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ARCHITECTURES AND STANDARDS FOR IVAS AT THE SOCIAL COGNITIVE SYSTEMS GROUP H. van Welbergen, K. Bergmann, H. Buschmeier, S. Kahl, I. de Kok, A. Sadeghipour,

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Presentation on theme: "ARCHITECTURES AND STANDARDS FOR IVAS AT THE SOCIAL COGNITIVE SYSTEMS GROUP H. van Welbergen, K. Bergmann, H. Buschmeier, S. Kahl, I. de Kok, A. Sadeghipour,"— Presentation transcript:

1 ARCHITECTURES AND STANDARDS FOR IVAS AT THE SOCIAL COGNITIVE SYSTEMS GROUP H. van Welbergen, K. Bergmann, H. Buschmeier, S. Kahl, I. de Kok, A. Sadeghipour, R. Yaghoubzadeh, S. Kopp

2 MAIN RESEARCH THEMES  How can cognitive systems be designed as intelligent, socially adept interaction partners that allow a fluent and coordinated interaction with humans  Developing methods to model the behavioral, preceptual motor and cognitive mechanisms of embodied human-like communication and cooperation  Application and evaluation in IVAs  Scenarios:  Embedding IVAs in mouse-keyboard interaction  Virtual coaches  Virtual assistents for the elderly and cognitively impaired  Cognitive models that investigate semantic speech/gesture coordination  Computational models of dialog coordination based on linguistic feedback

3 CURRENT ARCHITECTURE AND STANDARDS  Our components:  A multimodal memory component realized as a spreading activation model of semantic coordination for speech-gesture production (Bergmann et al., 2013)  Incremental NLG based on SPUD (Buschmeier et al., 2012)  A Behavior Planner for iconic gestures (Bergmann and Kopp, 2009)  A BML 1.0 Realizer for incremental and adaptive behavior (van Welbergen et al. 2014)  An IS-based incremental dialog manager, capable of handling uncertain input (yet unpublished)  Several external components  Often multiple alternatives available, allowing trade-offs between recognition/synthesis quality, reactivity and control

4 CURRENT ARCHITECTURE AND STANDARDS  Combining components  We follow the SAIBA reference architecture  BML 1.0 for realization, extensions for incrementality and adaptivity  No standardized communication (via FML) between the Intent and Behavior Planner  Components  Run on various programming languages, OSs, computers  Allow incremental processing  IPAACA  Implements the Incremental Unit architecture (Schlangen and Skantze, 2011)  Embeds it in a message oriented middleware (RSB; Wienke and Wrede 2011)

5 FUTURE ARCHITECTURES AND STANDARDS: LONG TERM  Base our architecture on universal (less problem specific) and cognitively motivated principles  Ongoing work:  Fully incremental production an recognition and production, e.g. in attentive speaking (Buschmeier et al 2012)  Representation and decision making under uncertainty  Using uncertainty as valuable information rather than as a mere nuisance  Priming and imitation learning of gesture (Sadeghipour and Kopp, 2011)

6 FUTURE ARCHITECTURES AND STANDARDS: SHORT TERM  SAIBA provides us:  A common terminology for large scale IVA components  A standardized interface for behavior realization  We would like to enhance it to a full reference architecture for IVAs  Our requirements  Handle both input processing and output generation  Coordination between these at multiple levels  Incremental input and output processing  Representing memory  Representing uncertainty

7 FUTURE ARCHITECTURES AND STANDARDS Asap(Kopp et al., 2014)

8 SUGGESTIONS FOR DISCUSSION: A NEW REFERENCE ARCHITECTURE FOR IVAS  Our requirements  Handle both input processing and output generation  Coordination between these at multiple levels  Incremental input and output processing  Representing memory  Representing uncertainty  Requirements of others  Representing and interacting with ‘the world’  Generalization to multi-agent/multi-human

9 SUGGESTIONS FOR DISCUSSION: A NEW REFERENCE ARCHITECTURE FOR IVAS  Desired outcome:  Prioritized list of requirements, plan to incrementally embed them  Definition of shared terminology  Architecture sketch, identification of shared interfaces  Agenda for shared interfaces between modules  Workshops/plans of progress for BML, FML, PML, …

10 SUGGESTIONS FOR DISCUSSION: SHARING AND COMBINING SMALLER COMPONENTS  Many interesting ‘small’ IVA components are presented every year  In isolated projects/experiments  How can these be embedded in the larger effort of developing a full IVA?  We are especially interested in doing this for the Behavior Planner  The challenge is not only in implementing individual parts that are potentially useful but also in combining the components

11 SUGGESTIONS FOR DISCUSSION: SHARING AND COMBINING SMALLER COMPONENTS  Desired outcome:  (Start of) design pattern catalogue for the design of (parts of) a behavior planner  E.g. MAS, blackboard, MOM, IU-architecture, subsumption architecture  Ideas to share smaller components  List of good candidate components for sharing  Inspired by best practices from related fields (e.g. ROS: Quigley et al., 2009)  Can we develop standardized components using challenges for each of them?

12 SUGGESTIONS FOR DISCUSSION: CHALLENGES  Goal:  Foster the development and comparison of reusable IVA components  Different from the goals of IVA’s GALA  Provide a forum to present the state-of-the art in technology of virtual humans and innovative applications  Aimed to stimulate (under)graduate student participation  Disseminate demos in an ever evolving gallery for study and reuse  In practice the “dissemination” was limited to a video

13 SUGGESTIONS FOR DISCUSSION: CHALLENGES  Desired outcome:  GALA post-mortem  Best practices of successful challenges in related fields  RoboCup@Home, Blizzard TTS, Give NLG, INTERSPEECH, …  Requirements/guidelines for a challenge  Plan to embed challenge in a workshop/conference (IVA?)  Example design (sketch) of a first challenge

14 THANKS FOR YOUR ATTENTION  Questions?

15 SUGGESTIONS FOR DISCUSSION: CHALLENGES  Challenges in related fields:  RoboCup@Home, Blizzard TTS, Give NLG, INTERSPEECH, …  Some interesting ideas from these:  Shared set of ‘resources’, fosters comparable system building  E.g. recorded voices to build off (Blizzard), shared environment to navigate through (Give, RoboCup@Home), shared corpus (INTERSPEECH)  Given by the organizers of the challenge  Predefined set of automatically obtained evaluation criteria (GIVE, INTERSPEECH)  Baselines (INTERSPEECH)  ‘Sharing’ subjects (Blizzard, RoboCup@Home)  Both the challenge and the submissions are full-fledged, peer-reviewed papers (INTERSPEECH challenges, Blizzard challenges)  Mandatory (but delayed) publishing of source code and technical documentation (RoboCup@Home)

16 SUGGESTIONS FOR DISCUSSION: SHARING AND COMBINING SMALLER COMPONENTS  Inspiration from related fields: ROS (Quigley et al., 2009)  Provides over 3000 robotics components  Provides the ‘plumbing’ of robotic systems  Connecting components:  Publish subscribe, rpc, actions, distributed parameter setting, IDL’s for messages, starting components, central time, …  Debugging connections: visualization, recording/playback  Building and distributing components:  Tools for building and distributing ROS-packages  We have reinvented the wheel on several of these…  Some adhering to conventions required


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