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Motorola MC68HC811E2 Microcontrollers
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What will be covered within 3 classes
Class 1 Friday March 14th (home work due Tuesday) What are Microcontrollers/Microprocessors Intro into the HC11 chip Registers, accumulators, Condition Code register, memory map and other components Class 2 Monday March 17th Motorola Language Code Data type and symbols Opcodes, Operands and addressing modes Class 3 (Tutorial) Tuesday March 18th Assembler programming Assembler Compiling Assembler Emulating All done using Oztech Electronics Software
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Microprocessors Microprocessors are components that compute binary mathematical commands at a specified rate determined by either an internal or external oscillating input. Characterized by: Memory addresses registers Memory data registers Instruction registers Index registers Stack registers Accumulators Program counters Ex: Motorola Microprocessor 6800 (built in the 1980’s)
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Microcontrollers Microcontrollers are microprocessors that have built in peripherals, such as communications ports, I/O ports and others. These devices do not offer physical access to the address register and are usually standalone. They offer a fast and compact control method with limited physical connections and tools.
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What they are used for Remote monitoring equipment
Car computer systems Automating equipment Cell phones Computers Palm Pilots Singing gift cards
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Motorola MC68HC811E2 Microcontroller
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HC11 Power saving (stop) and (wait) modes 2048 bytes of EEPROM
256 bytes of RAM 16 bit timer 8-bit pulse accumulator Real time interrupt circuit Computer operating properly (COP) watchdog system
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HC11 Synchronous Serial Peripheral Interface (SPI)
Asynchronous Non return to Zero (NRZ) serial Communication Interface (SCI) 8 channel, 8-bit analogue to digital (A/D) converters 38 general purpose I/O pins 16 bidirectional 11 input only, 11 output only Available in 52pin (PLCC) or 48 pin (DIP) packages
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Internal Structure of the chip
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Nomenclature and symboles
Vdd and or Vss mean +5 volts. GND = ground or 0 volts PA1 means Port A pin 1 Vrl = voltage reference low Vrh = voltage reference high Some pins have more than one function, these must be setup prior to use. Default is shown in manual. Pins with a line above mean “not” or anti” polar. Thus when 0volts or a “low” is shown at the reset pin, the chip interprets as a 1 or a “high”.
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Reset pin All chips have a master reset pin where a physical reset can occur. Used for emergencies Low power Frozen Testing Startup
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Oscillator All CPUs need an oscillator to jump between commands.
HC11 is a 4 cycle command chip Operates at 2Mhz with an 8Mhz cristal
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Interrupt Request Queue
There are many different interrupts on the HC11 Software IRQ (SIR) Multitude of input IRQ Negative Edge Sensitive Positive Edge Sensitive Non-maskable IRQ (XIRQ) Here nothing can stop the interrupt from occurring. Always an external interrupt pin
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Port A Port A can be configured as: Four timer input capture (IC)
Four timer output compare (OC) Combination of the two One pulse accumulator (PAI) General I/O (note directional limits)
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Ports
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Port B Port B can be configured for: General purpose output pins
Simple Strobed output Often used for 8-bit data communication
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Port C Port C pins can be configured for: General I/O
Used for full handshake modes during parallel I/O Often used as multiplexed address/data signal communication
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Port D Port D pins can be configured for: General I/O
Serial Communication Interface (SCI) Serial Peripheral Interface (SPI)
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Port E Port E pins can be configured for: General purpose I/O
Analogue for digital input (A/D) Note: for high accuracy of A/D, do not read port E during sampling of A/D, as small disturbances can reduce the accuracy of the results.
