Download presentation
Presentation is loading. Please wait.
Published byDora King Modified over 9 years ago
1
CSE Senior Design II Overview: System/Product Design Mike O’Dell Based on an earlier presentation by Bill Farrior, UTA, modified by Mike O’Dell
2
1 CSE 4317 2 What is System Design? A progressive definition of how a system will be constructed: Guiding principles/rules for design (Meta- architecture) Per Portfolio (Release structure) Top-level structure, design abstraction (Architecture Design)… Per Release (Product Backlog in its entirety) Details of all lowest-level design elements (Detailed Design)… Per Sprint (lowest-level PBIs)
3
1 CSE 4317 3 What is System Architecture? bridgewhat how A critical bridge between what a product will do/look like, and how it will be constructed how A blueprint for a system and how it will be built abstraction An abstraction: a conceptual model of what must be done to construct the software system It is NOT a specification of the details of the construction
4
1 CSE 4317 4 What is System Architecture? The top-level breakdown of how a system will be constructed: design principles/rules high-level structural components Layers: top-level components Subsystems: intermediate-level components high-level data elements (external/internal) high-level data flows, interfaces, and interactions between components (external/internal)
5
1 CSE 4317 5 What is Detailed Design? Expands/enhances the system architecture (more detail) refines the architecture to its lowest-level components Can be used as an “implementation guide” for the product exactly how it should be built key relationships/dependencies between lowest- level components details of interactions between hardware and software. acceptance criteria (testing) for each module
6
1 6 Layer Example: The Internet Protocol Stack Architecture Layers/Services: application: supporting network applications ftp, smtp, http transport: host-host data transfer tcp, udp network: routing of datagrams from source to destination ip, routing protocols link: data transfer between neighboring network elements E.g., Ethernet, 802.11 WLAN physical: bits “on the wire” application transport network link physical
7
1 7 Subsystem Example: Voice-Over-IP Speech RTP Compression GatewayLocationProtocol RTCP Physical Layer Protocol TCP/UDP Data Link Protocol IP Control Application UDP SDP Session Initiation Protocol
8
1 4: Network Layer 4b- 8 Subsystem Example: The Internet Network Layer routing table Routing protocols path selection RIP, OSPF, BGP IP protocol addressing conventions datagram format packet handling conventions ICMP protocol error reporting router “signaling” Transport layer: TCP, UDP Link layer Physical layer Network layer
9
1 9 Subsystem Example: IEEE 802.11 Architecture (Link Layer) (PCF) (DCF) 1-2 Mbps Infrared, or 2.4-2.5 GHz Freq. hopping or DSSS (1997) 54 Mbps 5-6 GHz OFDM 802.11a (1999) 11 Mbps 2.4-2.5 GHz DSSS 802.11b (2000) 54/108 Mbps 2.4-2.5 GHz OFDM 802.11g/g+ (2003) 248 Mbps (2x2) 2.4/5 GHz MIMO w/ spacial mpx 802.11n (2008) Polling mode CSMA/CA mode
10
1 10 IEEE 802.11 MAC (Detailed Design) Timing in Basic Access Reference: W. Stallings: Data and Computer Communications, 7th ed PCF: Point Coordination Function (asynchronous, connectionless access) DCF: Distributed Coordination Function (connection oriented access) DIFS: DCF Inter Frame Space (minimum delay for asynchronous frame access) PIFS: PCF Inter Frame Space (minimum poll timing interval) SIFS: Short IFS (minimum timing for high priority frame access as ACK, CTS, MSDU…) MSDU: MAC Service Data Unit MAC frame: Control, management, data + headers (size depends on frame load and type) duration depends on MAC load type duration depends on network condition
11
1 CSE 4317 11 Example: Team Chronos Architecture
12
1 CSE 4317 12 Example: Team Chronos Detailed Design
13
1 CSE 4317 13 Criteria for a Good Design (The Four I’s) Independence – the modules are independent of each other and each module’s functions are internally-specific and have little reliance on other modules. Changes in the implementation of one module should minimally impact others. Interfaces/Interactions – the interfaces and interactions between modules are complete and well-defined, with explicit data flows. Integrity – the whole thing “hangs together”. It’s complete, consistent, accurate… it works. Implementability – the approach is feasible, and the specified system can actually be designed and built using this design.
14
1 Design Sequencing in Scrum Architecture Design: Done as part of the release planning Reviewed/updated/refined during Sprint Planning for each Sprint Modified as necessary based on changes in overall aproach Detailed Design: Done during each Sprint, as a task on the Sprint Backlog, for each PBI that is to be implemented in that Sprint CSE 4317 14
15
1 CSE 4317 15 Final Thoughts – Verification Product Backlog Architecture Detailed Design Implementation Integration Testing Component Testing (a.k.a. Function Testing) Unit (SW & HW) Testing System Validation & Acceptance Testing System Verification System Definition MAP: All PBIs (per Sprint) MAP: All Low-Level Module Interfaces & Interactions MAP: All Modules MAP: All Top-Level Interfaces & Interactions 100% Done Release Planning Sprint Planning Sprint Execution
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.