellent examples on this process.
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4.Choosing Routes Cost = 108/BW OSPF basis routing metrics on cost.
Cisco routers, cost = 108/BW BW is the configured bandwidth for an interface (See CCNA IGRP information) Cisco uses a default cost of 108/BW, where BW is the configured bandwidth (bandwidth command) of the interface and 108 (100,000,000) as the reference bandwidth. Example: A serial link with a configured bandwidth of 128K would have a cost of: 100,000,000/128,000 = 781 The cost of a route is the sum of the costs of all the outgoing interfaces to a destination. In general, cost decreases as the speed of the link increases. RTB’s 10 Mbps Ethernet interface has a lower cost than its T-1, Mbps interface.
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4.Choosing Routes Cisco default interface costs:
56-kbps serial link—Default cost is 1785 64-kbps serial link—Default cost is 1562 T1 (1.544-Mbps serial link)—Default cost is 65 E1 (2.048-Mbps serial link)—Default cost is 48 4-Mbps Token Ring—Default cost is 25 Ethernet—Default cost is 10 16-Mbps Token Ring—Default cost is 6 FDDI—Default cost is 1 Notes: Cisco routers default to T1 (1.544 Mbps) on all serial interfaces and require manual modification with the bandwidth command. ospf auto-cost reference-bandwidth ref-bw can be used to modify the reference-bandwidth for higher speed interfaces
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4.Choosing Routes Modifying the cost
bandwidth command can be used to change the bandwidth metric on an interface and used in the 108/BW calculation: RTB(config)# inter s 0 RTB(config-if)# bandwidth 56 (in Kbps) Note: The metric for this interface is now 1785. ip ospf cost is used when converting the metric between routers from different vendors. It overrides the default cost and becomes the metric for that interface. RTB(config-if)# ip ospf cost 1000 Note: The metric for this interface is now 1000. Note: For the Cisco IOS cost formula to be accurate it is important to have appropriate costs on both sides of a link.
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4.Choosing Routes SPF Holdtime
SPF algorithm is CPU intensive and takes some time depending upon the size of the area (coming next week), the number of routers, the size of the link state database. A flapping link can cause an OSPF router to keep on recomputing a new routing table, and never converge. To minimize this problem: SPF calculations are delayed by 5 seconds after receiving an LSU (Link State Update) Delay between consecutive SPF calculations is 10 seconds You can configure the delay time between when OSPF receives a topology change and when it starts a shortest path first (SPF) calculation (spf-delay). You can also configure the hold time between two consecutive SPF calculations (spf-holdtime). Router(config-router)#timers spf spf-delay spf- holdtime
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SPF Holdtime RTB#show ip ospf 1
Routing Process "ospf 1" with ID <OUTPUT OMITTED> Area BACKBONE(0) Number of interfaces in this area is 2 Area has no authentication SPF algorithm executed 5 times Area ranges are Number of LSA 4. Checksum Sum 0x1D81A Number of opaque link LSA 0. Checksum Sum 0x0 Number of DCbitless LSA 0 Number of indication LSA 0 Number of DoNotAge LSA 0 Flood list length 0
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5.Maintaining Routing Info
Routes are in the routing table (show ip route) Flooding process When there is a change in a link-state, (down link, new link information,…) OSPF routers us a flooding process to notify other routers about the change. This could be a directly connected link or a link partner. The Hello protocol uses its dead interval timer for declaring a link partner down. If a router doesn’t hear from a link state neighbor for a time period exceeding the dead interval (usually 4 x Hello interval = 40 seconds), it declares that neighbor down.
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5.Maintaining Routing Info
Flooding Process: Sending out LSUs When the router needs to send out an LSU (OSPF Type-4) containing the new link-state information, it sends it to: Point-to-point links (No DR/BDR): LSU sent to AllSPFRouters Multi-access networks: LSU sent to AllDRrouters (DR/BDR) When DR receives and acknowledges LSU, it floods the LSU to AllSPFRouters. Each router acknowledges the receipt of the of the LSU with a LSAck back to the DR. Receiving router(s) continue with the flooding of the LSU.
