Presentation is loading. Please wait.

Presentation is loading. Please wait.

7-Man Mechanics October 30, 2012. Game Review Week #9.

Similar presentations


Presentation on theme: "7-Man Mechanics October 30, 2012. Game Review Week #9."— Presentation transcript:

1 7-Man Mechanics October 30, 2012

2 Game Review Week #9

3

4 Tonight or Tomorrow Everyone: Register at www.zebraweb.com or check that your user name and password work from last year.www.zebraweb.com If new, you should have received e-mail with user name and temporary password. Link to video. Keep unavailable dates updated. Go to Officials>>My Availability. Keep user name and password for future years. Information about contacts and game locations will be posted here.

5 Week of Game Referee: Contact the Game Administrator Contact your Crew Coordinate Travel Arrangements Review and learn mechanics for ALL positions Prepare at least 4 lists of your crew (2) Each coach (1) Press Box (1) Evaluator Crew Study Mechanics Prepare equipment Make arrangement to travel with the crew

6 Game Day Travel together Dress for the part Arrive at least 2 hours before kickoff Notify Game Management when you arrive Back Judge is responsible for having correct time Referee should be prepared to hold pre-game conference with crew Crew members should be prepared to participate in the pregame

7 Time Table -2:00Arrive (in locker room by -1:45, chain crew by -1:00)‏ -1:30Pre-game conference -1:00R & U visit coaches -0:40Pre-game ends -0:35 SJ, FJ get Captains and Head Coach -0:30Coin Toss in End Zone nearest the Scoreboard -0:20R, U and L on field -0:10BJ, SJ escort Visiting Team LJ, FJ escort Home Team -0:05Teams escorted if no introductions -0:03Mock Toss -0:01Meet in Center of Field FJ/SJ bring kicking team's ball

8 Mock Coin Toss

9 G10 203040504030 G10 203040504030 Mock Coin Toss UR L XXXXX LJFJ XXXX X X BJSJ O OO O OOO OO O O

10 X X X O O O G10 203040504030 G10 203040504030 Mock Coin Toss L UR X FJ XXX BJ SJ O OO OO O OO XXX LJ X

11 X X X O O O G10 203040504030 G10 203040504030 Mock Coin Toss L UR X FJ XXX BJ SJ O OO OO O OO XXX LJ X

12 X X X O O O G10 203040504030 G10 203040504030 Mock Coin Toss L U R X X X X BJ O OO O O O O O XXX LJ X FJ SJ

13 X X X O O O G10 203040504030 G10 203040504030 Mock Coin Toss L U R FJ X X X X BJ SJ O OO O O O O O XXX LJ X

14 2 nd Half Procedure

15 Follow any procedure spelled out in pregame documents posted on zebraweb. If none, follow PIAA mechanic. Review procedure with coaches before game. Officials escorting the team with first option will obtain the decision from the head coach and communicate it to the referee. Officials escorting the other team will obtain the decision from the head coach and communicate it to the referee. Officials and teams deploy directly to their respective kickoff positions.

