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Data Structures and Algorithms in Parallel Computing Lecture 1
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Parallel computing Form of computation in which many calculations are done simultaneously Divide and conquer – Split problem and solve each sub-problem in parallel – Pay the communication cost
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A bit of history 1958 – S. Gill discusses parallel programming – J. Cocke and D. Slotnick discuss parallel numerical computing 1967 – Amdahl’s law is introduced Defines the speed-up due to parallelism 1969 – Honneywell introduces the first symmetric multiprocessor It allowed for up to 8 parallel processors July 2015 – China’s Tianhe-2 is the fastest computer in the world 33.86 petaflops
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Classification Bit level – Increase word size to reduce number of instructions 2 instructions to add a 16 bit number on 8 bit processor 1 instruction to add a 16 bit number on 16 bit processor Instruction level – Hardware level – Software level – Example 1.e = a + b 2.f = c + d 3.m = e * f 3 depends on 1 and 2 both of which can be executed in parallel
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Classification (2) Data parallelism – Big Data Volume, Velocity, Variety, Veracity Does not fit in memory – Split data among different processors Each processor executes same code on different data piece – MapReduce Task parallelism – Distribute tasks on processors and execute them in parallel
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Architecture classification Flynn’s taxonomy (1966) – Single Instruction Single Data stream (SISD) No parallelism Uniprocessor PCs – Single Instruction Multiple Data streams (SIMD) Data parallelism GPUs – Multiple Instructions Single Data streams (MISD) Fault tolerant systems – Multiple Instructions Multiple Data streams (MIMD) Different tasks handle different data streams Distributed computing
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Architecture classification (2) MIMD can be further divided: – Single Program Multiple Data Autonomous processors execute asynchronously the same program – Multiple Program Multiple Data Autonomous processors execute different programs – Manager/worker strategy
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Memory models Shared memory – Multiple programs access the same memory – Example: Cray machines Distributed shared memory – Memory physically distributed – Programs access the same address space Distributed memory – Each processor has its own private memory – Example: Grid computing
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Need for speed Amdahl’s law
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Algorithm design How to transform a sequential algorithm in a parallel one? Example: Compute the sum of n numbers – Numbers are stored in a matrix A 1.Pair A[i] with A[i+1] 2.Add the pair on machine k We need n/k machines We obtain a new sequence of n/k numbers 3.Repeat from step 1 4.After log 2 n iterations we get a sequence of 1 number: the sum
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Modeling parallel computations No consensus on the right model Random-Access Machine (PRAM) – Ignores many of the computer architecture details – Captures enough detail for reasonable accuracy – Each CPU operation including arithmetic and logical operations, and memory accesses requires 1 time step
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Multiprocessor model Local memory – Each processor has its own local memory – Processors are attached to a local network Modular memory – M memory modules Parallel RAM (PRAM) – Shared memory – No real machine lives up to its ideal of unit time access to a shared memory
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Network limitations Communication bottlenecks Bus topology – Processors take turn to access the bus 2 dimensional mesh – Remote accesses are done by routing messages – Appears in local memory machines Multistage network – Used to connect one set of input switches to another set of output switches – Designed for telephone networks – Appears in modular memory machines – Processors are attached to input switches and memory to output switches
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Network limitations (2) Algorithms designed for one topology may not work for another Algorithms considering network topology are more complicated than the ones designed for simpler models such as PRAM
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Model routing capabilities Alternative to topology modeling Consider – Bandwidth Rate at which a processor can inject data in the network – Latency Time to traverse the network
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Model routing capabilities (2) Existing models: – Postal model Model only latency – Bulk Synchronous Parallel Adds g, i.e., the minimum ration of computation steps to communication steps – LogP Adds o, i.e., the overhead of a processor upon sending/receiving a message
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Primitive operations Basic operations that processors and network can perform – All processors can perform the same local instructions as the single processor in the RAM model – Processors can also issue non-local memory requests For message passing For global operations
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Restrictions on operations Restrictions on operations can exist – E.g., two processors may not write the same memory location at the same time Exclusive vs. concurrent access – Exclusive read exclusive write (EREW) – Concurrent read concurrent write (CRCW) – Concurrent read exclusive write (CREW) Solving concurrent writes – Random picking – Priority picking – Queued access: Queued read queued write
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Examples of operations Read-write to non-local memory or other processors Synchronization Broadcast messages to processors Gather messages from processors
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Work-depth model Focus on algorithm instead of the multiprocessor model Cost of an algorithm is determined based on the number of operations and their dependencies: P=W/D – Where W is the total number of operations (work) – And D is the longest chain of dependencies among them (depth)
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Types of work-depth models Vector model – Sequence of steps operating on a vector Circuit model – Nodes (operations) and directed arcs (communication) – Input arcs Provide input to the whole circuit – Output arcs Return the final output values of the circuit – No directed cycles allowed Language model
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Circuit model example
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Importance of cost Cost can be applied to multiprocessor models too – The work is equal to the number of processors times the time required for the algorithm to finish – The depth is equal to the total time required to execute the algorithm E.g., weather forecasting, real-time planning A parallel algorithm is work-efficient if asymptotically it requires at most a constant factor more work than the best sequential algorithm known
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What’s next? Parallel algorithmic techniques – Divide and conquer – Randomization – Parallel pointer techniques Graphs – Breadth first search – Connected components – Page Rank – Single source shortest path – Vertex centric vs. subgraph centric models Sorting – Quicksort – Radix sort Computational geometry – Closest pair – Planar convex hull Numerical algorithms – Matrix operations – Fourier transform
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Evaluation 100% of the grade comes from projects & assignments – 7 assignments requiring to implement a parallel algorithm – Passing grade if at least 2 are completed
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