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The Game Designer: In Context Principles of Game Design | Micah Hrehovcsik | 24-11-2015.

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Presentation on theme: "The Game Designer: In Context Principles of Game Design | Micah Hrehovcsik | 24-11-2015."— Presentation transcript:

1 The Game Designer: In Context Principles of Game Design | Micah Hrehovcsik | 24-11-2015

2 Last time Principles of Game Design | Micah Hrehovcsik | 24-11-2015

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4 THE PROBLEM Principles of Game Design | Micah Hrehovcsik | 24-11-2015

5 How the world sees it Principles of Game Design | Micah Hrehovcsik | 24-11-2015

6 How game designers should see it "With great power, comes great responsibility“ -Uncle Ben (Stan Lee) Principles of Game Design | Micah Hrehovcsik | 24-11-2015

7 Challenge 2/1 1- (Define Game) what is a game? 2- what is the holy grail of game design? 3- why do we play games? What do games add to our lives? Principles of Game Design | Micah Hrehovcsik | 24-11-2015

8 A voluntary activity or occupation within certain fixed limits of time and place, according to rules freely accepted but absolutely binding, having its aim in itself and accompanied by a feeling of tension, joy and the consciousness that it is different from ordinary life. Homo Ludens (Huizinga 1938) Principles of Game Design | Micah Hrehovcsik | 24-11-2015

9 A game is a synthetic procedural system that stimulates regulated play. http://gamedesigntools.blogspot.com/2010/11/definition-for-game.html Principles of Game Design | Micah Hrehovcsik | 24-11-2015

10 “In a very basic sense, the magic circle of a game is where the game takes place. To play a game means entering into a magic circle, or perhaps creating one as a game begins.” - Salen & Zimmerman, 2003 Homo Ludens (Huizinga 1938) Principles of Game Design | Micah Hrehovcsik | 24-11-2015

11 Mimesis- Role Player Agon- Competition Ilinx- Sensation Alea- Chance Les jeux et les hommes (Caillois, 1958) Principles of Game Design | Micah Hrehovcsik | 24-11-2015

12 PAIDIA Les jeux et les hommes (Caillois, 1958) LUDUS Principles of Game Design | Micah Hrehovcsik | 24-11-2015

13 PLAYING Les jeux et les hommes (Caillois, 1958) GAMING Principles of Game Design | Micah Hrehovcsik | 24-11-2015

14 Rule Based Principles of Game Design | Micah Hrehovcsik | 24-11-2015

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16 Rule Based Declarative Principles of Game Design | Micah Hrehovcsik | 24-11-2015

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18 Rule Based Declarative Social Principles of Game Design | Micah Hrehovcsik | 24-11-2015

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20 Challenge 2/2 1- What would your sentiment be if one of your players died because they played your game too long? 2- What would your sentiment be if one of your players kills another player /in real life/ over your game? 3- What would your sentiment be if research showed that the games you were making were harmful? 4- How would you feel to be threaten by your game’s players? Principles of Game Design | Micah Hrehovcsik | 24-11-2015

21 Social development Principles of Game Design | Micah Hrehovcsik | 24-11-2015

22 violence Principles of Game Design | Micah Hrehovcsik | 24-11-2015

23 Stereotypes Principles of Game Design | Micah Hrehovcsik | 24-11-2015

24 Gender issues http://www.youtube.com/watch?v=OTGh0EMmMC8 Principles of Game Design | Micah Hrehovcsik | 24-11-2015

25 ADDICTION Principles of Game Design | Micah Hrehovcsik | 24-11-2015

26 HEALTH Principles of Game Design | Micah Hrehovcsik | 24-11-2015

27 propaganda Principles of Game Design | Micah Hrehovcsik | 24-11-2015

28 Challenge 2/3 1- Are these really issues? 2- Do you believe videogames are this powerful? 3 (Take Home) Find 5 games that you think are controversial. Principles of Game Design | Micah Hrehovcsik | 24-11-2015

29 purpose Principles of Game Design | Micah Hrehovcsik | 24-11-2015

30 Read & reflect 2/4 1- read Game designer reader man, Play, and games The rules of play Half-real Principles of Game Design | Micah Hrehovcsik | 24-11-2015

31 GAME OVER Principles of Game Design | Micah Hrehovcsik | 24-11-2015


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