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ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 MEDIA & LEARNING 2011 3 Flemish Research Projects In 3 Movies & 3 Slides.

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Presentation on theme: "ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 MEDIA & LEARNING 2011 3 Flemish Research Projects In 3 Movies & 3 Slides."— Presentation transcript:

1 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 MEDIA & LEARNING 2011 3 Flemish Research Projects In 3 Movies & 3 Slides

2 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 E-learning Platform In the Cultural heritage Sector

3 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 Rationale: Creation of an educational platform for cultural heritage having modules for adaptation, manipulation, aggregation, and distribution of digital cultural heritage in a learning context Outcome: Tools to adapt digital cultural objects to learning objects Tools to publish them to multiple platforms Insights in related juridical issues Having eLearning enabled cultural heritage content EPICS

4 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 Mobile Adaptive Personalised Learning Experience

5 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 Rationale: Creation of a mobile and adaptive --both on content & learning path-- platform for language learning using authentic media Outcome: Reasoning system which enables the adaptive selection of learning objects, the detection of device type the learning objects are consulted on and the consequent delivery and adaptation of both media content & language acts Insight to exploit different authentic media types to create interesting learning paths Insight in user expectations and experiences MAPLE

6 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 Language Learning in an INteractive Game envirOnment

7 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 Rationale: Introduction of serious gaming in language education. The combination of a rich 3D-environment, a high flexibility and a high level of adaptation should lead to a better learning experience. Outcome: Development of new techniques for loading, compressing, and producing detailed interactive worlds Insight to exploit educational immersive gaming technology to create a self-motivating, realistic educational environment Insight in user expectations and experiences LLINGO

8 ELIS – Multimedia Lab Media & Learning 2011 Dr. Erik Mannens Brussels – 24/11/2011 EPICS: http://www.ibbt.be/en/projects/overview-projects/p/detail/epics-2http://www.ibbt.be/en/projects/overview-projects/p/detail/epics-2 MAPLE: http://www.ibbt.be/en/projects/overview-projects/p/detail/maple-2http://www.ibbt.be/en/projects/overview-projects/p/detail/maple-2 LLINGO: http://www.ibbt.be/en/projects/overview-projects/p/detail/llingo-2http://www.ibbt.be/en/projects/overview-projects/p/detail/llingo-2 Extra Info Erik Mannens, PhD Research Unit Leader - Future Media & Imaging Dept. Ghent University - IBBT Faculty of Engineering and Architecture Dept. ELIS – MMLab T: +32 9 331 49 93 E: erik.mannens@ugent.be W: http://www.mmlab.be/emannens


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