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McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. The Promises of the Digital Age Chapter 10 Society & Information Technology.

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Presentation on theme: "McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. The Promises of the Digital Age Chapter 10 Society & Information Technology."— Presentation transcript:

1 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. The Promises of the Digital Age Chapter 10 Society & Information Technology Tomorrow

2 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 2 Key Questions  10.1 What are two models of telecommunications?  10.2 What are the main areas of artificial intelligence?  10.3 How is information technology being used in education?  10.4 How is information technology being used in health, medicine, and science?

3 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 3 Key Questions  10.5 How is information technology being used in sales and marketing, retailing, banking, and stock trading?  10.6 How is information technology being used in music and movies?  10.7 What benefits does information technology offer government and democracy?  10.8 How can you use the Internet to find a job, and what are some hot jobs in information technology?

4 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 4 Overview  Chapter 10 examines the following: Emerging global communications Artificial intelligence Telemedicine The Internet and commerce How information technology is being used in entertainment & the arts How the Internet can be used to search for jobs

5 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 5 Global Communications  Tree-and-branch model Radio TV broadcast Model for future cable & entertainment companies  Switched-network The Internet The telephone system Model for most computer networks

6 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 6 Videoconferencing

7 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 7 Artificial Intelligence  What is AI? Group of related technologies used for development machines to emulate human- like qualities

8 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 8 Artificial Intelligence  Types of AI Virtual reality Robotics Natural language processing Fuzzy logic Expert systems Neural networks Genetic algorithms

9 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 9 Robotics

10 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 10 Artificial Life  What is artificial life? A field of study that deals with computer instructions that try to simulate human responses  What English mathematician and computer pioneer created a test in 1950 to determine computer intelligence? Alan Turing

11 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 11 Is this fish for real?

12 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 12 Concept Check 10.2  Distinguish between the tree-and-branch model and the switched-network model.  Distinguish among the main areas of AI.  What is artificial life?

13 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 13 Information & Education  Intelligent agent Software that performs work tasks  Education In 1997, 75% of elementary schools & 89% of secondary schools wired E-mail & web pages Academic research Distance learning

14 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 14 Health & Medicine

15 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 15 Commerce & Money  Sales & marketing  Retailing (e-tailing)  Banking & e-money  Stock trading

16 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 16 Concept Check 10.5  Describe the benefits of an intelligent agent.  What are some uses of computers in education, health, and medicine?  Discuss some uses of information technology in commerce and money?

17 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 17 Entertainment & the Arts  Music Databases of digitized sound CD shopping Legal MP3 sites  Movies Animation effects Digital editing

18 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 18 Indoor Year-Round Skiing

19 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 19 Government & Electronic Democracy  Examples of the Internet in the civic realm PEN (Public Electronic Network) Neighborhood Link E-The People  www.firstgov.gov www.firstgov.gov  Other services Tax returns Passport renewal

20 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 20 Concept Check 10.7  What are some uses of information technology in health, medicine, and science?  How are computers being used in music and movies?  Describe some ways computers are being used in the civic realm

21 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 21 Jobs & Careers  Many jobs posted on the web  Resumes posted for prospective employers  Some Web sites posting job listings: America’s Job Bank – http://www.ajb.dni.ushttp://www.ajb.dni.us Career Mosaic – http://www.careermosaic.comhttp://www.careermosaic.com CareerPath.com – http://www.careerpath.comhttp://www.careerpath.com CollegeGrad Job Hunter – http://www.collegegrad.com http://www.collegegrad.com

22 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 22 Concept Check 10.8  In what ways can you find employers?  In what ways can employers can find you?  What are the fastest-growing jobs in information technology?

23 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 23 Visual Summary  Artificial intelligence  Artificial life  Expert system  Intelligent agent  Natural language processing  Robot  Robotics  Simulator  Virtual reality (VR)

24 McGraw Hill (c) 2001 by the McGraw Hill Companies, Inc. All rights reserved. 10 - 24 Hands On Practical Exercises  Diagram an expert system that would automatically extend a credit balance once the limit was reached. What questions would be asked?  Design your own e-business. What items would you sell? Why would someone buy from you?  Use the job web sites to find a job in your field.


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