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ECEN5553 Telecom Systems Week #9 [19a] "IT Helps Passengers, Crew Navigate Gigantic Oasis of the Seas Cruise Ship" [19b] "Open source IP PBX saves serious cash for Michigan CAT" [19c] "SIP Trunking: The Savings Are There But Transition is Complex" [20a] "All-Optical Networking- Evolution, Benefits, Challenges" [20b] "Breaking the Light Barrier" [21] "Evolution of Packet-Optical Integration in Backbone and Metropolitan High-Speed Networks" Final Results for Exam #1 (90 points) Hi = 65.6, Low = 46.4, Ave = 69.96, σ = 10.05 A > 78, B > 65, C > 56, D > 47 Exam #2 (Internet thru ???) 28 October (Live) < 4 November (Distant Learning)
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VoIP System with Gateways 1 Routers A B 4 3 Voice Switch/ Gateways MPLS could nail down paths. DiffServ could give voice priority. Voice Switch/ Gateways 2
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Network Used for Numerical Results to follow... 1 OC-12 VoIP Backbone Routers A B 4 3 Voice Switch/ Gateways OC-3 Access G.729 Coders. MPLS could nail down paths. 20 msec end-to-end propagation delay Voice Switch/ Gateways 2
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150 msec End-to-End Delay 1 Frame per packet Voice Coding Delay (.015) + Packet Assembly Delay (1*.010) + End-to-End Propagation Delay (.020) + Service Times + worst case Queuing Delays at the voice source and all intermediate packet switches + Receiver De-Jitter Buffer Delay + Voice Decoding Delay (.010) = 55 msec 95 msec to spend - trunks can be heavily loaded But most bits moved are overhead (47 out of 57B).
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Gateway A to Gateway B Path Time Our Packet GA R4 R3 R2 GB OC-3 OC-12 OC-12 OC-3 Packet 1 Packet 4M Packet 1 Packet 4M Packet M Packet 1 Packet M M Packets IAT Packet 1 Worst Case Delivery Distance
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150 msec End-to-End Delay 5 Frames per packet Voice Coding Delay (.015) + Packet Assembly Delay (5*.010) + End-to-End Propagation Delay (.020) + Service Times + worst case Queuing Delays at the voice source and all intermediate packet switches + Receiver De-Jitter Buffer Delay + Voice Decoding Delay (.010) = 95 msec 55 msec to spend Optimal for this example.
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150 msec End-to-End Delay 10 Frames per packet Voice Coding Delay (.015) + Packet Assembly Delay (10*.010) + End-to-End Propagation Delay (.020) + Service Times + worst case Queuing Delays at the voice source and all intermediate packet switches + Receiver De-Jitter Buffer Delay + Voice Decoding Delay (.010) = 145 msec 5 msec to spend - Trunks can't carry much traffic But traffic carried is 2/3 voice (100 out of 147B).
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Ten Voice Frames per Packet n Trunk Capacity limits (622.08 Mbps trunk) u 594.4 Mbps * 100 msec/IAT = 59.44 Mb/IAT u Packet Size = 47B + 100B = 1,176 bits u (59.44 Mb/IAT) / (1,176 bits/packet) = 50,544 packets can be moved every 100 msec n End-to-End Delivery Delay u Time to inject on 622.08 Mbps line = 1,176 / 594.4 Mbps = 1.978 micro sec u Time to inject on 155.52 Mbps line = 1,176 / 148.6 Mbps = 7.914 micro sec u 5 msec > (M +1)7.914 micro + 2*1.978 micro F M < 630 calls n Can support 4*M = 2,520 OC-12 calls
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150 msec End-to-End Delay 11 Frames per packet Voice Coding Delay (.015) + Packet Assembly Delay (11*.010) + End-to-End Propagation Delay (.020) + Service Times + worst case Queuing Delays at the voice source and all intermediate packet switches + Receiver De-Jitter Buffer Delay + Voice Decoding Delay (.010) White Items = 155 msec 0 msec to spend Impossible to meet delivery specification.
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Voice Calls Possible Over an OC-12 Trunk (G.729 Fixed Rate Coder) Number of Frames per Packet Trunk Voice calls supportable 0 10000 20000 30000 40000 1234567891011 fixed 100 msec 150 msec POTS can support 8,192 calls on an OC-12
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G.729 Variable Rate Coder with Silence Suppression n On a typical interactive conversation… A Specific Voice is Active 40% of time Coder generates 8 Kbps n Voice is Quiet 60% of time Transmit 0 Kbps n Average of 3.2 Kbps generated per simplex call
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Full Mesh CO N(N-1)/2 Links 4*3/2 = 6 Links for this example.
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Hierarchical CO One connection per Central Office. TO
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CO Connectivity CO Hierarchical Direct Connect 2nd Parallel Hierarchical TO Minimum of two diverse routes out of Central Office.
