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 Stephen Haines  Kevin Smith  Vance George  Katharine Anderson.

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Presentation on theme: " Stephen Haines  Kevin Smith  Vance George  Katharine Anderson."— Presentation transcript:

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2  Stephen Haines  Kevin Smith  Vance George  Katharine Anderson

3  Teddy Roosevelt on the Titanic fighting time-traveling robot communists  Third-person shooter  Unity 4.2.2 › C#

4  Wait, Communist Robots?  Why the Titanic?  Theodore Roosevelt?

5 Sometimes, things just don’t quite work right the first time. Or the second time. Or the thirteenth try.

6  Tools  Design Goals  Concept Art  Rigged Characters and Animation  Weapons  Titanic Model

7  Blender 3D  xNormal  Photoshop

8  Time  Scope  Quality

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14  Brain storming (What Genre, sounds and instruments)  Recording(Instruments and voice)  Instrument and voice alterations  Sound Cropping  Weapon and menu Audio(obtained from the web)  Implementation(menu, level, and weapons)  Programs used(Sibelius 6, Mixcraft 5, Free audio editor, and ez Drummer)

15 Audio programs and free audio websites used.

16  Understanding Unity  Tracking changes  Version control  Evolution

17 This is what happens when you comment out someone else’s code without understanding what it does, you get a robot communist group hug!

18 Very basic (and incomplete) diagram with only a handful of objects.

19 In the end, everything became a lot messier and complicated, but there was much more functionality.

20 The entirety of the ingameHUD class was written while I was on break at work, using only Notepad++. When putting it in the project later that night, I was sure there would be some obvious error I should have seen, or that it would break everything, but it worked perfectly.


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