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Section 7-3: Collisions & Impulse
Briefly consider the details of a collision Assume that a collision lasts a very small time t During the collision, the net force on the object is Newton’s 2nd Law: ∑F = p/t or p = (∑F)/t (momentum change of the object due to the collision) Define: p Impulse J that the collision gives the object (change in momentum for the object!) In the usual case: Either only one force is acting or we replace the left side by an average collision force: Fc = ∑F Impulse: J = p = Fc t During a collision, objects can be deformed due to the large forces involved. Example: A tennis ball is hit by a racket as in the figure.
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∑F is time dependent & the collision time t is often very small
∑F is time dependent & the collision time t is often very small. So, not much error is made in replacing ∑F with an average force, Fc or Favg. The true Impulse in the collision is the area under the F vs. t curve (green in the left figure). In the approximation that Fc ≈ ∑F, the Impulse is approximately: J = p ≈ Fct This approximation is the same as replacing the green area in the left figure by the green rectangle in the right figure. Figure 9-9. Caption: Force as a function of time during a typical collision: F can become very large; Δt is typically milliseconds for macroscopic collisions. Figure Caption: The average force acting over a very brief time interval gives the same impulse (FavgΔt) as the actual force. Replace the green area at the left with the green rectangle at the right.
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t is usually very small & Fc is time dependent
The true impulse is the area under the Fc vs. t curve. t is usually very small & Fc is time dependent
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J = p ≈ Fct It is often a good approximation to replace the
area under the Fc vs. t curve with the area of the green rectangle. The approximate impulse is then J = p ≈ Fct
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Opposite the person’s momentum
Example 7-6 Advantage of bending knees when landing! a) m =70 kg, h =3.0 m Impulse: p = ? Ft= p = m(0-v) First, find v (just before hitting): KE + PE = 0 m(v2 -0) + mg(0 - h) = 0 v = 7.7 m/s Impulse: p = -540 N s Just before he hits the ground Just after he hits the ground Opposite the person’s momentum
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Advantage of bending knees when landing! Impulse: p = -540 N s
m =70 kg, h =3.0 m, F = ? b) Stiff legged: v = 7.7 m/s to v = 0 in d = 1 cm (0.01m)! v = (½ )(7.7 +0) = 3.8 m/s Time t = d/v = 2.6 10-3 s F = |p/t| = 2.1 105 N (Net force upward on person) From free body diagram, F = Fgrd - mg 2.1 105 N Enough to fracture leg bone!!!
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Advantage of bending knees when landing! Impulse: p = -540 N s
m =70 kg, h =3.0 m, F = ? c) Knees bent: v = 7.7 m/s to v = 0 in d = 50 cm (0.5m) v = (½ )(7.7 +0) = 3.8 m/s Time t = d/v = 0.13 s F = |p/t| = 4.2 103 N (Net force upward on person) From free body diagram, F = Fgrd - mg 4.9 103 N Leg bone does not break!!!
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p1 = mv1 = -2.25 kg m/s, p2 = mv2 = 2.64 kg m/s
Example: Crash Test Crash test: Car, m = 1500 kg, hits wall. 1 dimensional collision. +x is to the right. Before crash, v = -15 m/s. After crash, v = 2.6 m/s. Collision lasts Δt = 0.15 s. Find: Impulse car receives & average force on car. Assume: Force exerted by wall is large compared to other forces Gravity & normal forces are perpendicular & don’t effect the horizontal momentum Use impulse approximation p1 = mv1 = kg m/s, p2 = mv2 = 2.64 kg m/s J = Δp = p2 – p1 = 2.64 104 kg m/s (∑F)avg = (Δp/Δt) = 1.76 105 N
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Example: Karate blow Estimate the impulse & the average force delivered by a karate blow that breaks a board a few cm thick. Assume the hand moves at roughly 10 m/s when it hits the board. Figure 9-11. Solution: Take the mass of the hand plus a reasonable portion of the arm to be 1 kg; if the speed goes from 10 m/s to zero in 1 cm the time is 2 ms. This gives a force of 5000 N.
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Problem 17 Impulse: p = change in momentum wall.
Momentum || to wall does not change. Impulse will be wall. Take + direction toward wall, Impulse = p = mv = m[(- v sinθ) - (v sinθ)] = -2mv sinθ = N s. Impulse on wall is in opposite direction: N s. vi = v sinθ vf = - v sinθ
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