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5.Maintaining Routing Info
Recalculating SPF Upon receiving an LSU with new information, OSPF router: Updates its link-state database After SPF hold timer expires (5 seconds), router runs SPF algorithm and creates a new routing table Router uses new routing table Periodic updates Each LSA entry in the link-state database has its own age timer, with a default of 60 minutes. Before this happens the LSA has a Link State Refresh Time, (30 minutes) and when this time expires the router floods a new LSA to all its neighbors, who will reset the age. (11.3, 4 minute change) Much, much more! (but not here) LSA Sequence numbers - Linear + Lollipop methods Flooding details State machines
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Configuring OSPF within a Single Area
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Configuring the Process ID
Rtr(config)# router ospf process-id process-id: ,535 Cisco feature, which allows you to run multiple, different OSPF routing processes on the same router. Process-id is locally significant, and does not have to be the same number on other routers (they don’t care). This is different than the process-id used for IGRP and EIGRP which must be the same on all routers sharing routing information.
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Network command Rtr(config)# router ospf process-id
Rtr(config-router)#network address wildcard-mask area area-id Tells OSPF what interfaces to send and receive updates on. Wildcard is necessary because OSPF supports CIDR and VLSM See McGregor p.167 Tech Note means all IP interfaces Rtr(config)# router ospf 10 Rtr(config-router)#network area 0
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Bandwidth command ip ospf cost command
Rtr(config-if)# bandwidth (in Kbps) Set the bandwidth metric on a specific interface. ip ospf cost command RTB(config-if)# ip ospf cost 1000 Configures the cost metric for a specific interface
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Configuring OSPF Router Priority (DR/BDR)
Loopback interface Rtr(config)# interface loopback 0 Rtr(config-if)# ip add Very useful in setting Router IDs. Configuring OSPF Router Priority (DR/BDR) Rtr(config)# interface fastethernet 0 Rtr(config-if)# ip ospf priority <0-255> Higher priority becomes DR/BDR Default = 1 0 = Ineligible to become DR/BDR
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Configuring Authentication
Rtr(config-if)# ip ospf authentication-key passwd or Rtr(config-if)# ip ospf message-digest-key key-id md5 [encryption-type] password password = Clear text unless message-digest is used. Key-id = 1 to 255, must match on each router to authenticate. Encryption-type = 0 to 7, 0 is default, 7 is Cisco proprietary encryption After a password is configured, you enable authentication for the area on all participating area routers with: Rtr(config-router)# area area authentication [message-digest] message-digest option must be used if using message-digest-key If optional message-digest is used, a message digest, or hash, of the password is sent.
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Configuring timers Rtr(config-if)# ip ospf hello-interval seconds
Rtr(config-if)# ip ospf dead-interval seconds For OSPF routers to be able to exchange information, the must have the same hello intervals and dead intervals. By default, the hello interval is 4 times the dead interval, so the a router has four chances to send a hello packet being declared dead. (not required) Defaults On broadcast networks hello interval = 10 seconds, dead interval 40 seconds. On non-broadcast networks hello interval = 30 seconds, dead interval 120 seconds.
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Show commands We will be looking at these commands in much more detail in the next chapter on Multi-area OSPF
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OSPF Routing Protocol Information
Rtr# show ip protocols OSPF Specific Information Rtr# show ip ospf Number of SPF calculations, timers, area information,... OSPF Routing Table Rtr# show ip route
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OSPF Interface Information
Rtr# show ip ospf interface Ethernet0 is up, line protocol is up Internet Address /24, Area 1 Process ID 1, Router ID , Network Type BROADCAST, Cost: 10 Transmit Delay is 1 sec, State BDR, Priority 1 Designated Router (ID) , Interface address Backup Designated router (ID) , Interface address Timer intervals configured, Hello 10, Dead 40, Wait 40, Retransmit 5 Hello due in 00:00:00 Neighbor Count is 1, Adjacent neighbor count is 1 Adjacent with neighbor (Designated Router) Suppress hello for 0 neighbor(s) Serial0 is up, line protocol is up Internet Address /24, Area 1 Process ID 1, Router ID , Network Type POINT_TO_POINT, Cost: 64 Transmit Delay is 1 sec, State POINT_TO_POINT, Hello due in 00:00:04 Adjacent with neighbor
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Displaying adjacencies
RouterB#show ip ospf neighbor Neighbor ID Pri State Dead Time Address Interface FULL/DROTHER 00:00: Ethernet0 FULL/BDR :00: Ethernet0 FULL/DROTHER 00:00: Ethernet0 FULL/ :00: Serial0 OSPF routers keep a list of all neighbors that they have established bi-directional communication with.
