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Published byLeslie Griffin Modified over 11 years ago
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ATS – SS10 – Florian Oeser 09.06.20101
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Agenda Was ist XNA? Warum XNA? XNA + Windows Phone Phone Marketplace Samples & Demo Links Q & A 09.06.20102
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Was ist XNA? - Allgemein 09.06.20103
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Showcase 09.06.20104
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Was ist XNA? - Technisch C# &&.NET (managed code environment) Basierend auf DirectX9 XNA Game Studio als Plugin Visual Studio Express (for Windows Phone) XNA Framework XNA Content Pipeline 09.06.20105
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Warum XNA? Productive PowerfullPortable Allows you as game developer to focus on beeing a game developer. 09.06.20106
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Warum XNA? Produktivität Spieleentwicklung für Jedermann Prototyping XBLIG Windows Market Place Starter Kits, Samples, Community 09.06.20107
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XNA + Windows Phone 7 Windows Phone Developer Tools Visual Studio Express (for Windows Phone) Windows Phone Emulator Games Hub (Gamertag, Avatar, Achivements) Aktuell kein Sensorsupport Keine programmable shader 09.06.20108
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XNA + Windows Phone 7 09.06.20109
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Phone Marketplace 99$ im Jahr 70% Revenue Trial APIs Marketing 09.06.201010
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Demo & Samples Shawns MIX Samples Demo: Mesh laden, Textausgabe The Harvest 09.06.201011
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Links http://creators.xna.com/en-US/ http://developer.windowsphone.com/win dows-phone-7/ http://developer.windowsphone.com/win dows-phone-7/ http://creators.xna.com/en- US/minigame/reachgraphicsdemo http://creators.xna.com/en- US/minigame/reachgraphicsdemo http://live.visitmix.com/Videos http://creators.xna.com/en- US/article/firstwindowsphonegame http://creators.xna.com/en- US/article/firstwindowsphonegame 09.06.201012
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09.06.201013
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