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Lecture Notes – Inheritance and Polymorphism (Ch 9-10) Yonglei Tao
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Inheritance An “is a” relationship between classes Generalization and specialization Software reuse Employee ManagerWorker
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Extending a Class public class Employee { protected String name; protected double basePay; public double getBasePay () { return basePay; } public void setBasePay ( doule amt ) { basePay = amt; } public String toString () { return “Name: “+name+“\nPay: “+basePay; } } public class Worker extends Employee { private double hours; public double getHours() { return hours; } public void setHours( double hrs ) { hours = hrs; } public String toString () { return super.toString()+“\nHours: “+hours; } }
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Constructors // in class Employee public Employee () { } public Employee (String name, double pay) { this.name = name; basePay = pay; } // in class Worker public Worker (String name, double pay, double hours) { super (name, pay); this.hours = hours; }
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Overloading vs. Overriding Method overloading An overloaded method has a different header Static binding Method overriding An overriding method has the same header although may have its own access modifier Dynamic binding
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Polymorphic References Worker w = new Worker(“Ed”, 9.25, 25); System.out.println (“Base Pay: “ + w.getBasePay()); System.out.println (w); Employee p;// a polymorphic reference p = new Worker(“Tom”, 7.95, 40); System.out.println (p); p = new Manager(“John”, 36000); System.out.println (p); A super class reference can refer to an object of any subclass
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Inheritance Hierarchies
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Multiple Inheritance 1-8
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Abstract Classes public abstract class Employee { protected String name; protected double basePay; … public abstract double calcBiweeklyPay (); … } Represent an abstract concept Cannot be instantiated A derived class must define all of its parent’s abstract methods or itself is an abstract class
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Polymorphism A reference of a super class can refer to an object of any descendent class Allowing objects of different classes to respond to the same method call in different ways Benefits No need to use conditional logic Simplify the client code Extensible
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An Example // in class Employee public abstract double calcBiWeeklyPay (); // in class Worker public double calcBiWeeklyPay () { return hours * basePay; } // in class Manager public double calcBiWeeklyPay () { return basePay / 26; } // in client code Employee list[] = new Employee[30]; List [0] = new Worker (“Tom”, 12.5); List [1] = new Manager (“John”, 36000); List [2] = new Worker (“Ed”, 11.25); … for (int i = 0; i < list.length; i++) { System.out.print ( list[i] ); System.out.println ( list[i].calcBiWeeklyPay () ); }
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Dynamic Binding Employee p; Worker w = new Worker(“Tom”, 7.95, 40); Manager m = new Manager(“John”, 36000); …// either p = w or p = m w.calcBinweeklyPay();// static/early binding m.calcBinweeklyPay(); p.calcBiweeklyPay();// dynamic/late binding The binding of a method call to its definition is performed at runtime for a polymorphic reference
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Final Classes and Methods public final class A {...// cannot be extended } public class B { final void f () {... }// cannot be overridden.... } Improve security and optimization
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Visibility Private members are inherited by the child class, but cannot be referenced by name Invisible to members defined in the child class However, they may be used indirectly through a public method of the super class
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Interfaces public interface Doable { public void doThis(); public int doThat(); public void doThis2 (float value, char ch); public boolean doTheOther (int num); } interface is a reserved word None of the methods in an interface are given a definition (body) A semicolon immediately follows each method header
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Interfaces public class CanDo implements Doable { public void doThis () { // whatever } public void doThat () { // whatever } // etc. } implements is a reserved word Each method listed in Doable is given a definition
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Interfaces
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Interface and Its Implementation public interface Measurable{ double getMeasure(); } public class Coin implements Measurable { private double value; private String name; public double getMeasure() { return value; } public String getName() { … }... } public class BankAccount implements Measurable { private double balance; public double getMeasure() { return balance; } … }
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DataSet for Measurable Objects public class DataSet { private double sum; private Measurable max; private int count;... public void add(Measurable x) { sum = sum + x.getMeasure(); if (count==0 || max.getMeasure()< x.getMeasure()) max = x; count++; } public double getAverage() { return sum/count; } public Measurable getMaximum() { return max; } } A reference of an interface can refer to an object of any implementation class
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public class DataSetTester { public static void main(String[] args) { DataSet bankData = new DataSet(); bankData.add(new BankAccount(0)); bankData.add(new BankAccount(10000)); bankData.add(new BankAccount(2000)); System.out.println("Average balance: " + bankData.getAverage()); System.out.println("Expected: 4000"); Measurable max = bankData.getMaximum(); System.out.println("Highest balance: " + max.getMeasure()); System.out.println("Expected: 10000"); DataSet coinData = new DataSet(); coinData.add(new Coin(0.25, "quarter")); coinData.add(new Coin(0.1, "dime")); coinData.add(new Coin(0.05, "nickel")); System.out.println("Average coin value: “ + coinData.getAverage()); System.out.println("Expected: 0.133"); max = coinData.getMaximum(); System.out.println("Highest coin value: " + max.getMeasure()); System.out.println("Expected: 0.25"); }
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Interfaces vs. Classes An interface is similar to a class, but there are several important differences: All methods in an interface are abstract; they don’t have an implementation All methods in an interface are automatically public Instance variables in an interface are always static or final A class may implement multiple interfaces
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The Object Class All classes extend Object, directly or indirectly, explicitly or implicitly, and therefore inherit its methods
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Methods of Object String toString () boolean equals (Object other) int hashCode() Object clone() Class getClass() Redefine a method if the default definition is not appropriate for a derived class
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Type Conversion Implicit conversion intVar = charExpr; floatVar = intExpr; doubleVar = floatExpr; Worker w = new Worker (); Employee p = w; Explicit conversion char ch = (char) anInt;// anInt = 65 long num = (long) aDouble;// aDouble = 7.99
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Explicit Conversion Employee p; Worker w = new Worker(“Tom”, 7.95, 40); Manager m = new Manager(“John”, 36000); …// either p = w or p = m w = p;? public void aMethod ( Employee p ) { if ( p instanceof Worker ) Worker w = (Worker) p; … } }
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Class Shape public abstract class Shape { private String name; public abstract double area (); public Shape( String shapeName ) { name = shapeName; } final public boolean lessThan ( Shape other ) { return area() < other.area(); } final public String toString () { return name + " of area " + area(); }
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Circle Rectangle public class Rectangle extends Shape { private double length, width; public Rectangle ( double len, double wid ) { super ( "rectangle" ); length = len; width = wid; } public double area () { return length * width; }
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Class Circle public class Circle extends Shape { private double radius; public Circle( double radius ) { super ( "circle" ); this.radius = radius; } public double area () { return Math.PI * radius * radius; }
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Class Square public class Square extends Rectangle { public Square ( double side ) { super ( side, side ); }
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public class ShapeTest { final static int MaxSize = 50; public static void main ( String[] args ) { Shape[] shapeList = new Shape [ MaxSize ]; int size = 0, choice; for ( int i = 0; i < 15; i++ ) {// object construction choice = (int) ( Math.random() * 3 ); switch ( choice ) { case 0: shapeList[size++] = new Circle( size*1.25 ); break; case 1: shapeList[size++] = new Rectangle( size+2.5, size*7.0 ); break; case 2: shapeList[size++] = new Square ( size*5.0 ); break; }
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// processing of objects for ( int i = 0; i < size; i++ ) { System.out.println( shapeList[i] ); } double total = 0; for ( int i = 0; i < size; i++ ) { total += shapeList[i].area(); } System.out.println( "The total are is " + total ); } } What needs to be done if a new subclass is added?
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