16 Kick Off

17 G10 203040504030 G10 203040504030 Kickoff L U R FJ BJ SJ LJ

18 G10 203040504030 G10 203040504030 Kickoff L R FJ BJSJ ULJ

19 G10 203040504030 G10 203040504030 Kickoff L LJ R FJ BJSJ U FJ BJ LJ SJ

20 G10 203040504030 G10 203040504030 Short Free Kickoff L U R FJ BJSJ LJ

21 Just in Case!!

22 G10 203040504030 G10 203040504030 Field Goal after Fair Catch L LJ R FJ BJ SJ U

23 Scrimmage Kicks

24 G10 203040504030 G10 203040504030 Field Goals & Trys L U R FJ BJ SJ LJ O O O O O O O O O O O

25 G10 203040504030 G10 203040504030 Muddle Huddle L U R FJ BJ SJ LJ O O O O O O O O O OO

26 G10 203040504030 G10 203040504030 Field Goals & Trys L SJ R FJ BJ U LJ O O O O O O O O O O O

27 G10 203040504030 G10 203040504030 After Try & Successful Field Goal L U R FJ BJ SJ LJ

28 G10 203040504030 G10 203040504030 After Try & Successful Field Goal R FJ BJSJ U L LJ

29 G10 203040504030 G10 203040504030 Punts L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

30 G10 203040504030 G10 203040504030 Short Field Punts (40 & in)‏ L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

31 Scrimmage Plays

32 G10 203040504030 G10 203040504030 Basic Scrimmage Positions L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

33 G10 203040504030 G10 203040504030 Snap 18–6 Yard Line L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

34 G10 203040504030 G10 203040504030 Snap 5 – Goal Line L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

35 G10 203040504030 G10 203040504030 Snap 5 – Goal Line L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

36 G10 203040504030 G10 203040504030 Reverse Mechanics L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

37 G10 203040504030 G10 203040504030 Reverse Mechanics L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

38 G10 203040504030 G10 203040504030 Reverse Mechanics L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

39 G10 203040504030 G10 203040504030 Reverse Mechanics L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

40 Keys

41 Determine the Strength of the Formation. The Strong side is determined by counting the number of Eligible Receivers Outside of the Tackles. If one side has more Eligible Receivers Outside of the Tackles than the other side, it is the strong side. If the number of Eligible Receivers Outside of the Tackles is the same, then the formation is balanced.

42 Keys 1.FJ, SJ Widest eligible receiver on your side of the formation 2.BJ Second widest eligible receiver to the strength of the formation Balanced Formations:  With Double twins … Second widest to L’s side  Other Balanced … 1 st back out of the back field If back goes in motion, he is your key. 3.L, LJ Next widest receiver not covered by FJ, SJ or BJ 4.ALL After the snap do not release too quickly in assuming zone responsibility

43 G10 203040504030 G10 203040504030 Keys Pro Formation L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

44 G10 203040504030 G10 203040504030 Keys Pro Formation L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

45 G10 203040504030 G10 203040504030 Keys – Balanced Double Tight L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

46 G10 203040504030 G10 203040504030 Keys – Balanced Double Twins L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

47 G10 203040504030 G10 203040504030 Keys – Trips L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

48 G10 203040504030 G10 203040504030 Keys Pro Formation w/ Motion L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

49 G10 203040504030 G10 203040504030 Keys Pro Formation w/ Motion L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

50 G10 203040504030 G10 203040504030 Keys Pro Formation w/ Motion L U R FJ BJ SJ LJ X X X X X X X X X X X O O O O O O O O O O O

51 The Important Things

52 R: Make the call U: Front Stake L: Spot the clip LJ: Line up L BJ: Hold Ball FJ: Clear area so measurement is visible to press box SJ: Set box at front stake, keep previous down on box FJ/SJ: Have new ball ready if measurement is in side zone Measurements FJ

53 Timeouts R:Quickly take position, well clear of officials and players, and be ready to handle any emergency U:Take charge of ball making sure it does not move L, LJ: Assume positions near team huddles on your side of the field SJ:Take position to communicate with TV Liaison FJ,BJ: Position halfway between teams and sideline. L,LJ,FJ,SJ: Don’t allow substitution infractions All: Look smart … Parade Rest.

54 Penalty Enforcement Throw flag and keep officiating 2 flags in same area, officials confer to make sure they have same foul, only one goes to R if they have the same foul R after receiving information give preliminary signal to press box FJ & SJ report infraction to sideline R give options to captain R review enforcement with U

55 Penalty Enforcement (Cont.)‏ U mark off penalty LJ hold enforcement spot L go to succeeding spot U don’t put ball down until you are in agreement with L & LJ R give final signal to press box FJ, SJ, & BJ cover ball, cover flags, retrieve flags All: –Never leave the ball uncovered –Cover and retrieve flags –Make sure enforcement is right

56 Points of Emphasis Bean Bags –Drop don’t throw Signals –All signals given while stationary –All touchdown signals given while straddling the goal line, never mirror touchdown –Count one-one thousand before signaling TD –Only Incomplete, never complete –No signals when reporting fouls –Umpire no signal 7 (dead ball)‏ –Correct touchback signal –Correct incomplete signal

57 Points of Emphasis (Cont.)‏ Wing Officials –Almost all spots should be given by L or LJ, square off, don’t come in past top of the numbers … unless it is a critical spot or goal line –When ball is dead, accordion in, not past top of the numbers –FJ/SJ cover OOB action, and be prepared to go past the L/LJ if they are holding progress –Keep ball boys off the field … ball boys can kill you!!! SJ, FJ give them pre-game instructions –On all COP new ball from LJ/FJ side –When SJ and FJ have the goal line, L and LJ stop at the 3 –No one handed signals

58 Questions


Download ppt "7-Man Mechanics October 30, 2012. Game Review Week #9."

Similar presentations


Ads by Google