Presentation is loading. Please wait.

Presentation is loading. Please wait.

Eriq Muhammad Adams J. | Informatics University of Brawijaya.

Similar presentations


Presentation on theme: "Eriq Muhammad Adams J. | Informatics University of Brawijaya."— Presentation transcript:

1 Eriq Muhammad Adams J. eriq.adams@ub.ac.ideriq.adams@ub.ac.id | http://eriq.lecture.ub.ac.idhttp://eriq.lecture.ub.ac.id Informatics University of Brawijaya

2  We will learn about game programming by using mature open source game engine.  Output of this course : develop small 3D game within group of students. About this Course

3  80% of attendances  No Plagiarism activism Rule

4  40% Final Project  30% Mid Project  30% Small Project Grading

5  Basic Knowledge of OOP  Some 3D art skill Pre-requisites

6 You may freely choose your favourite platform,  Java : JMonkeyEngine 3.0  C# : XNA 4.0  C++: Ogre3D / Illricht  Python : Panda3D Technology

7 1 st week: Lesson Plans 2 nd week : Introduction to Game 3 rd week : Game Design 4 th week : 3D Scene 5 th week : Collision Detection & Input (assign) 6 th week: 3D Models & Materials 7 th week: PostFX, Particle Systems, GUI 8-9 th week: Mid-Project Timeline

8  10 th week: Landscapes  11 th week: Camera & Audio (assign)  12 th week: Physics  13 th week: AI : Pathfinding  14 th week: AI : State Machine  15 th week: Networking (assign)  16 th week: Project Proposal Timeline (cont.)

9  Any Books on Game Programming  Any Books on Game Design  JMonkeyEngine 3.0 Wiki http://jmonkeyengine.org/wiki/doku.php/jme3 References


Download ppt "Eriq Muhammad Adams J. | Informatics University of Brawijaya."

Similar presentations


Ads by Google