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Future & Emerging Technology for Multimedia Wilky Chan (60212205) University of Ulster BSc Interactive Multimedia Design Final Research Report
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Background
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Technology is developing rapidly. Suitable Choice of Technology is beneficial. Deployment of new Technology is costly. Evaluation is necessary.
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Background Webcam as Input Device Rapid Game Prototyping Web 2.0 Video Technology Emerging Technologies Covered
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Issues Which technology is most beneficial to Final Project, an eLearning Platform ?
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Issues Ease of Use Attractive Share of Knowledge Criteria
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Issues Web 2.0 Technology is most relevant
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Statement of the Problem Web 2.0 Technology is designed for information exchange but does it suitable for eLearning platform?
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What is Web 2.0 Web 2.0,a Standard ? Internet Service ? or..?
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What is Web 2.0 Web 2.0 is the era when people are recognizing that leadership in the computer industry has passed from traditional software companies to a new kind of internet service company.” http://radar.oreilly.com/archives/2005/08/not_20.html
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What is Web 2.0 Web 2.0, a phrase coined by O'Reilly Media in 2004, refers to a perceived or proposed second generation of Internet-based services—such as social networking sites, wikis, communication tools, and folksonomies— that emphasize online collaboration and sharing among users. http://radar.oreilly.com/archives/2005/08/not_20.html
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What is Web 2.0 No Standard. But.. Seven Principal of Web 2.0
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Seven Principal (http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html?page=4)http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/3 * 1. The Web As Platform * 2. Harnessing Collective Intelligence * 3. Data is the Next Intel Inside * 4. End of the Software Release Cycle * 5. Lightweight Programming Models * 6. Software Above the Level of a Single Device * 7. Rich User Experiences
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What is Web 2.0 Web 2.0 is somehow not a new standard for Web, but it is a new definition of how people can use Internet.
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What Web 2.0 Does ? Web Services Web Community Participation
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Real World Examples
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Wikipedia Best Example of Web Community and Participation.
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Google Earth Sharing of Placemark and Notes
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iTunes Access Online Store within Application Hybrid of Application and Web 2.0
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Second Life Game in Web 2.0 Form
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Any drawbacks ?
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Drawback of Web 2.0 Ease of Development Thicker Client Connectivity
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Internet Outage Where are my Gmails ? Where are my Contact Lists ? Where are my......? Where is my money ?
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What’s Next ? Web 3.0 Windows ? Google ?
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Significance Interactivity Submit Button VS Auto Submition Mouse Drag ?
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Significance Storage of Information Save Online Vs Save Locally
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Significance Exchange of Information Closed System VS Open System
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Significance Rich User Experience Static Web vs Dynamic Experience Flash vs AJAX ?
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Significance Sharing of Information / User Participation Single Content Provider ?
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Significance Hardware Requirement Yes and No
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How to execute ? Main Concern : Data Exchange GET / POST XML Socket Server
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How to execute ? Easier to achieve ( Traditional Style) Waste of Network Resources GET / POST Method
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How to execute ? Dynamic Update ( Server PUSH ) Efficient network usage More Expensive Harder to develop XML Socket-Server Method
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Socket Server Flash Communication Server ElectroServer
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More Reference http://en.wikipedia.org/wiki/Web_2.0 http://www.kottke.org/05/08/googleos-webos http://mobileopportunity.blogspot.com/2005/11/web- 30.html http://alistapart.com/articles/web3point0 http://www.businessweek.com/the_thread/blogspottin g/archives/2006/10/web_30.html
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Thanks
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