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CSC 213 – Large Scale Programming
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Today’s Goals Discuss what is meant by weighted graphs Where weights placed within Graph How to use Graph ’s weights to model problems How to solve problems once Graph is set up Learn about myth & legend of Edsgar Dijkstra Who was he? Why should we care? How is it related? What was his largest contribution to graph theory? How does Dijkstra’s algorithm find smallest path?
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Weighted Graphs Edge’s weight is cost of using edge Distance, cost, travel time, &c. usable as the weight Weights below are distance in miles ORD PVD MIA DFW SFO LAX LGA HNL 849 802 1387 1743 1843 1099 1120 1233 337 2555 142
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Cheapest Path Problem Find path with min. weight between 2 vertices Sum of edge weights is the path weight Consider the cheapest path from PVD to HNL None of edges is cheapest in this example ORD PVD MIA DFW SFO LAX LGA HNL 849 802 1387 1743 1843 1099 1120 1233 337 2555 142
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Cheapest Path Problem Subpath on shortest path is shortest path also Otherwise we would use shorter subpath Tree made by all shortest paths from vertex Consider all shortest paths from PVD ORD PVD MIA DFW SFO LAX LGA HNL 849 802 1387 1743 1843 1099 1120 1233 337 2555 142
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Dijkstra’s Algorithm Finds cheapest paths from single vertex Normally, computes cheapest path to all vertices Stop once vertex computed for single target vertex Makes several fundamental assumptions Connected graph needed when targeting all vertices edge weights must be nonnegative Only works if edge weights must be nonnegative
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Dijkstra’s Algorithm Grows cloud of vertices as it goes Cloud starts with source vetex Add vertex to cloud with each step Tracks distances to each vertex not in cloud For each vertex, considers only cheapest path Only uses 1 edge from cloud to vertex not in cloud Each step uses vertex with smallest distance Adds this vertex to cloud, if not done yet Checks if creates smaller path to any vertices
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Edge Relaxation Consider e from u to z When u added to cloud Check adjacent vertices Assume z not in cloud Found faster path! Update via relaxation New minimum selected: d( z ) = 75 z s u d( u ) = 50 10 e
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Edge Relaxation Consider e from u to z When u added to cloud Check adjacent vertices Assume z not in cloud Found faster path! Update via relaxation New minimum selected: d( z ) = 75 z s u d( u ) = 50 10 e d( z ) = 60
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Edge Relaxation Consider e from u to z When u added to cloud Check adjacent vertices Assume z not in cloud Found faster path! Update via relaxation New minimum selected: d( z ) = 75 z s u d( u ) = 50 10 e d( z ) = 60
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Edge Relaxation Consider e from u to z When u added to cloud Check adjacent vertices Assume z not in cloud Found faster path! Update via relaxation New minimum selected: z s u d( u ) = 50 10 e d( z ) = 60
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Dijkstra Example CB A E D F 0 428 4 8 7 1 2 5 2 3 9
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C B A E D F 0 328 5 11 4 8 7 1 2 5 2 3 9
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Dijkstra Example C B A E D F 0 328 5 8 4 8 7 1 2 5 2 3 9
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C B A E D F 0 327 5 8 4 8 7 1 2 5 2 3 9
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CB A E D F 0 327 5 8 4 8 7 1 2 5 2 3 9
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CB A E D F 0 327 5 8 4 8 7 1 2 5 2 3 9
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Why Dijkstra’s Algorithm Works Ultimately, Dijkstra was smart Smarter than me, if that is possible
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Why Dijkstra’s Algorithm Works Ultimately, Dijkstra was smart Smarter than me, if that is possible
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Why Dijkstra’s Algorithm Works Ultimately, Dijkstra was smart Smarter than me, if that is possible Example of a greedy algorithm Takes best choice at each point in time Vertices added in increasing distance Brings vertices closer at each step Stops when vertex cannot move closer
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Why No Negative-Weight Edges? Assume edge has negative weight Greedily chose vertex before finding edge Cloud will include only one endpoint Negative weight changes everything, however Vertices not added in order Negative weight cycles? Repeat cycle to optimize CB A E D F 0 4 5 7 5 9 4 8 7 1 2 5 6 0 -8
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Why No Negative-Weight Edges? Assume edge has negative weight Greedily chose vertex before finding edge Cloud will include only one endpoint Negative weight changes everything, however Vertices not added in order Negative weight cycles? Repeat cycle to optimize C added when distance was 5, but cheapest distance is 1! CB A E D F 0 4 5 7 5 9 4 8 7 1 2 5 6 0 -8
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Spanning Tree spanning subgraph tree Subgraph that is both spanning subgraph & tree Contains all vertices in graph spanning subgraph Tree connected without any cycles Graph
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Spanning Tree spanning subgraph tree Subgraph that is both spanning subgraph & tree Contains all vertices in graph spanning subgraph Tree connected without any cycles Tree
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Spanning Tree spanning subgraph tree Subgraph that is both spanning subgraph & tree Contains all vertices in graph spanning subgraph Tree connected without any cycles Spanning subgraph
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Spanning Tree spanning subgraph tree Subgraph that is both spanning subgraph & tree Contains all vertices in graph spanning subgraph Tree connected without any cycles Spanning tree
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Prim-Jarnik’s Algorithm Similar to Dijkstra’s algorithm but for MST Processing must start with some vertex s Grow MST using “cloud” of vertices Label vertices with least Edge weight to cloud At each step: Find and add vertex closest to cloud Update adjacent vertices to vertex just added
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Prim-Jarnik’s Algorithm Priority queue stores vertices outside of cloud You all should be reminded of Dijkstra's algorithm Three decorations used for each Vertex Distance from cloud Edge connecting vertex to cloud Entry for Vertex in the priority queue
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Prim-Jarnik Example B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 8
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 8
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 8 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 4 7
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B D C A F E 7 4 2 8 5 7 3 9 8 0 7 2 5 4 7
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B A E 7 4 2 8 5 7 3 9 8 0 3 2 5 4 7 D C F
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B A E 7 4 2 8 5 7 3 9 8 0 3 2 5 4 7 D C F
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Prim-Jarnik’s Analysis Each connected vertex is: Decorated O (deg( v )) times going through algorithm Priority queue will have added & removed once Takes O (( n + m ) log n ) time using adjacency list Each operation on priority queue takes O (log n ) time Takes O (log n ) time to decorate Vertex each time
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For Next Lecture Weekly assignment available on Angel before next Monday’s quiz Due at special time: before next Monday’s quiz Programming assignment #3 designs due Friday Reading on more cheap paths for Friday Why does everything need to be connected? Algorithms for the uptight who do not want to relax?
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