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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 2 Modeling Basics
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.1: Model a head, neck, and torso
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.2: Model a Leg
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.3: Model an Arm
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.4: Model a Hand
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.5: Model a Foot
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.6: Model Eyes
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.7: Adding Details to the Face
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 2.8: Model Ears, Hair, and Accessories
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Optional Assignment 2.9: Combining Everything into a Single Polygonal Shape with Additional Approaches to Modeling Hands and Feet
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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Tutorial 2.9a: Box Modeling a Foot
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Mirroring the Geometry
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