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Chip Layout
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CPU Registers HC11 has five registers and two accumulators
Accumulator D = accA + AccB to form a 16 bit accumulator
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Condition Code Register (CCR)
C = Carry bit, ex: = 0 + carry high V = Overflow ex: = 0 and v=1 as the sum has overflowed capacity Z = zero bit ex: 1-1 = 0, z=1 N = negative ex: 4-6 = $FD z=1 I = interrupt mask, enables inturrupts H = half carry (when carry is done from bit 3) X = X interrupt mask XIRQ (set only by hardware (XIRQ and Reset pins), cleared only by software) S = Stop disable (sleep mode mask)
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Program Counter The program counter always points to the next instruction location to be executed. 16 bit register
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Stack pointer Stack is usually initialized at the top of memory and works down The program is located at the bottom of memory and works up If the stack grows too big, it may overwrite the program, causing a fatal crash HC11 has 256 bytes of RAM for the stack 16 bit register
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Index Registers HC11 has two index registers X & Y are 16 bits wide
Used to index memory fetch or storage of large numbers
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Accumulators Accumulator A is 8 bits long Accumulator B is 8 bits long
Accumulator D = A + B, where B is the low byte and A is the high byte. AccD is used for large number handling AccA and AccB are the main handlers of numbers within a program
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Memory Map
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Memory Map 256 Bytes of RAM at top of memory address
2K EEPROM from $F800 to $FFFF 64 byte register block is mapped initially starting from $1000 (this includes mapped address for ports, pins and internal configuration setup) All these can be remapped if needed
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End of Day 1 Assignment Part1 Part2
Given a input on the lower nibble (4 bit) of PortC, increment a counter by the input value. Display counter output on PortB (8 bit) Give a block diagram of events, decision and I/O Part2 Give a block diagram of a delay loop Code the delay loop Q: Calculate the time it takes to cycle through your delay loop. Hint: use a nested loop
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Example of Block Diagrams
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Example 2 of flow diagram
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Motorola MC68HC811E2 Microcontrollers
Day 2
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Topics that will be covered
Motorola Language Code Data type and symbols Opcodes, Operands and addressing modes
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Data types The default numbering system is decimal in most compilers
Hexadecimal number are represented by a $ symbol. Ex: $FF = 255 decimal A number is defined by a# ex1: #45 = 45 decimal. Ex2: #$45 = 69 decimal Binary number are identified by a b. ex: #b = #$2A = #42 decimal Octave numbers are identified by an o ex: #o10 = #$9 = #9 decimal
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Instruction Set (hand out in class)
Mnemonic = command Operation = what it does Description = description of how it does it Addressing mode = the way it does it Opcode = machine code that the HC11 sees Cycles = number of cycles needed to compute CCR = affected condition code after execution
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Addressing modes There are many ways of executing commands.
There are six different addressing modes Immediate Direct Extended Indexed Inherent relative
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Immediate Argument is contained in the byte(s) immediately following the opcode. Number of bytes following the opcode matches the size of the register or memory location being operated on. The effective address is the address of the byte following the instruction
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Example of Immediate Source list: LDAA #$55 ‘load 55 hex into accA
Object code: Memory location Memory contents
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Inherent (accumulator/memory)
All information necessary to execute the instruction is contained in the opcode. Operations that use only the index register or accumulators, as well as control instructions with no arguments, are included in this addressing mode. These are one-byte or two-byte instructions
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Example of Inherent Source list: PSHA ‘push accA to stack Object code:
Memory location Memory contents Note: SP = SP -1
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Direct addressing mode
The address is found in the next memory location following the opcode This enables addressing the first page of memory (256 bytes) Execution time is reduced due to less consumption of space and movement of bits
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Example of direct Source list:
LDAA $55 ‘load contents from address $0055 hex into accA Object code: Memory location Memory contents … XX Note: After insturction, accA = XX
