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Chapter 8 Specialization aka Inheritance. 2 Inheritance  Review of class relationships  Uses – One class uses the services of another class, either.

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Presentation on theme: "Chapter 8 Specialization aka Inheritance. 2 Inheritance  Review of class relationships  Uses – One class uses the services of another class, either."— Presentation transcript:

1 Chapter 8 Specialization aka Inheritance

2 2 Inheritance  Review of class relationships  Uses – One class uses the services of another class, either by making objects of that class or by using static functions of the class.  Has A – One class’s attributes includes one or more object of another class.

3 3 Inheritance  Is A – Describes the condition in which one class is a more specific form of another class.  For example, Triangle is a Shape, Prius is a HybridCar.  We cannot say Shape is a Triangle, nor can we say Triangle is a Rectangle.

4 4 Inheritance  Inheritance is a fundamental object- oriented design technique used to create and organize reusable classes  Reference is Chapter 11 in the Big Java.  Tutorial: http://java.sun.com/docs/books/tutorial/java/IandI/subcla sses.html

5 5 Recall  A class is a set of objects sharing the same characteristics  An object is one instance of that set.

6 6 Subset/Superset  A subset of a class has additional characteristics of the original class.  Is called a specialization of the original (parent) class.  Notation: the subset ⊂ the superset. (read the subset is a proper subset of the superset) or the superset ⊃ the subset

7 7 is-a  The is-a relationship then describes a class which does everything the parent does and more.  is-a describes specialization or a more specific case of the parent.

8 8 Inheritance  Inheritance allows a software developer to derive a new class from an existing one  The existing class is called the parent class, or superclass, or base class  The derived class is called the child class or subclass  As the name implies, the child inherits characteristics of the parent  That is, the child class inherits the methods and data defined by the parent class

9 9 Inheritance  Inheritance relationships are shown in a UML class diagram using a solid arrow with an unfilled triangular arrowhead pointing to the parent class Car Prius  Proper inheritance creates an is-a relationship, meaning the child is a more specific version of the parent

10 10 Inheritance  The child class inherits the attributes of the parent  The child class inherits the methods of the parent  In Java, constructors are not inherited, although a child may call upon the parent constructor.

11 11 Visibility  The child can access directly any public attributes or methods.  The child cannot access directly any private attributes or methods.

12 12 Inheritance  A programmer can tailor a derived class as needed by adding new variables or methods, or by modifying the inherited ones  Software reuse is a fundamental benefit of inheritance  By using existing software components to create new ones, we capitalize on all the effort that went into the design, implementation, and testing of the existing software

13 13 Deriving Subclasses  In Java, we use the reserved word extends to establish an inheritance relationship  See Words.java Words.java  See Book.java Book.java  See Dictionary.java Dictionary.java  UML of this system (Book.pdf)Book.pdf class Prius extends Car { // class contents }

14 14 Why?  You have a well tested base class (such as the Java library classes), but you wish it could do something else.  You are designing an application and have methods that only pertain to some subset of objects in a class.

15 15 Visibility - the protected Modifier  Visibility modifiers affect the way that class members can be used in a child class  Variables and methods declared with private visibility cannot be referenced by name in a child class  They can be referenced in the child class if they are declared with public visibility -- but public variables violate the principle of encapsulation  There is a third visibility modifier that helps in inheritance situations: protected

16 16 The protected Modifier  The protected modifier allows a child class to reference a variable or method directly in the child class  It provides more encapsulation than public visibility, but is not as tightly encapsulated as private visibility  A protected variable is visible to any class in the same package as the parent class  Protected variables and methods can be shown with a # symbol preceding them in UML diagrams

17 17 The super Reference  Constructors are not inherited, even though they have public visibility  Yet we often want to use the parent's constructor to set up the "parent's part" of the object  The super reference can be used to refer to the parent class, and often is used to invoke the parent's constructor  See Words2.java (page 445) Words2.java  See Book2.java (page 446) Book2.java  See Dictionary2.java (page 447) Dictionary2.java

18 18 The super Reference  A child’s constructor is responsible for calling the parent’s constructor  The first line of a child’s constructor should use the super reference to call the parent’s constructor  The super reference can also be used to reference other variables and methods defined in the parent’s class

19 19 Multiple Inheritance  Java supports single inheritance, meaning that a derived class can have only one parent class  Multiple inheritance allows a class to be derived from two or more classes, inheriting the members of all parents  Collisions, such as the same variable name in two parents, have to be resolved  Java does not support multiple inheritance  In most cases, the use of interfaces gives us aspects of multiple inheritance without the overhead

20 20 Class Hierarchies  A child class of one parent can be the parent of another child, forming a class hierarchy Business KMartMacys ServiceBusiness Kinkos RetailBusiness

21 21 Class Hierarchies  Two children of the same parent are called siblings  Common features should be put as high in the hierarchy as is reasonable  An inherited member is passed continually down the line  Therefore, a child class inherits from all its ancestor classes  There is no single class hierarchy that is appropriate for all situations

22 22 The Object Class  A class called Object is defined in the java.lang package of the Java standard class library  All classes are derived from the Object class  If a class is not explicitly defined to be the child of an existing class, it is assumed to be the child of the Object class  Therefore, the Object class is the ultimate root of all class hierarchies

23 23 The Object Class  The Object class contains a few useful methods, which are inherited by all classes  For example, the toString method is defined in the Object class  Every time we define the toString method, we are actually overriding an inherited definition  The toString method in the Object class is defined to return a string that contains the name of the object’s class along with some other information

24 24 The Object Class  The equals method of the Object class returns true if two references are aliases  We can override equals in any class to define equality in some more appropriate way  As we've seen, the String class defines the equals method to return true if two String objects contain the same characters  The designers of the String class have overridden the equals method inherited from Object in favor of a more useful version

25 25 Overriding methods  A child may use the parent methods or it may develop its own version.  An overridden method has the same signature as the parent.  The overridden method will behave in whatever fashion the child needs, but…  the overridden method should stay true to the meaning of the original.

26 26 Example  Every class should have a toString which returns meaningful information about the object in a text format.  A specialization of a class may include different information than the parent.  A specialization may use the parent class method by using the super. qualifier…it does not need to be first in a normal method.

27 27 Example  Advice.java Advice.java  Message.java Message.java  Thought.java Thought.java


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