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Published byKelley Winfred Atkinson Modified over 9 years ago
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Inference in generative models of images and video John Winn MSR Cambridge May 2004
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Overview Generative vs. conditional models Combined approach Inference in the flexible sprite model Extending the model
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We have an image I and latent variables H which we wish to infer, e.g. object position, orientation, class. There will also be other sources of variability, e.g. illumination, parameterised by θ. Generative vs. conditional models Generative model: P(H, θ, I) Conditional model: P(H, θ|I) or P(H|I)
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Conditional models use features Features are functions of I which aim to be informative about H but invariant to θ. Edge featuresCorner features Blob features
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Conditional models Using features f(I), train a conditional model e.g. using labelled data Example: Viola & Jones face recognition using rectangle features and AdaBoost
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Conditional models Advantages Simple - only model variables of interest Inference is fast - due to use of features and simple model Disadvantages Non-robust Difficult to compare different models Difficult to combine different models
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Generative models A generative model defines a process of generating the image pixels I from the latent variables H and θ, giving a joint distribution over all variables: P(H, θ, I) Learning and inference carried out using standard machine learning techniques e.g. Expectation Maximisation, MCMC, variational methods. No features!
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Generative models Example: image modeled as layers of ‘flexible’ sprites.
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Generative models Advantages Accurate – as the entire image is modeled Can compare different models Can combine different models Can generate new images Disadvantages Inference is difficult due to local minima Inference is slower due to complex model Limitations on model complexity
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Combined approach Use a generative model, but speed up inference using proposal distributions given by a conditional model. A proposal R(X) suggests a new distribution over some of the latent variables X H, θ. Inference is extended to allow accepting or rejecting the proposal e.g. depending on whether it improves the model evidence.
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Using proposals in an MCMC framework Proposals for text and facesAccepted proposals From Tu et al, 2003 Generative model: textured regions combined with face and text models Conditional model: face and text detector using AdaBoost (Viola & Jones)
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Using proposals in an MCMC framework Proposals for text and facesReconstructed image From Tu et al, 2003 Generative model: textured regions combined with face and text models Conditional model: face and text detector using AdaBoost (Viola & Jones)
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Proposals in the flexible sprite model
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Flexible sprite model x Set of images e.g. frames from a video
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Flexible sprite model x
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πf x Sprite shape and appearance
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Flexible sprite model π m f T x Sprite transform for this image (discretised) Transformed mask instance for this image
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Flexible sprite model π m fb T x Background
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Inference method & problems Apply variational inference with factorised Q distribution Slow – since we have to search entire discrete transform space Limited size of transform space e.g. translations only (160 120). Many local minima.
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Proposals in the flexible sprite model π m T We wish to create a proposal R(T). Cannot use features of the image directly until object appearance found. Use features of the inferred mask. proposal
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Moment-based features Use the first and second moments of the inferred mask as features. Learn a proposal distribution R(T). True location C-of-G of mask Contour of proposal distribution over object location Can also use R to get a probabilistic bound on T.
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Iteration #1
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Iteration #2
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Iteration #3
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Iteration #4
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Iteration #5
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Iteration #6
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Iteration #7
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Results on scissors video. On average, ~1% of transform space searched. Always converges, independent of initialisation. OriginalReconstruction Foreground only
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Beyond translation
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Extended transform space OriginalReconstruction
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Extended transform space OriginalReconstruction
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Extended transform space Normalised video Learned sprite appearance
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Corner features Learned sprite appearance Masked normalised image
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Corner feature proposals
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Preliminary results
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Future directions
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Extensions to the generative model Very wide range of possible extensions: Local appearance model e.g. patch-based Multiple layered objects Object classes Illumination modelling Incorporation of object-specific models e.g. faces Articulated models
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Further investigation of using proposals Investigate other bottom-up features, including: Optical flow Color/texture Use of standard invariant features e.g. SIFT Discriminative models for particular object classes e.g. faces, text
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π m fb T x N
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