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Fence Complexity in Concurrent Algorithms Petr Kuznetsov TU Berlin/DT-Labs
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STM is about ease-of-programming and efficiency What is “efficient“ in a concurrent system?
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4 Cost metrics Space: used memory Cheap Advanced garbage-collection Time: the number of reads and writes (per operation) the number of stalls
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5 Relaxed memory models Memory is much slower than CPU Read: check the cache -> read the memory Write: invalidate the caches -> update the memory To overcome “stalled writes” – reorder operations Reordering may result in inconsistency
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6 What is inconsistency? Process P: Write(X,1) Read(Y) Process Q: Write(Y,1) Read(X) P Q W(Y,1) R(Y) W(X,1) R(X) W(X,1)
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7 Possible outcomes PQ P reads before Q writes P reads after Q writes Q reads after P writes Q reads before P writes Out-of-order
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8 Fixing out-of-order Memory fences: read-after-write (RAW) write(X,1) fence() // enforce the order read(Y) P Q W(Y,1) R(Y)W(X,1) R(X)
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9 Fixing out-of-order Atomic operations: atomic-write-after-read atomic{ read(Y) … write(X,1) } E.g., CAS, TAS, Fetch&Add,… RAW/AWAR fences take ~60 RMRs
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10 Our result 10 Any concurrent program in a certain class must use RAW/AWARs
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11 What programs? Concurrent data types: queues, counters, hash tables, trees,… Non-commutative operations Linearizable solo-terminating implementations Mutual exclusion
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12 Non-commutative operations Operation A is non-commutative if there exists operation B where (applied to some state): A influences B and B influences A
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13 Example: Queue enq(v) – add v to the end of the queue deq() – dequeues the item at the head of the queue Q=1;2 Q.deq():1;Q.deq():2 vs. Q.deq():2;Q.deq():1 deq() influence each other Q.enq(3):ok;Q.deq():1 vs. Q.deq():1;Q.enq(3):ok enq() is commutative
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14 Proof sketch A non-commutative operation must write Suppose not deq():1 1;2 there must be a write! w
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15 Proof sketch Let w be the first write Suppose there are no AWAR deq():1 1;2 A(w) - the longest atomic construct containing w w w must be the first base-object event in A(w)!
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16 Proof sketch Suppose there are no RAWs deq():1 1;2 No RAW - no difference for deq()! deq():1 A(w)
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17 Mutual exclusion Lock() – acquire the lock Unlock() – release the lock (Mutex) No two process holds the lock at the same time (Deadlock-freedom) If at least one process executes Lock() and no active process fails, at least one process acquires the lock Two Lock() operations influence each other!
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18 Our result 18 In any implementation of mutual exclusion or a concurrent data type with a non- commutative operation op, a complete execution of op or lock() contains a RAW or AWAR Every successful lock acquire incurs a RAW/AWAR fence
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19 Why do we care? Hardware design: what primitives must be optimized? API design: returned values matter Set with add returning fail vs. returning ok Verification – early catch of obviously incorrect algorithm
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20 What’s next? Weaker primitives? Idempotent Work Stealing [Michael et al,PPoPP’09 ] Tight lower bounds? How many RAW/AWAR fences are incurred? Other patterns Read-after-read Write-after-write Multi-RAW: write(X i,1) collect(X 1,..,X n )
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21 References H. Attiya, R. Guerraoui, D. Hendler, P. Kuznetsov, M. Michael, M. Vechev Laws of Order: Expensive Synchronization in Concurrent Algorithms Cannot be Eliminated In POPL 2011 Srivatsan’s talk on STM fence complexity, TR on the way
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22 QUESTIONS?
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