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Displaying the Link State Database
Rtr# show ip ospf database Displays the link state database OSPF routers keep track of all other routers in the internetwork. Much more next chapter on multi-area ospf.
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NBMA Non-Broadcast Multi-access Access Networks.
Frame Relay X.25 Without broadcasts and multicasts, DR/BDR election is problematic
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NBMA Networks and OSPF
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NBMA Networks and OSPF Two issues of concern regarding Frame Relay and OSPF: network type mismatches hello and dead timer mismatches Both ends of the PVC must be configured the same.
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Network Types- WORK ON THIS
Router# show ip ospf interface interface number Router(config-if)# ip ospf network ? Broadcast nonbroadcast point-to-point point-to-mulitpoint loopback Ethernet, Token Ring, FDDI Serial point-to-point - dedicated links and point-to-point subinterfaces (including Frame Relay) non-broadcast - (default on Frame Relay)
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NBMA Networks and OSPF
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Full mesh
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Point-to-point uses subinterfaces
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Point-to-multipoint
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NBMA (Frame Relay, X.25) non-broadcast - (default on Frame Relay) Uses DR/BDR. Treats network more like an Ethernet network. Must have either a full-mesh network or frame relay map statements , so that every router on the subnet can communicate with each other. point-to-multipoint - Works like a collection of point-to-point networks. Routers advertise individual links to other routers, no matter how complicated the frame relay network. Increased bandwidth requirements due to router LSAs and no DR/BDR point-to-point - Does not scale well for large networks
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When configuring Frame Relay over OSPF remember the following:
Configuring OSPF over Frame Relay can be tricky. You have several options in your configuring OSPF over Frame Relay. You must separate and understand the OSPF issues and the Frame Relay issues. When configuring Frame Relay over OSPF remember the following: Interface Hello/Dead Interval Elects DR/BDR? Broadcast / DR/BDR Point-to-Point / no DR/BDR Non-Broadcast (Def.) 30/ DR/BDR Point-to-Multipoint / no DR/BDR *If timers don’t match, routers can’t form adjacencies!
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Issues with large OSPF nets
Frequent SPF calculations Large routing table Large link-state table
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Last note... Why Are OSPF Neighbors Stuck in Exstart/Exchange State?
The problem occurs most frequently when attempting to run OSPF between a Cisco router and another vendor's router. The problem occurs when the maximum transmission unit (MTU) settings for neighboring router interfaces don't match. If the router with the higher MTU sends a packet larger that the MTU set on the neighboring router, the neighboring router ignores the packet. Since the problem is caused by mismatched MTUs, the solution is to change either router's MTU to match the neighbor's MTU. Note that Cisco IOS doesn't support changing the physical MTU on a LAN interface (such as Ethernet or Token Ring).
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Why Does the show ip ospf neighbor Command Reveal Neighbors Stuck in 2-Way State? (This is normal in this situation.) In the following topology, all routers are running OSPF neighbors over the Ethernet network: Following is sample output of the show ip ospf neighbor command on R7: router-7#show ip ospf neighbor Neighbor ID Pri State Dead Time Address Interface FULL/BDR :00: Ethernet0 WAY/DROTHER 00:00: Ethernet0 FULL/DR :00: Ethernet0 WAY/DROTHER 00:00: Ethernet0 router-7# Notice that R7 establishes full adjacency only with the Designated Router (DR) and the Backup Designated
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