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Indexed Addressing Mode
The offset, found in the second memory location of the instruction, is added to the contents of the index register to form a new effective address The effective address is held in a temporary address register so that the contents of the index register are not changed
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Example of Indexed Source list: ‘X=#$1000
LDAA #$55,X ‘load contents from address ($55 + X) hex into accA Object code: Memory location Memory contents A6 … YY Note: After insturction, accA = YY
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Extended Addressing mode
Used to address locations in full memory map 2nd memory location = address high byte 3rd memory location = address low byte
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Example of Extended Source list:
LDAA $ ‘load contents from address $2055 hex into accA Object code: Memory location Memory contents B6 … ZZ Note: After instruction, accA = ZZ
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Relative Addressing Mode
Used for branch type instructions Program control may be transferred to some place other than the next sequential memory location Transfer is referenced from the next instruction which the MCU would execute if it did not transfer control 2 byte instruction 2nd byte contains the offset, which is the number of memory locations to branch over Offset is expressed as an 8 bit 2’s compliment number
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Example of Relative Branch forward example Source list:
BRA #$20 ‘branch forward positions Object code: Memory location Memory contents … RR DD Note: After branch, PC = and executing DD opcode Note2: Note that opcode for BRA = 20hex, and so is the jump. This is why a miscalculation of branching can crash your program
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Example of Relative Branch Backwards example Source list:
BRA #$FE ‘branch backwards positions Object code: Memory location Memory contents YY XX ‘BRA #$FE FE … RR DD Note: After branch, PC = 100 and executing 20 opcode Note2: Infinit loop
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Subroutines Branch to subroutine will push the PC onto the stack
This allows the program to return to the program once the subroutine has been executed. F800 BSR SUB FD00 SUB NOP FD01 NOP FD02 RTS Memory map 00FF 02 00FE F8
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Useful Opcodes ABA ADDA ANDA BCC BEQ BITA BRA BRSET CLC CLI CLR CLRA
CMPA COM DEC DECA DEX INCA INS INX JSR LDAA LSR NEGA RTI RTS SEC SEI STAA STX SUBA SWI TAB WAI
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Program example1 Example1: Determine: ORG $0000 LDX #$0060
LDAA $02 LDAB 2,X ABA ORG $0060 FCB $70,$72,$74,$76 END S=1, X=0, I =0 Determine: accA = _________ accB = _________ PC = ___________ CCR = __________binary CCR = __________Hex
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Program example1 accA = $60+ $74 = $D4 Example1: accB = $74 ORG $0000
PC = $0008 CCR = b CCR = $88 Example1: ORG $0000 LDX #$0060 LDAA $02 LDAB 2,X ABA ORG $0060 FCB $70,$72,$74,$76 END
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Program example2 Example2: ORG $0F00 LDS #$10FF LDX #$0F00 LDAA 2,X
LDAB #01 PSHA PSHB BSR SUB1 NOP ORG$0F50 PULA PULB ABA RTS END S=1, X=0, I =0 Determine: accA= accB= PC = CCR = SP = IX = Does the code work? Explain.
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Program example2 Example2: ORG $F800 LDS #$00FF LDX #$F800 LDAA 2,X
LDAB #01 PSHA PSHB BSR SUB1 NOP ORG$F850 PULA PULB ABA RTS END S=1, X=0, I =0 Determine: accA= $FF, $F8, $06 accB= $01, $0E PC = $01FF CCR = $A1 SP = $01FF IX = $0F00 00FF FF 00FE 01 00FD 0E 00FC F8 The problem is that we return from the subroutine to a non-controlled position. Program will crash!
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Program example3 Example3: ORG $F800 SEI LDX #$FA00 CLR 1,X CLR 3,X
LDAA #$FF STAA 2,X CLR 0,X LDAA $02 STAA 1,X STAA 3,X LDAB #$FF STAB 2,X LDAA 0,X ABA END S=1, X=0, I =0 Determine: accA= accB= PC = CCR = IX = Does the code work? Explain.
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Program example3 Example3: ORG $F800 SEI LDX #$F8A0 CLR 1,X CLR 3,X
LDAA #$FF STAA 2,X CLR 0,X LDAA $02 STAA 1,X STAA 3,X LDAB #$FF STAB 2,X LDAA 0,X ABA END S=1, X=0, I =0 Determine: accA= $FF, $00, $FF accB= $FF PC = $F81C CCR = $88 IX = $F8A0 FA00 00 FA01 00, FA FA02 FF, FF FA03 00, FA Does the code work? Explain. Yes, the code is fully functioning
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Example of Flow Diagram
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Assignment Review Setup code for the Main Program for next Lab
Setup code for delay loop using nested loops
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Your Flow Diagram Initialize Pause on? BSR Delay Input PortC Add Input
with accA Output accA To PortB
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Delay Loop Push A &B Init A & B DecA A=0? RTS Pull A & B DecB B=0?
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Assignement2 ORG $0000 SEI LDS #$0100 LDAA #03 CLRB BSR SUB ABA
SUB INCB PSHB DECA BEQ CONT CONT PULB RTS END INITIALLY: S=1, X=0, I =0 CCR = SXHINZVC Determine: accA= accB= PC = SP = CCR = What does this program do?
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