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Published byPolly Thornton Modified over 9 years ago
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Instrumenting the city: developing methods for observing and understanding the digital cityscape Ubicomp 2006 Eamonn O’Neill, Vassilis Kostakos, Tim Kindberg, Ava Fatah gen. Schiek, Alan Penn, Danaë Stanton Fraser and Tim Jones Presenter: Jen-hao
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Introduction The technologies interweave with the built environment. We need to understand the city as a system, encompassing it’s physical and digital forms and their relationships with people’s behaviors.
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Physical form v.s. Digital form Bluetooth WiFi 3G, GPRS -Physical-Digital
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Space syntax Space syntax analyses cities as systems of space created by the physical artifacts. Urban design plays a critical role in the construction of society and social behaviors.
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Space syntax Axial map of Tokyo, 70,000 lines, coloured by radius-n integration.
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Gatecounts A gate is conceptual line across a street. The observer stands on the street and counts the number of people crossing that line.
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Static snapshots Recording both stationary and moving activities in the space. Understanding how people appropriate a particular space, and how people use it to contact with each other.
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Interaction space Interaction spaces that are created by artifacts or devices such as computer displays. Interaction spaces may also be wireless. –Fixed: 3G, Wifi, GPRS –Mobile: Bluetooth
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Extending the gatecount method Bluetooth scanners are installed on the streets with low, medium and high pedestrians flows.
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A Bluetooth gate
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Extending static snapshots method Scanners are installed in a bar and in a café. Human observers recorded people’s positions, behaviors and movements through space, and the precise time of these activities.
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Field trials
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Bluetooth names Default names –“NOKIA 6680”, “TomTom GO 300” User-defined names: –“Pick me pick me”, “Send me porn”, “U Found me”… –“Nokia 6280 Wayne”, “Annie”, “John K. Taylor” 58% of discoverable devices had user-defined names The naming reflects the intentions of interactions with the others. The user defines the “feel” of the interaction space.
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Conclusions and future work Providing a way to analyze and understand ubiquitous computing features as integral aspects of the urban environment. Continue to refine the scanning methods to raise the accuracy. Understanding the city as a system encompassing both the built environment and ubiquitous technologies.
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