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Published byKerry Lyons Modified over 9 years ago
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Evolutionary Art (What we did on our holidays) David Broadhurst Dan Costelloe Lynne Jones Pantelis Nasikas Joanne Walker
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Introduction Project aims –Develop some “nice” art –Use Genetic Algorithms to evolve art –Analyse the human-computer interface
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Our Tools Graphical User Interface written in java Genetic Algorithm Engine Evolvable.gif images
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Objectives Primary objective: “nice” art Secondary objective: modify GA engine
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Art Requirements Needs to be simple yet attractive Evolvable – through parameters Written in simple java for easy integration
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Art Used Kaleidoscope applet –Simple shapes & bright colours –Use of reflections and symmetry add interest –Animation gives extra dimension –Small simple java applet (Demo)
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Chromosome Design Existing code used integer array Our parameters: –Shape type (line / rectangle / circle / mix) –Colour of shapes (10 x 255 colour palette) –Background colour –Symmetry style (horizontal / vertical / diagonal / mix)
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Experimentation Considered mutation rate and crossover type Attempted to evolve a population of solutions without circles Recorded speed of convergence
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Mutation Guassian mutation Probability varied between 0 and 1 As rate increased more generations were required Convergence of other parameters increased as mutation rate decreased
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Crossover Considered three types: –Single point –Random N point –Uniform Similar results obtained for each
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Demo
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Human Computer Interface Current layout is easy to use Can be time consuming after a few generations Tournament style selection may be an improvement
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Conclusions Future work –Implement other evolutionary algorithms –Addition of visual effects on the animations –Revision of Human Machine Interface
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Thanks to…. Ben Gusz Bart (dude) Andrew
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