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Web-based virtual reality in manufacturing applications
Ramanan S. Tiruvannamalai 08/08/2002
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Agenda Virtual Reality (VR) VR Types Web-based VR-VRML VRML Case study
Manufacturing applications Advantages Limitations Case study Conclusions
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Virtual Reality (VR) Virtual + Reality
Virtual – “Real in effect although not in fact” Reality – “can be considered capable of being considered fact for some purposes” VR is an oxymoron Wilson, J. R. (1997)
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Virtual reality (VR) Cont..
“Virtual reality is a highly interactive computer-based environment, where the user participates in a ‘virtually real’ world through multiple sensorial channels.” Mikropoulos, T. A. et al. (1998)
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VR types Broadly categorized into three types Immersive environment
CAVE system, Head Mounted Display (HMD) Semi-immersive environment Large screen projection system with or without stereo Non-immersive environment Monitor based viewing of 3D objects
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Web-based VR VRML – Virtual Reality Modeling Language
Scene description language Open and platform independent standard Creates Three Dimensional (3D) interactive interface on the Internet Scene is composed of list of nodes Nodes describe things such as shapes, colors, viewpoints, and transformations 3D analog to HTML Currently VRML is being replaced by X3D (eXtensible 3D)
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VR manufacturing applications
Virtual prototyping of a sailing yacht Procedure: Provide designers with blueprints and lines plan Create 3D CAD models using AutoCAD Derive polygonal approximation for the virtual model Use texture maps for realistic appearance Develop passive virtual model Place virtual model on the World Wide Web
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Virtual prototyping of a sailing yacht
Deck layout of virtual sailing yacht Interior view of virtual sailing yacht
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Advantages – Virtual prototyping
Allows remote customers to inspect the design details Improves decision making Improves negotiation and customer approval Reduces number of iterations Reduces time and money
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VR Applications Contd.. Simulation of ship production processes
Procedure: Design double bottom section for a PD 337 navy cargo ship using AutoCAD Simulate the assembly sequence Convert into virtual model (VRML) Post the virtual model on the Internet
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Simulation of ship production processes
Location of section Interior structure with top plate removed
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Advantages – Ship Prod. processes
Detects design errors in early stage Communicates errors effectively over the web to other departments Reduces costly time delays Analyzes clearances and possible collisions Supports concurrent engineering
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Advantages of web-based VR
Improves decision making process Supports collaborative environment Improves communication Supports concurrent engineering Improves product quality Supports study of design alternatives Reduces time and cost
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Limitations of web-based VR
Requires powerful computer system with improved graphics hardware Requires more computational power For complex models (higher polygon count) Polygon count Vs Rendering speed Requires high capacity networks Like Internet2, powerful desktops
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Case study – Boeing VR project
VRML created in Quest Identifies the factors affecting VRML file size Highlights critical factors Addresses these limitations to reduce file size for faster rendering
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VRML file size – Comparative study
Case study Cont… VRML file size – Comparative study S.NO. Parameters Simulation time – 50 min (with step size 0.8sec) Simulation time – 100 min 1 Boeing basic layout + Catia parts + IGRIP workcell + machine kinematics+ labor kinematics 42 MB 45 MB 2 Removing Catia parts from 1 (High polygon count) 20.5 MB 21.5 MB 3 Removing machine kinematics from 2 19.9MB 20.9MB 4 Removing IGRIP workcell from 3 15.4MB 16.2MB 5 Boeing basic layout 8MB 9MB
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Case study – Boeing VR project
Basic Quest model With IGRIP workcell
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Case study – Boeing VR project
With catia parts With machine kinematics
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Conclusions Web-based VR
Supports collaborative environment Improves decision making Improves communication Suitable for SLVR project (NSF) and Boeing VR project Polygon count of virtual models should be kept as low as possible for higher rendering speed
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References Anonymous, Web3Dconsortium, VRML, [Online], Available: [2002, Aug 2]. Beier, K. P.(2000, March). Web-based virtual reality in design and manufacturing applications. Proceedings of the 1st International Euro Conference on Computer Applications and Information Technology in the Maritime Industries, Potsdam, Germany. Mikropoulos, T. A., Chalkidis, A., Katsikis, A., & Emvalotis, A. (1998). Students’ attitudes towards educational virtual environments, Education and Information Technologies, 3, Wilson, J. R. (1997). Virtual environments and ergonomics: needs and opportunities, Ergonomics, 40, 10,
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