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POTS Connectivity Small Cities have a CO Big Cities have CO’s Hierarchical system, add High Usage Direct Lines between CO’s Tandem (Trunk-to-Trunk) Switches Minimum of two physically separate routes out of all switches desired Best compromise of cost & reliability
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POTS Items in a typical wired phone: microphone & speaker hybrid dialing circuitry (DTMF) on/off hook switch ring circuitry Items in a typical CO: crosspoint switch hybrids A/D & D/A converters echo cancelers TDM or VoIP
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Home Phone Speaker Microphone Hybrid Dialing Circuitry Ring Circuitry Wall Socket Off Hook On Hook 4 Wire 2 Wire
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Home Phone Speaker Microphone Hybrid Dialing Circuitry Ring Circuitry Wall Socket Off Hook On Hook 4 Wire 2 Wire Inbound Audio
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Home Phone Speaker Microphone Hybrid Dialing Circuitry Ring Circuitry Wall Socket Off Hook On Hook 4 Wire 2 Wire Sidetone Outbound Audio
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One Wire Speaker Microphone n To get audio out of speaker, need a closed path to get a voltage drop across the speaker inputs n Need two 'wires' to get a voltage drop across a speaker u one wire can be an actual wire u second 'wire' can be the earth n Very Susceptible to static Earth Ground
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Two Wires Speaker Microphone n Resistant to static n Susceptible to EM interference over long distances u Twisting the wires slashes interference Used widely after 1891 n This configuration provides one-way commo u Need another mic, speaker, & 2 more wires
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Two Wires Speaker n Hybrids allow Telco Two Wire lines to carry both outbound and inbound traffic u short distances (local loop) n Two wire local loops, instead of 4 wire u saves $$ on cable plant Hybrid
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Four Wires SpeakerMicrophone n Easier to amplify traffic moving one direction n Telco Four Wire lines u 2, one-way, 2 wire connections u Long distance SpeakerMicrophone Amp
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Dual Tone Multifrequency
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POTS Connectivity (1920) Phone CO Copper Local Loop Copper Local Loop 4 Wire 2 Wire Analog Copper Long Haul 4 Wire
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POTS Connectivity (1970) Phone CO Copper Local Loop Copper Local Loop 4 Wire 2 Wire Copper Long Haul 4 Wire Analog Digital TDM 64 Kbps
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POTS Connectivity (1990) Phone CO Fiber Optic Trunk Copper Local Loop Copper Local Loop 4 Wire 2 Wire ‘4 Wire’ Analog Digital TDM 64 Kbps
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Simplified Central Office Switch Space Switch Local Loops Hybrid Echo Canceler A/D D/A TDM Mux TDM deMux + T1 Line2 Wire 4 Wire AnalogDigital
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Simplified CO-to-CO connectivity Space Switch Local Loops Hybrid Echo Canceler A/D D/A TDM Mux TDM deMux + Space Switch Local Loops Hybrid Echo Canceler A/D D/A TDM Mux TDM deMux +
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The Legacy Phone System... Parts are 4 wire (headset and long haul) 4 wire = two unidirectional simplex signals simplex signals make amplification a lot easier Parts are 2 wire (local loop) 2 wire = one bi-directional full duplex signal Turn-of-the-century decision to save $$$ and go 2 wire on local loops Parts are analog (phone & local loop) About 70-80% of U.S. Local Loops are copper all-the-way Parts are digital (long haul, most CO switches, some local loops) About 20-30% of U.S. Local Loops use Digital Loop Carriers
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The Legacy Phone System... 4 Wire to 2 Wire Conversion at Central Office Hybrids can cause some problems Singing (Cure: Attenuation) Echoes (Cure: Echo Canceler) Analog to Digital Conversion points also cause some problems CO Switch filters on analog voice lines, necessary to limit noise and interference on voice circuits, limit dial-up modem data speeds to about 33 Kbps Trend is to an all-digital system U.S. long haul POTS voice circuits use digital Time Division Multiplexing or VOIP
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TDM frequency time 1 2 3 1 etc. One 8 bit time slot provided for each phone call every 1/8000th second. 24 bits in 1/8000 second (192 Kbps)
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Integrated Services Digital Network Phone CO Fiber Optic Trunk Copper Local Loop Copper Local Loop 4 Wire 2 Wire ‘4 Wire’ Digital TDM 64 Kbps
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PC Modems & POTS n Band Pass Filter suppresses energy outside voice bandwidth (about 3,500 Hz) Band Pass Filter ≈ 3.5 KHz Sampler F s = 8 KHz Twisted Pair Cable Quantize 256 levels Code 8 bits/sample 64 Kbps A/D Converter
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PC Dial-Up Modems & POTS n PC Bit Stream has a significant amount of energy outside 3.5 KHz filter BW. n Modems squash the energy into the pass band of the filter (at a much reduced bit rate). PC Quantize 256 levels Code 8 bits/sample 64 Kbps Band Pass Filter ≈ 3.5 KHz) Sampler F s = 8 KHz Twisted Pair Cable
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PSTN Digital Hierarchy n Now obsolete except for some T1 & T3 on Local Loops
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