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Published byValentine Green Modified over 9 years ago
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Figure 10.1 Color CRT and Phosphor Dots on Face of Display.
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Figure 10.2 VGA Image - 640 by 480 Pixel Layout.
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Figure 10.3 Vertical Sync Signal Timing.
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Figure 10.4 Horizontal Sync Signal Timing.
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Figure 10.5 CLPD based generation of VGA Video Signals.
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UP3core VGA_SYNC
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Video LED Design Example
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Video Color Bar Design Example
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Figure 10.6 Font Memory Data for the Character "A".
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Figure 10.7 Accessing a Character Font Using a ROM.
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UP3core CHAR_ROM
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Character Test Design Example
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Figure 10.8 MIPS Computer Video Output.
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Figure 10.9 Display and Compute clock cycles available in a single Video Frame.
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Figure 10.10 Bouncing Ball Video Output.
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