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Published byLoraine Fowler Modified over 9 years ago
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Ethernet
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Ethernet Ethernet is the standard communications protocol embedded in software and hardware devices, intended for building a local area network (LAN). Contention based communication Two signals at the same time is called a collision If there is a signal on the wire the computer waits a random amount of time, then tries again
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Ethernet Uses Frames to communicate with all devices Frame must have a source address and a destination address
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Ethernet Terms: Medium - Ethernet devices attach to a common medium that provides a path along which the electronic signals will travel. Historically, this medium has been coaxial copper cable, but today it is more commonly a twisted pair or fibre optic cabling. (UTP) Segment – Everyone in a LAN that is communicating on the same medium (This room, Library) Node - Devices that attach to that segment are stations or nodes. (Computer) Collision Domain - is a physical network segment where data packets can “collide”
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Token Ring Local area network (LAN) technology It uses a special three-byte frame called a token that travels around the ring. Token ring frames travel completely around the loop.
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Network Architectures
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Client Server Communication between service providers (servers) and service requesters, called clients serversclientsserversclients A server machine is a high-performance host that is running one or more server programs which share its resources with clients A client does not share any of its resources, but requests a server's content or service function. Types of Servers: – Print servers – DNS (Domain Name Servers) – File Storage Servers – Database Server – Internet Servers – Application Servers
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Client Server All data is stored on the servers, which generally have far greater security controls than most clients With tens or hundreds of client PC`s, a server is the only way to manage complex and simultaneous operations Dedicated Server – Servers only job is to server the other computers Non Dedicated Server – Server is used as a desktop computer for everyday use
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Client Server Advantages – High security levels Login into server Different levels of access for files and options – Centralized resources – Easy to add computers to network (Scalable) – Easier to upgrade Disadvantages – More expensive to setup and maintain (increased cost) – If server crashes the network is down – Server software (OS) is more expensive
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Peer to Peer Allows for two or more computers to pool their resources together All clients provide resources, which may include files, printers, storage space As nodes arrive and demand on the system increases, the total capacity of the system also increases
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Peer to Peer Many file sharing networks, including Gnutella, G2 and Limewire. Peer-to-peer file sharing popularized peer-to-peer technologies. As of 2009, it is the largest contributor of network traffic on the Internet. Best used for small networks under 10 computers Used where security is not a great concern
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Peer to Peer Advantages – No need for network administrator ($45 per hour) – Network is fast / inexpensive to set up – Each PC in the network can back up another PC for security – Easiest type of network to build – As clients increase so does the capacity Disadvantages – Not centralized making administration difficult – Lack of security – No one computer is reliable – Demand on the network as computers are added – Depended on all computers to function – If one computer is used more often, then that computer becomes slower
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