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Published byRichard O’Neal’ Modified over 9 years ago
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Stephen Haines Kevin Smith Vance George Katharine Anderson
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Teddy Roosevelt on the Titanic fighting time-traveling robot communists Third-person shooter Unity 4.2.2 › C#
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Wait, Communist Robots? Why the Titanic? Theodore Roosevelt?
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Sometimes, things just don’t quite work right the first time. Or the second time. Or the thirteenth try.
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Tools Design Goals Concept Art Rigged Characters and Animation Weapons Titanic Model
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Blender 3D xNormal Photoshop
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Time Scope Quality
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Brain storming (What Genre, sounds and instruments) Recording(Instruments and voice) Instrument and voice alterations Sound Cropping Weapon and menu Audio(obtained from the web) Implementation(menu, level, and weapons) Programs used(Sibelius 6, Mixcraft 5, Free audio editor, and ez Drummer)
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Audio programs and free audio websites used.
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Understanding Unity Tracking changes Version control Evolution
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This is what happens when you comment out someone else’s code without understanding what it does, you get a robot communist group hug!
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Very basic (and incomplete) diagram with only a handful of objects.
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In the end, everything became a lot messier and complicated, but there was much more functionality.
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The entirety of the ingameHUD class was written while I was on break at work, using only Notepad++. When putting it in the project later that night, I was sure there would be some obvious error I should have seen, or that it would break everything, but it worked perfectly.
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